hourglass, for sure, between title and game.
This commit is contained in:
@@ -54,3 +54,5 @@
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+Click on active item, move off, cursor is still active
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+ Click on cauldron should tell you what you need to add
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+can walk to top corner in house screen
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@@ -629,15 +629,16 @@ void main()
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entities))
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(defn update-cursor [screen {{:keys [current override last active was-active]} :cursor :as entities}]
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(let [new-current (or override current)]
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(when-not (and (= new-current
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last)
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(= active was-active))
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(when (= :last :hourglass)
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(println new-current))
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(let [image-path (if active "cursor_light.png" "cursor.png")]
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(input! :set-cursor-image (utils/cursor image-path (or (:cursor new-current) new-current)) 0 0)))
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(assoc-in entities [:cursor :last] new-current)))
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(if (= 0.0 (get-in entities [:fade :opacity]))
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(let [new-current (or override current)]
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(when-not (and (= new-current
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last)
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(= active was-active))
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(let [image-path (if active "cursor_light.png" "cursor.png")]
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(input! :set-cursor-image (utils/cursor image-path (or (:cursor new-current) new-current)) 0 0)))
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(assoc-in entities [:cursor :last] new-current))
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entities))
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@@ -795,8 +796,7 @@ void main()
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(let [screen (assoc screen :total-time 0)]
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(let [[cam] (utils/setup-viewport screen 320 240)]
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(set! (. cam zoom) 0.95)
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(let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
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shader (ShaderProgram. v-shader pix-shader)
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(let [shader (ShaderProgram. v-shader pix-shader)
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_ (update! screen :shader shader)
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rooms {:inside-house (rooms.inside-house/make screen)
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:inside-stash (rooms.inside-stash/make screen)
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@@ -835,6 +835,8 @@ void main()
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:sprite utils/default-night-merge-sprite
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:none {}}
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:closing? {:object nil
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:value false}
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:sounds {:blink (sound "blink-other.ogg")
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:object nil}
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:fade {:object nil
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@@ -857,8 +859,8 @@ void main()
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:value nil}
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:cursor {:id "cursor"
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:current :main
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:last :main
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:override nil
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:last nil
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:override :hourglass
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:last-pos [0 0]}
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:all-items (assoc items/items :object nil)
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@@ -882,73 +884,83 @@ void main()
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:on-render
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(fn [{:keys [camera] :as screen} [entities]]
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(clear!)
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(let [entities (fade-in-first-time-if-necessary screen entities)
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entities (utils/apply-tweens screen entities (:tweens entities))
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entities (update-cursor screen entities)
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entities (update-from-script screen entities)
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entities (update-from-room screen entities)
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entities (update-from-hotspots screen entities)
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entities (assoc-in entities [:room :entities :ego :last-frame] (get-in entities [:room :entities :ego :object]))
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entities (update-in entities [:room :entities] (fn [entities]
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(into entities
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(for [[id entity] entities]
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(if (:anim entity)
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[id (animate entity screen)]
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[id entity])))))
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entities (update-in entities [:room :entities] (fn [entities]
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(into entities
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(for [[id entity] entities]
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(if (:update-fn entity)
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[id ((:update-fn entity) screen entities entity)]
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[id entity])))))
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entities (if (and (not (get-in entities [:cam :paused?]))
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(nil? (get-in entities [:tweens :cam-x]))
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(= 1 (rand-int 20)))
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(if (= (rand-int 2) 1)
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(actions/pan-to screen entities
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(get-in entities [:room :entities :ego :x])
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(get-in entities [:room :entities :ego :y])
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(constantly (get-in entities [:room :entities :ego :scale-x]))
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tween/ease-in-out-quadratic
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5.0)
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(actions/pan-to screen entities
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(+ (get-in entities [:cam :x] 0)
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(- 10 (rand-int 20)))
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(+ (get-in entities [:cam :y] 0)
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(- 10 (rand-int 20)))
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(constantly (get-in entities [:room :entities :ego :scale-x]))
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tween/ease-in-out-quadratic
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5.0))
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entities)
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layers (get-layers entities)
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all-entities (concat (vals entities) layers (vals (get-in entities [:room :entities])))]
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(screen! talking-screen :on-update-camera :scene-viewport (:viewport screen) :scene-camera (:camera screen))
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(screen! fade-screen :update-fade :opacity (get-in entities [:fade :opacity]))
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(when true #_(not (get-in entities [:cam :paused?]))
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(set! (. camera zoom) (:zoom (:cam entities)))
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(set! (.. camera position x) (:x (:cam entities) 160.0))
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(set! (.. camera position y) (:y (:cam entities) 120.0)))
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(let [entities (utils/update-override screen entities)]
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(when (= (get-in entities [:fade :opacity])
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0.0)
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(play-key-sounds entities))
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(doseq [m (vals (get-in entities [:musics]))]
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(when m
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(music! m :set-volume (utils/current-music-volume (get-in entities [:volume :value])))))
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(doseq [e (sort-by :baseline all-entities)]
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(if (get-in entities [:closing? :value])
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(let [entities (utils/apply-tweens screen entities (:tweens entities))
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layers (get-layers entities)
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all-entities (concat (vals entities) layers (vals (get-in entities [:room :entities])))]
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(screen! fade-screen :update-fade :opacity (get-in entities [:fade :opacity]))
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#_(doseq [e (sort-by :baseline all-entities)]
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(if (:parallax e)
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(render-parallax screen (get-rendered entities e))
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(render! screen [(get-rendered entities e)])))
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entities)))
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(render! screen [(get-rendered entities e)]))))
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(let [entities (fade-in-first-time-if-necessary screen entities)
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entities (utils/apply-tweens screen entities (:tweens entities))
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entities (update-cursor screen entities)
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entities (update-from-script screen entities)
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entities (update-from-room screen entities)
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entities (update-from-hotspots screen entities)
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entities (assoc-in entities [:room :entities :ego :last-frame] (get-in entities [:room :entities :ego :object]))
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entities (update-in entities [:room :entities] (fn [entities]
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(into entities
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(for [[id entity] entities]
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(if (:anim entity)
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[id (animate entity screen)]
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[id entity])))))
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entities (update-in entities [:room :entities] (fn [entities]
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(into entities
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(for [[id entity] entities]
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(if (:update-fn entity)
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[id ((:update-fn entity) screen entities entity)]
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[id entity])))))
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entities (if (and (not (get-in entities [:cam :paused?]))
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(nil? (get-in entities [:tweens :cam-x]))
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(= 1 (rand-int 20)))
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(if (= (rand-int 2) 1)
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(actions/pan-to screen entities
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(get-in entities [:room :entities :ego :x])
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(get-in entities [:room :entities :ego :y])
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(constantly (get-in entities [:room :entities :ego :scale-x]))
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tween/ease-in-out-quadratic
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5.0)
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(actions/pan-to screen entities
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(+ (get-in entities [:cam :x] 0)
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(- 10 (rand-int 20)))
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(+ (get-in entities [:cam :y] 0)
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(- 10 (rand-int 20)))
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(constantly (get-in entities [:room :entities :ego :scale-x]))
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tween/ease-in-out-quadratic
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5.0))
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entities)
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layers (get-layers entities)
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all-entities (concat (vals entities) layers (vals (get-in entities [:room :entities])))]
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(clear!)
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(screen! talking-screen :on-update-camera :scene-viewport (:viewport screen) :scene-camera (:camera screen))
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(screen! fade-screen :update-fade :opacity (get-in entities [:fade :opacity]))
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(when true #_(not (get-in entities [:cam :paused?]))
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(set! (. camera zoom) (:zoom (:cam entities)))
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(set! (.. camera position x) (:x (:cam entities) 160.0))
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(set! (.. camera position y) (:y (:cam entities) 120.0)))
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(let [entities (utils/update-override screen entities)]
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(when (= (get-in entities [:fade :opacity])
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0.0)
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(play-key-sounds entities))
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(doseq [m (vals (get-in entities [:musics]))]
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(when m
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(music! m :set-volume (utils/current-music-volume (get-in entities [:volume :value])))))
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(doseq [e (sort-by :baseline all-entities)]
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(if (:parallax e)
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(render-parallax screen (get-rendered entities e))
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(render! screen [(get-rendered entities e)])))
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entities))))
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:on-resize (fn [{:keys [viewport width height]} [entities]]
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(.update viewport width height))
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@@ -995,14 +1007,14 @@ void main()
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(click-inventory screen entities))
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:on-menu (fn [screen [entities]]
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(when-not (get-in entities [:tweens :fade-out])
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(input! :set-cursor-image (utils/cursor "cursor.png" :hourglass) 0 0)
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(-> entities
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(assoc-in [:cursor :override] nil)
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(assoc-in [:closing? :value] true)
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(assoc-in [:tweens :fade-out-music]
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(tween/tween :fade-out-music screen [:volume :value] 1.0 0.0 1.0))
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(assoc-in [:tweens :fade-out]
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(tween/tween :fade-out screen [:fade :opacity] 0.0 1.0 1.0
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:finish #(do (.clear @(resolve 'advent.core/am))
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(input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
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(set-screen! @(resolve 'advent.core/advent) @(resolve 'advent.screens.title/title-screen))
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%))))))
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@@ -92,6 +92,7 @@
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(label! start-playing :set-alignment Align/center)
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(label! quit :set-alignment Align/center)
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(label! fullscreen :set-alignment Align/center)
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(input! :set-cursor-image (utils/cursor "cursor.png" :hourglass) 0 0)
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{:background (assoc (texture "title/background.png" ) :x 0 :y 0 :scale-x 4 :scale-y 4 :origin-x 0 :origin-y 0)
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:cloud-background (assoc (texture "title/clouds.png" ) :x 0 :y 0 :scale-x 4 :scale-y 4 :origin-x 0 :origin-y 0)
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@@ -148,7 +149,10 @@
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:fullscreen fullscreen
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:copyright copyright
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:tweens {:fade-in (tween/tween :fade-in screen [:fade :opacity] 1.0 0.0 1.0
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:finish #(do (utils/play-sound (:music %)) %)
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:finish #(do
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(input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
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(utils/play-sound (:music %)) %)
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:ease tween/ease-in-quadratic)}}))
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:on-render
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@@ -188,24 +192,26 @@
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(let [[x y] (utils/unproject screen)]
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(cond
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(utils/intersects? (:start-playing entities) [x y])
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(-> entities
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(assoc-in [:tweens :fade-out]
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(tween/tween :fade-out screen [:fade :opacity] 0.0 1.0 1.0
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:finish (fn [entities]
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(utils/stop-sound (:music entities))
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(set-screen! @(resolve 'advent.core/advent) scene/scene scene/hud dialogue/talking-screen dialogue/choice-screen inventory/inventory-screen safe/safe-screen fade/fade-screen)
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entities)
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:ease tween/ease-in-cubic))
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(assoc-in [:tweens :fade-out-music]
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(tween/tween :fade-out-music screen [:volume] 1.0 0.0 1.0)))
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(do (input! :set-cursor-image (utils/cursor "cursor.png" :hourglass) 0 0)
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(-> entities
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(assoc-in [:tweens :fade-out]
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(tween/tween :fade-out screen [:fade :opacity] 0.0 1.0 1.0
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:finish (fn [entities]
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(utils/stop-sound (:music entities))
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(set-screen! @(resolve 'advent.core/advent) scene/scene scene/hud dialogue/talking-screen dialogue/choice-screen inventory/inventory-screen safe/safe-screen fade/fade-screen)
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entities)
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:ease tween/ease-in-cubic))
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(assoc-in [:tweens :fade-out-music]
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(tween/tween :fade-out-music screen [:volume] 1.0 0.0 1.0))))
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(utils/intersects? (:quit entities) [x y])
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(-> entities
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(assoc-in [:tweens :fade-out]
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(tween/tween :fade-out screen [:fade :opacity] 0.0 1.0 1.0
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:finish (fn [entities]
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(System/exit 0)
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entities)
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:ease tween/ease-in-cubic)))
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(do (input! :set-cursor-image (utils/cursor "cursor.png" :hourglass) 0 0)
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(-> entities
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(assoc-in [:tweens :fade-out]
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(tween/tween :fade-out screen [:fade :opacity] 0.0 1.0 1.0
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:finish (fn [entities]
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(System/exit 0)
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entities)
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:ease tween/ease-in-cubic))))
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(utils/intersects? (:fullscreen entities) [x y])
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(if (.isFullscreen Gdx/graphics)
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