including dialogue tweaks.
This commit is contained in:
@@ -190,7 +190,7 @@
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(defn do-prophecy [entities]
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{:run #(do (actions/respond entities %
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:wizard "Well let me remind you."
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:wizard "Well, let me remind you."
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:wizard "'On the day when it shall be pulled,\nWith much strength a knight will take hold.'"))
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:choices
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["Is this almost over?"
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@@ -199,7 +199,7 @@
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:wizard "Patience, boy."
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:wizard "'Courage will he need,\nWisdom he shall heed.'"
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:wizard "'A final test remains, behold!'"
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:wizard "If this is truely your quest, then I will help you. "
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:wizard "If this is truly your quest, then I will help you. "
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:ego "So you're my friend now, Gandarf?"
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:wizard "No."))}
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"*cough* *cough* *ahem*"
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@@ -208,20 +208,20 @@
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:wizard "Excuse you. Moving on..."
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:wizard "'Courage will he need,\nWisdom he shall heed.'"
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:wizard "'A final test remains, behold!'"
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:wizard "If this is truely your quest, then I will help you. "
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:wizard "If this is truly your quest, then I will help you. "
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:ego "So you're my friend now, Gandarf?"
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:wizard "No.")
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(utils/save @entities :autosave "Autosave"))}]})
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(defn wizard-dialogue [entities]
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(if (get-in @entities [:state :has-met-gandarf?])
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(do (actions/do-dialogue entities :ego "Hello again Gandarf!"
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(do (actions/do-dialogue entities :ego "Hello again, Gandarf!"
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:wizard "Not you again!")
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(actions/talk entities :wizard "I command you, leave at once!" :anim :talk-angry :stop? false)
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(actions/talk entities :wizard "Don't make me use my powers against you!" :anim :talk-angry :stop? false)
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(actions/talk entities :wizard "Leave now, or else!" :anim :talk-angry :stop? false)
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(actions/begin-animation entities :wizard :magic-hands))
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(do (actions/do-dialogue entities :ego "Hello there Gandarf!"
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(do (actions/do-dialogue entities :ego "Hello there, Gandarf!"
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:wizard "Oh no, not you!"
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:ego "What do you mean, 'not you!'?"
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:wizard "I mean, you've wrecked my life!"
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@@ -239,7 +239,7 @@
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:choices ["You mean the time I set your house on fire with a lava mint?"
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{:run #(do
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(actions/respond entities %
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:wizard "No, of course n...")
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:wizard "No, of course n-")
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(Thread/sleep 500)
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(actions/do-dialogue entities :wizard "Wait... that was you!?" :wizard "My house was completely destroyed!")
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(Thread/sleep 500)
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@@ -258,9 +258,8 @@
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:wizard "Of course I'm cross! It's irreplaceable!"
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:wizard "That cowboy hat accented my facial physique."
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:wizard "And complemented my skin color."
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:wizard "And you little pipsqueak stole it from me!"
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:wizard "That's why I bought my Magi-Safe 5000, to keep out intruders like you."
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)
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:wizard "And you, little pipsqueak, stole it from me!"
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:wizard "That's why I bought my Magi-Safe 5000: To keep out intruders like you.")
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(actions/talk entities :wizard "Now leave, before I force you out!" :anim :talk-angry :stop? false)
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(actions/begin-animation entities :wizard :magic-hands)
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(actions/transition-background entities :outside-house [257 90] :face :left)
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@@ -299,7 +298,7 @@
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(actions/talk entities :ego "Gandarf is such a stingy old toad."))}
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"To find you a brand new dragon."
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{:run #(do (actions/respond entities %
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:wizard "Great idea Tick!"
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:wizard "Great idea, Tick!"
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:wizard "You'd make the perfect base for a dragon-bait stew!"
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:wizard "Let me just summon my boy-sized cooking pot.")
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(actions/talk entities :wizard "Boildrum Ka...." :anim :talk-angry :stop? false)
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@@ -321,9 +320,9 @@
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:wizard "I dreamed I was an earthworm."
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:wizard "And you'd never guess what happened when I woke up."
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:ego "What?"
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:wizard "I had indigestion."
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:wizard "Nothing. I had some indigestion."
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:wizard "Dreams aren't all they're chocked up to be."
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:wizard "Face it boy, it was just a dream. "
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:wizard "Face it, boy, it was just a dream. "
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:wizard "You'll never be a knight."
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:wizard "Now go.")
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(actions/transition-background entities :outside-house [257 90] :face :left)
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@@ -348,7 +347,7 @@
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:wizard "Your cause is noble, and your heart is just."
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:wizard "Just don't let me catch you stealing my belongings.")
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(Thread/sleep 1000)
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(actions/do-dialogue entities :wizard "Now Tick, do you know the prophecy of the Sword of Blergh?"))
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(actions/do-dialogue entities :wizard "Now, Tick, do you know the prophecy of the Sword of Blergh?"))
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:choices ["Yes."
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(do-prophecy entities)
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"No."
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@@ -382,13 +381,13 @@
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:wizard "Surely thou doth know that thou can speaketh in this manner."
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:wizard "Thy tongue requireth neither sword nor title.")
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:choices actions/previous-choices}]}
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"By besting trap, beast, and long, boring, conversation with old gheezers."
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"By besting trap, beast, and long, boring, conversation with old geezers."
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{:run #(do (actions/respond entities %
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:wizard "Quite right, quite right.")
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(Thread/sleep 1000)
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(actions/do-dialogue entities
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:wizard "Wait."
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:wizard "What 'old gheezer' are you referring to?"
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:wizard "What 'old geezer' are you referring to?"
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:ego "Umm...")
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(actions/talk entities :wizard "You don't happen to be referring to me, do you?" :anim :talk-angry :stop? false)
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(actions/begin-animation entities :wizard :magic-hands)
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@@ -402,11 +401,11 @@
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:wizard "Ha! Good standing?"
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:wizard "You're the neighborhood cheat and everyone knows it."
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:wizard "I'm afraid your standing is irreparable."
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:wizard "Now leave me to mourn ol' Snaggletooh.")
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:wizard "Now leave me to mourn ol' Snaggletooth.")
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(actions/transition-background entities :outside-house [257 90] :face :left)
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(actions/play-animation entities :ego :sigh))}
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]}
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"Snaggletooth deserved a free life, you old gheezer!"
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"Snaggletooth deserved a free life, you old geezer!"
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{:run #(do (actions/respond entities % :wizard "Why, you..."
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:wizard "Snaggletooth was my friend!")
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(Thread/sleep 1000)
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@@ -457,7 +456,7 @@
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:wizard "Hurry, boy! Time's-a-wastin'!")
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(do
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(actions/do-dialogue entities :ego "Gandarf! Boy am I glad to see you."
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:wizard "I'm busy. What is it Tick?")
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:wizard "I'm busy. What is it, Tick?")
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(actions/present-choices entities
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{:choices ["I got put in jail!"
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{:run #(actions/respond entities %
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@@ -472,7 +471,7 @@
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:wizard "You did?"
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:wizard "Congratulations, Tick!"
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:wizard "Meanwhile, my life hasn't been going so great."
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:wizard "Someone broken into my MagiSafe 5000 and stole some things from my hut."
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:wizard "Someone broke into my MagiSafe 5000 and stole some things from my hut."
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:ego "Oh."
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:ego "How awful!")
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:choices actions/previous-choices}
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@@ -484,7 +483,7 @@
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:ego "Yes, that Bloodclot!"
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:wizard "I knew that there would be a 'final test' for the hero who pulled the blade..."
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:wizard "But I never imagined this."
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:wizard "There's only one way to neutralize his lighting magic:"
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:wizard "There's only one way to neutralize his lightning magic:"
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:wizard "The Slinger's Shot."
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:wizard "It's a magical slingshot that has long lost its power."
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:wizard "Here, take it.")
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@@ -624,7 +623,7 @@
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(actions/remove-entity entities :experiment))
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(if (get-in @entities [:state :convinced-wizard?])
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(do (actions/talk entities :wizard (str "Oh, hello there boy."))
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(do (actions/talk entities :wizard "Oh, hello there, boy.")
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(utils/save @entities :autosave "Autosave"))
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(wizard-dialogue entities)))))
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:cursor :right}
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@@ -680,7 +679,7 @@
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(leave-sheep entities))
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(do
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(walk-to-sheep entities)
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(actions/talk entities :ego "Come here mama sheep!")
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(actions/talk entities :ego "Come here, mama sheep!")
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(actions/play-animation entities :ego :sigh)
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(actions/talk entities :ego "She's too far away for me to pet her.")
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(leave-sheep entities)))))
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@@ -689,13 +688,13 @@
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(actions/talk entities :ego "She doesn't need it back."))
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:grass (actions/get-script entities
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(walk-to-sheep entities)
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(actions/talk entities :ego "Come on girl, get the grass!")
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(actions/talk entities :ego "Come on, girl, get the grass!")
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(actions/play-animation entities :ego :reach)
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(actions/talk entities :ego "I think she's not interested.")
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(leave-sheep entities))
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:carrot (actions/get-script entities
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(walk-to-sheep entities)
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(actions/talk entities :ego "Come on girl, get the carrot!")
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(actions/talk entities :ego "Come on, girl, get the carrot!")
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(actions/walk-straight-to entities :sheep [90 138] :update-baseline? false)
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(actions/play-animation entities :ego :reach)
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(actions/remove-item entities :carrot)
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