More dialogue tweaks.
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@@ -68,38 +68,30 @@
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:wizard "Pray tell, how do you, a mere wreckless youth, plan on becoming a knight?"))
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:choices ["By pulling the Sword of Blergh from its stone!"
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{:run #(actions/respond entities %
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:wizard "Well, well. It sounds I was wrong about you."
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:wizard "Indeed, you are on the path of setting your destructive past behind you."
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:wizard "Well, well. It sounds like you've turned over a new leaf."
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:wizard "But know this, the stone cannot be cheated easily."
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:wizard "You must fulfill the age-old prophecy."
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:wizard "'The Sword of Blergh with magic sting,' ..."
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:wizard "... 'Shall yield to no earthly king.'"
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:wizard "'To draw from hardened, weathered stone,' ..."
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:wizard "... 'One must have valor, right to the bone.'"
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:wizard "'Worthy in courage, wisdom and might,' ..."
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:wizard "... 'only then with sword he'll fight.'"
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:wizard "'But a hero should he prove not be,' ..."
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:wizard "... 'Only ruin will fall on he.'"
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:wizard "'Should he use guile or guise'..."
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)
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:wizard "'The Sword of Blergh with magic sting,\nShall yield to no earthly king'"
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:wizard "'To draw from hardened, weathered stone,\nHe must have valor, to the bone.'"
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:wizard "'Worthy in courage, wisdom and might,\nOnly then with sword he'll fight.'"
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:wizard "'But a hero should he prove not be,\nOnly ruin will fall on he.'"
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:wizard "'Fight he must, for one more test...'")
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:choices ["Is this almost over?"
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{:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true)))
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(actions/respond entities %
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:wizard "Patience, boy."
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:wizard "... 'Such a man will have great surprise.'"
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:wizard "If this is truely your quest, boy, then I will help you in your quest. "
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:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
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:ego "No cheating."
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:ego "Check."))}
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:wizard "... 'He will die if not the best.'"
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:wizard "If this is truely your quest, boy, then I will help you. "
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:ego "So you're my friend now, Gandarf?"
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:wizard "No, but I won't kick you out of my house, as long as you behave."))}
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"*cough* *cough* *ahem*"
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{:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true)))
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(actions/respond entities %
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:wizard "Excuse you. Moving on..."
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:wizard "... 'Such a man will have great surprise.'"
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:wizard "If this is truely your quest, boy, then I will help you in your quest. "
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:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
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:ego "No cheating."
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:ego "Check.")
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:wizard "... 'He will die if not the best'"
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:wizard "If this is truely your quest, boy, then I will help you. "
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:ego "So you're my friend now, Gandarf?"
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:wizard "No, but I won't kick you out of my house, as long as you behave.")
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(utils/save @entities))}]}
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"By besting swamp, foe, and the occasional bizarre conversation tree."
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{:run #(do (actions/respond entities %
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