working on ending, fullscreen issues.
This commit is contained in:
@@ -57,5 +57,4 @@ AUDIO
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+ step backwards creep
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+ snore
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+ shoot slinger's
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+ new music for night
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@@ -1 +1 @@
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{:sound-volume 82.0, :music-volume 86.0}
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{:sound-volume 69.0, :music-volume 86.0}
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@@ -23,7 +23,8 @@
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(defgame advent
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:on-create
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(fn [this]
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(set-screen! this title/title-screen)))
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(Thread/sleep 1000)
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(on-gl (set-screen! this title/title-screen))))
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(defn reload []
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@@ -22,15 +22,19 @@
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peddler-sheet (texture! (texture "outside-castle/peddler-talk.png" ) :split 18 36)
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peddler-stand (utils/flip (animation 0.2 (for [i (flatten [(repeat 8 0) 6 (repeat 8 0) 6 (repeat 5 0) 4 5 4 5 4 5])]
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(aget peddler-sheet 0 i))))
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warden-sheet (texture! (texture "inside-jail/warden.png") :split 43 58)
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warden-stand (animation 0.1 (for [i (flatten [(repeat 30 0) 2 (repeat 20 0) 2])]
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(aget warden-sheet 0 i)))
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warden-stand (utils/make-anim "ending-castle/warden-2.png" [21 41] 0.21 (flatten [(repeat 7 0) 1]))
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game-player-stand (utils/make-anim "ending-castle/game-player.png" [14 39] 0.2 (flatten [(repeat 5 0) 1] ))
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ladder-guard-stand-1 (animation 0.1 [(texture "inside-cafeteria/ladder-guard-2.png")])
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ladder-guard-stand-2 (utils/flip (animation 0.1 [(texture "inside-cafeteria/ladder-guard-2.png")]))
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grandma-stand (utils/make-anim "cat-tree/grandma.png" [25 36] 0.2 [0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1])
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cat-stand (utils/make-anim "cat-tree/cat-stand.png" [22 10] 0.15 (flatten [(repeat 10 0) 1 1 (repeat 10 0) 2 3 4 3 0 0 2 3 4 3 (repeat 10 0) 1 1 (repeat 10 0) 5 5 6 6 7 (repeat 10 [7 8]) 6 5 0]))
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duke-stand (utils/make-anim "ending-castle/duke.png" [40 48] 0.23 (flatten [(repeat 4 0) 1]))
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duke-talk (utils/make-anim "ending-castle/duke.png" [40 48] 0.23 [0 2 0 2 1 2])
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duke-reach (utils/make-anim "ending-castle/duke.png" [40 48] 0.23 [3 4 5 6])
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duke-reach-talk (utils/make-anim "ending-castle/duke.png" [40 48] 0.23 [6 7])
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duke-knight (utils/make-anim "ending-castle/duke.png" [40 48] 0.23 [8 9 10 9 8])
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scaler (utils/scaler-fn-with-baseline 20 0.01 1.20)]
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(rooms/make :music :dream
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:interactions {}
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@@ -42,14 +46,53 @@
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:anim-start 0
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:scaled true
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)
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#_#_:warden (assoc (animation->texture screen warden-stand)
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:x 49 :y 72 :baseline (- 240 72)
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:warden (assoc (animation->texture screen warden-stand)
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:x 40 :y 50 :baseline (- 240 50)
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:anim warden-stand
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:anim-start 0
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:scaled true
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:scale-x 0.5
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:scale-y 0.5
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:scale-x 1.1
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:scale-y 1.1
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)
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:gandarf (common/make-wizard screen {:x 205 :y 130 :baseline 199})
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:gandarf-cloud (doto (assoc (particle-effect "wizard/gandarf-cloud") :x 215 :y 130
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:baseline 200)
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(particle-effect! :set-position 215 130))
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:duke (assoc (animation->texture screen duke-stand)
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:x 117 :y 50 :baseline (- 240 50)
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:anim duke-stand
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:anim-start 0
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:talk-color (color 0.3 0.4 0.9 1.0)
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:talk duke-talk
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:stand duke-stand
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:reach duke-reach
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:reach-talk duke-reach-talk
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:knight duke-knight
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:script (actions/get-script entities
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(actions/do-stop entities :ego :face :left)
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(actions/do-dialogue entities
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:duke "Ladies and gentlemen."
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:duke "As the Duke of Remington, I'm pleased to inform you..."
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:duke "The goblin by the name of Bloodclot has been destroyed!"
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:duke "Our town is saved."
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:duke "Thanks to this young boy, Tick."
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:duke "It is my rightful duty as Duke of Remington to knight you."
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:duke "You've proven yourself worthy."
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:duke "Your sword, please.")
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(actions/walk-straight-to entities :ego [150 49])
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(actions/play-animation entities :ego :reach-start :stop? false)
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(actions/play-animation entities :duke :reach :stop? false)
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(actions/play-animation entities :ego :reach-stop :stop? false)
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(actions/talk entities :duke "Kneel." :anim :reach-talk :stop? false)
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(actions/play-animation entities :ego :start-squat-2 :stop? false)
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(actions/play-animation entities :duke :knight :stop? false)
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(actions/update-entity entities :duke (fn [d] (assoc d :baseline (- 240 48))))
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(actions/play-animation entities :duke :knight :stop? false)
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(actions/talk entities :duke "In honor of your bravery..." :anim :reach-talk :stop? false)
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(actions/talk entities :duke "I declare you Sir Tick of Remington." :anim :reach-talk)
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(actions/play-animation entities :ego :end-squat :stop? true)
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(actions/do-dialogue entities
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:ego "That's great and everything..."
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:ego "But where's Georgia McGorgeous?")))
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:ladder-guard-1 (assoc (animation->texture screen ladder-guard-stand-1)
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:x 75 :y 69 :baseline (- 240 69)
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:anim ladder-guard-stand-1
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@@ -87,4 +130,4 @@
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:scaled true)}
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:collision "ending-castle/ending-castle2-assets/collision.png"
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:scale-fn scaler
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:start-pos [140 55])))
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:start-pos [165 49])))
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@@ -1065,6 +1065,7 @@ void main()
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(assoc-in entities [:cursor :down-target] (or (:id interacting-entity ) (:id interaction) nil))))))
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:on-touch-up (fn [{:keys [input-x input-y viewport] :as screen} [entities]]
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(when (utils/contains-point? (.getScreenX viewport) (.getScreenY viewport)
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(.getScreenWidth viewport) (.getScreenHeight viewport)
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input-x input-y)
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@@ -46,6 +46,8 @@
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:right
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:left))
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(def do-once (atom false))
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(defn fly-ego [screen entities]
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(let [speed 0.07
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pos-f (- (* (:total-time screen) speed) (int (* (:total-time screen) speed)))
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@@ -74,8 +76,7 @@
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(defscreen title-screen
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:on-show
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(fn [screen entities]
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(utils/setup-viewport screen 1280 960)
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(utils/setup-viewport screen 1280 960)
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(utils/load-settings!)
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(let [font (utils/get-font "ego/font.fnt")
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start-playing (assoc (label (quest-label) (style :label font (color 1.0 0.3 0.3 1.0))) :x 0 :y 280 :height 32 :origin-x 0 :origin-y 0)
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@@ -157,6 +158,15 @@
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:on-render
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(fn [screen [entities]]
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#_(try
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(when (not @do-once)
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(Thread/sleep 1000)
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(println "test")
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(utils/setup-viewport screen 1280 960)
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(reset! do-once true))
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(catch Exception e
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(println e)))
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(clear!)
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(let [entities (utils/apply-tweens screen entities (:tweens entities))
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@@ -188,6 +198,7 @@
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entities)
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:on-touch-up (fn [screen [entities]]
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(when-not (get-in entities [:tweens :fade-out])
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(let [[x y] (utils/unproject screen)]
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(cond
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@@ -228,9 +239,15 @@
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(label! (:fullscreen entities) set-text "Fullscreen")))
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:else
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nil))))
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:on-resize (fn [{:keys [viewport width height]} [entities]]
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(.update viewport width height)
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:on-resize (fn [screen [entities]]
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(utils/setup-viewport screen 1280 960)
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#_(on-gl
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(gl! :gl-viewport 0 0 1440 900)
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(println "HERE")
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(.update viewport width height true))
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nil))
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@@ -27,12 +27,16 @@
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(do
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(set! (.width cfg) (doto (.width (LwjglApplicationConfiguration/getDesktopDisplayMode)) println))
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(set! (.height cfg) (doto (.height (LwjglApplicationConfiguration/getDesktopDisplayMode)) println))
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#_(set! (.resizable cfg) false)
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(set! (.useHDPI cfg) true)
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(set! (.fullscreen cfg) true))
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(do
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(set! (.width cfg) 1280)
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(set! (.height cfg) 960)))
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(set! (.foregroundFPS cfg) 60)
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(set! (.backgroundFPS cfg) 60)
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(System/setProperty "org.lwjgl.opengl.Display.enableHighDPI" "true")
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#_(System/setProperty "org.lwjgl.opengl.Window.undecorated", "true")
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(LwjglApplication. advent cfg))
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