diff --git a/desktop/src-common/advent/screens/rooms/outside_house.clj b/desktop/src-common/advent/screens/rooms/outside_house.clj index e519621e..045a84df 100644 --- a/desktop/src-common/advent/screens/rooms/outside_house.clj +++ b/desktop/src-common/advent/screens/rooms/outside_house.clj @@ -68,38 +68,30 @@ :wizard "Pray tell, how do you, a mere wreckless youth, plan on becoming a knight?")) :choices ["By pulling the Sword of Blergh from its stone!" {:run #(actions/respond entities % - :wizard "Well, well. It sounds I was wrong about you." - :wizard "Indeed, you are on the path of setting your destructive past behind you." + :wizard "Well, well. It sounds like you've turned over a new leaf." :wizard "But know this, the stone cannot be cheated easily." :wizard "You must fulfill the age-old prophecy." - :wizard "'The Sword of Blergh with magic sting,' ..." - :wizard "... 'Shall yield to no earthly king.'" - :wizard "'To draw from hardened, weathered stone,' ..." - :wizard "... 'One must have valor, right to the bone.'" - :wizard "'Worthy in courage, wisdom and might,' ..." - :wizard "... 'only then with sword he'll fight.'" - :wizard "'But a hero should he prove not be,' ..." - :wizard "... 'Only ruin will fall on he.'" - :wizard "'Should he use guile or guise'..." - ) + :wizard "'The Sword of Blergh with magic sting,\nShall yield to no earthly king'" + :wizard "'To draw from hardened, weathered stone,\nHe must have valor, to the bone.'" + :wizard "'Worthy in courage, wisdom and might,\nOnly then with sword he'll fight.'" + :wizard "'But a hero should he prove not be,\nOnly ruin will fall on he.'" + :wizard "'Fight he must, for one more test...'") :choices ["Is this almost over?" {:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true))) (actions/respond entities % :wizard "Patience, boy." - :wizard "... 'Such a man will have great surprise.'" - :wizard "If this is truely your quest, boy, then I will help you in your quest. " - :wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh." - :ego "No cheating." - :ego "Check."))} + :wizard "... 'He will die if not the best.'" + :wizard "If this is truely your quest, boy, then I will help you. " + :ego "So you're my friend now, Gandarf?" + :wizard "No, but I won't kick you out of my house, as long as you behave."))} "*cough* *cough* *ahem*" {:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true))) (actions/respond entities % :wizard "Excuse you. Moving on..." - :wizard "... 'Such a man will have great surprise.'" - :wizard "If this is truely your quest, boy, then I will help you in your quest. " - :wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh." - :ego "No cheating." - :ego "Check.") + :wizard "... 'He will die if not the best'" + :wizard "If this is truely your quest, boy, then I will help you. " + :ego "So you're my friend now, Gandarf?" + :wizard "No, but I won't kick you out of my house, as long as you behave.") (utils/save @entities))}]} "By besting swamp, foe, and the occasional bizarre conversation tree." {:run #(do (actions/respond entities %