diff --git a/desktop/gametodos.txt b/desktop/gametodos.txt index b4c871f2..0bf2b1f4 100644 --- a/desktop/gametodos.txt +++ b/desktop/gametodos.txt @@ -31,25 +31,8 @@ sheep. I'd like to click in the sheep pasture and expect Tick to move over to the sheep, but currently it's not on the path, so he just doesn't move. -+ It took several times to get through the jail escape sequence - (which I think was expected and was entertaining), but after you've - gone through it the first time some of the sequences can be - shortened. I shouldn't have to go through all the dialog to get the - key every time, or see the Georgia dream every time I click on the - jail window. + Items on yourself should glow just like other places -+ In the jail, when you've pried the window bars and dropped the - ball and chain, if you try to climb out the window with the rope, - Tick says "there's a knight right below the window" which is - technically true, but also a little surprising. Perhaps to encourage - Tick to go down the stairs he could say something like, "The knight - is unconscious. I don't need to risk breaking my neck when I can - just go down the stairs." when you try to use the rope on the - window. -+ I think the hotspot for the fountain should be tweaked, when I - wanted to fill the flask I wanted to click on the water, but I guess - I needed to click on the base of the fountain? + When you have an item and you click somewhere on the screen that is not a possible interaction, Tick should move to that location, instead of saying "I don't know what to do with that" @@ -69,3 +52,5 @@ + Frankie should say something "Shhh, Tick's here." + You can find Gandarf's stash too quickly +Click on active item, move off, cursor is still active + ++ Click on cauldron should tell you what you need to add diff --git a/desktop/src-common/advent/screens/rooms/behind_house.clj b/desktop/src-common/advent/screens/rooms/behind_house.clj index 5d71de00..8f96ef2f 100644 --- a/desktop/src-common/advent/screens/rooms/behind_house.clj +++ b/desktop/src-common/advent/screens/rooms/behind_house.clj @@ -37,7 +37,7 @@ (actions/play-animation entities :ego :squat) (actions/give entities :mushrooms) (actions/talk entities :ego "Perfectly ripe mushrooms!"))))} - :window {:box [103 44 130 140] + :window {:box [103 100 130 140] :script (actions/get-script entities (actions/walk-to entities :ego [128 100]) diff --git a/desktop/src-common/advent/screens/rooms/outside_jail.clj b/desktop/src-common/advent/screens/rooms/outside_jail.clj index 92ad9dce..ba26783e 100644 --- a/desktop/src-common/advent/screens/rooms/outside_jail.clj +++ b/desktop/src-common/advent/screens/rooms/outside_jail.clj @@ -202,7 +202,7 @@ (actions/talk entities :ego "The candle's not lit right now.")))}} :end-of-rope {:box [177 101 185 108] :script (actions/get-script entities (try-to-go-in-stash entities))} - :fountain {:box [150 126 193 147] + :fountain {:box [150 126 193 170] :script (actions/get-script entities (actions/walk-to entities :ego [151 119] :face :right) (actions/do-dialogue entities :ego "Some would say this is life-giving nectar."