ladder now breaks.
This commit is contained in:
1
desktop/ready-for-cat.edn
Normal file
1
desktop/ready-for-cat.edn
Normal file
@@ -0,0 +1 @@
|
||||
{:active? true, :coaxed-sheep? true, :convinced-wizard? true, :time :day, :inventory (:stick :ladder :flask-1-strength :wool :recipe :teddy :frog-legs), :has-met-gandarf? true, :seen-intro? true, :wizard-left? false, :clues #{:name}, :hud-active? false, :allowed-to-keep-teddy? true, :current-riddle :frog-legs, :last-room :cat-tree, :wants-toy true, :mints-eaten 0, :object nil, :obtained-items #{:flask-1-with-cream-of-mushroom :teddy :recipe :mushrooms :flask-1-with-milk :wool :portrait :slobber :flask-1 :flask-1-strength :mandrake :grass :stick :ladder :carrot :flask-1-slobber}}
|
||||
BIN
desktop/resources/cat-tree/destroy-ladder.png
Normal file
BIN
desktop/resources/cat-tree/destroy-ladder.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
BIN
desktop/resources/cat-tree/ladderbreak.pxa/0.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/0.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/1.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/1.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/10.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/10.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/11.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/11.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/12.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/12.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/13.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/13.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/14.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/14.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/15.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/15.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/16.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/16.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/17.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/17.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/2.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/2.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/3.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/3.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/4.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/4.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/5.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/5.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/6.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/6.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/7.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/7.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/8.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/8.pxi
Normal file
Binary file not shown.
BIN
desktop/resources/cat-tree/ladderbreak.pxa/9.pxi
Normal file
BIN
desktop/resources/cat-tree/ladderbreak.pxa/9.pxi
Normal file
Binary file not shown.
78
desktop/resources/cat-tree/ladderbreak.pxa/CelData.plist
Normal file
78
desktop/resources/cat-tree/ladderbreak.pxa/CelData.plist
Normal file
@@ -0,0 +1,78 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<array>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>duration</key>
|
||||
<real>1</real>
|
||||
</dict>
|
||||
</array>
|
||||
</plist>
|
||||
752
desktop/src-common/advent/screens/rooms/#outside_house.clj#
Normal file
752
desktop/src-common/advent/screens/rooms/#outside_house.clj#
Normal file
@@ -0,0 +1,752 @@
|
||||
(ns advent.screens.rooms.outside-house
|
||||
(:require [advent.screens.items :as items]
|
||||
[advent.screens.rooms :as rooms]
|
||||
[advent.screens.rooms.common :as common]
|
||||
[advent.screens.rooms.outside-castle :as outside-castle]
|
||||
[advent.screens.rooms.inside-castle :as inside-castle]
|
||||
[advent.actions :as actions]
|
||||
[advent.tween :as tween]
|
||||
[advent.utils :as utils]
|
||||
[clojure.zip :as zip]
|
||||
[play-clj.core :refer :all]
|
||||
[play-clj.ui :refer :all]
|
||||
[play-clj.math :refer :all]
|
||||
[play-clj.utils :refer :all]
|
||||
[play-clj.g2d :refer :all]))
|
||||
|
||||
|
||||
|
||||
(defn dawn-fade [entities]
|
||||
(actions/run-action entities
|
||||
(begin [this screen entities]
|
||||
(-> entities
|
||||
(assoc-in [:tweens :dawn-r] (tween/tween :dawn-r screen [:time-profiles :default :r] :current 0.63 50.0 :entities entities))
|
||||
(assoc-in [:tweens :dawn-g] (tween/tween :dawn-g screen [:time-profiles :default :g] :current 0.36 50.0 :entities entities))
|
||||
(assoc-in [:tweens :dawn-b] (tween/tween :dawn-b screen [:time-profiles :default :b] :current 0.23 50.0 :entities entities))
|
||||
(assoc-in [:tweens :hue-amount-v] (tween/tween :hue-amount-v screen [:time-profiles :default :hue-amount] :current 0.0 50.0 :entities entities))
|
||||
(assoc-in [:tweens :multiply-amount-v] (tween/tween :multiply-amount-v screen [:time-profiles :default :multiply-amount] :current 0.0 50.0 :entities entities))
|
||||
|
||||
(assoc-in [:tweens :dawn-r-s] (tween/tween :dawn-r-s screen [:time-profiles :sprite :r] :current 0.63 50.0 :entities entities))
|
||||
(assoc-in [:tweens :dawn-g-s] (tween/tween :dawn-g-s screen [:time-profiles :sprite :g] :current 0.36 50.0 :entities entities))
|
||||
(assoc-in [:tweens :dawn-b-s] (tween/tween :dawn-b-s screen [:time-profiles :sprite :b] :current 0.23 50.0 :entities entities))
|
||||
(assoc-in [:tweens :hue-amount-v-s] (tween/tween :hue-amount-v-s screen [:time-profiles :sprite :hue-amount] :current 0.0 50.0 :entities entities))
|
||||
(assoc-in [:tweens :multiply-amount-v-s] (tween/tween :multiply-amount-v-s screen [:time-profiles :sprite :multiply-amount] :current 0.0 50.0 :entities entities)))
|
||||
)
|
||||
(continue [this screen entities]
|
||||
entities)
|
||||
(done? [this screen entities]
|
||||
true)
|
||||
(terminate [this screen entities]
|
||||
entities)
|
||||
(skip-type [this screen entities]
|
||||
:none)))
|
||||
|
||||
|
||||
|
||||
|
||||
(defn walk-to-castle [entities & {:keys [skip-type stop?] :or {skip-type :end stop? true}}]
|
||||
(actions/walk-to entities :ego [0 80] :skip-type skip-type)
|
||||
(actions/walk-straight-to entities :ego [-20 80])
|
||||
(actions/transition-background entities :outside-castle [330 80])
|
||||
(actions/walk-straight-to entities :ego [319 80] :stop? false)
|
||||
(actions/walk-to entities :ego [273 81] :skip-type skip-type :stop? stop?))
|
||||
|
||||
(def ego-sheep-loc
|
||||
[132 140])
|
||||
|
||||
(defn dist-to-sheep [entities]
|
||||
(apply utils/dist (get-in entities [:room :entities :sheep :x]) (get-in entities [:room :entities :sheep :y])
|
||||
ego-sheep-loc))
|
||||
|
||||
(defn is-sheep-close? [entities]
|
||||
(< (dist-to-sheep entities) 45))
|
||||
|
||||
(defn is-ready-for-slingshot [entities]
|
||||
(and (actions/has-obtained? entities :broken-clock)
|
||||
(not (actions/has-item? entities :broken-clock))
|
||||
(actions/has-obtained? entities :money)
|
||||
(not (actions/has-item? entities :money))))
|
||||
|
||||
(defn walk-to-sheep [entities]
|
||||
(actions/walk-to entities :ego [154 133] :skip-type :end)
|
||||
(actions/walk-straight-to entities :ego [119 134] :update-baseline? false))
|
||||
|
||||
(defn leave-sheep [entities]
|
||||
(actions/walk-straight-to entities :ego [154 133] :update-baseline? false))
|
||||
|
||||
(defn magic [entities]
|
||||
(actions/run-action entities
|
||||
(begin [this screen entities]
|
||||
(doto (get-in entities [:room :entities :magic])
|
||||
(particle-effect! :reset)
|
||||
(particle-effect! :start))
|
||||
entities)
|
||||
(continue [this screen entities]
|
||||
entities)
|
||||
(done? [this screen entities]
|
||||
(particle-effect! (get-in entities [:room :entities :magic]) :is-complete))
|
||||
(terminate [this screen entities]
|
||||
entities)
|
||||
(skip-type [this screen entities]
|
||||
:none)))
|
||||
|
||||
(defn put-something-in-cauldron [item]
|
||||
(condp = item
|
||||
:money (actions/get-script entities
|
||||
(if (actions/has-item? entities :note-2)
|
||||
(do
|
||||
(actions/walk-to entities :ego [141 90] :face :right)
|
||||
(actions/play-animation entities :ego :reach)
|
||||
(actions/remove-item entities :money)
|
||||
(actions/talk entities :ego "I guess that's what you could call 'money in the pot'."))
|
||||
(actions/talk entities :ego "I don't want to put something in there unless I'm sure I need to.")))
|
||||
:slingshot (actions/get-script entities
|
||||
(if (is-ready-for-slingshot entities)
|
||||
(do
|
||||
(actions/walk-to entities :ego [141 90] :face :right)
|
||||
(dawn-fade entities)
|
||||
(actions/talk entities :ego "Here goes!")
|
||||
(actions/play-animation entities :ego :reach-start :stop? false)
|
||||
(magic entities)
|
||||
(actions/play-animation entities :ego :reach-stop :stop? true)
|
||||
|
||||
(actions/remove-item entities :slingshot)
|
||||
(actions/give entities :magic-slingshot)
|
||||
|
||||
(actions/do-dialogue entities :ego "It worked!")
|
||||
|
||||
(actions/glad entities)
|
||||
(actions/do-dialogue entities
|
||||
:ego "I now have The Slinger's Shot."
|
||||
:ego "And just in time, too. It's getting light.")
|
||||
|
||||
(actions/update-state entities #(assoc % :next-time :sunrise :seen-bloodclot? false))
|
||||
(walk-to-castle entities :skip-type :none :stop? false)
|
||||
(outside-castle/go-through-gate entities :skip-type :none :stop? false)
|
||||
(actions/update-state entities #(assoc % :next-time :day))
|
||||
(inside-castle/walk-to-blergh entities)
|
||||
(actions/do-dialogue entities
|
||||
:ego "Bloodclot!"
|
||||
:bloodclot-head "Oh, hello again."
|
||||
:bloodclot-head "I thought I had taken care of you the last time I saw you."
|
||||
:bloodclot-head "Any final words before I destroy you again?")
|
||||
(actions/play-animation entities :ego :scared :continue? true)
|
||||
(Thread/sleep 500)
|
||||
(actions/walk-straight-to entities :ego [35 45] :override-dir :right :speed 3.0))))
|
||||
:broken-clock (actions/get-script entities
|
||||
(if (actions/has-item? entities :note-2)
|
||||
(do
|
||||
(actions/walk-to entities :ego [141 90] :face :right)
|
||||
(actions/play-animation entities :ego :reach)
|
||||
(actions/remove-item entities :broken-clock)
|
||||
(actions/talk entities :ego "Just in the nick of time."))
|
||||
(actions/talk entities :ego "I don't want to put something in there unless I'm sure I need to.")))
|
||||
:recipe (actions/get-script entities
|
||||
(actions/walk-to entities :ego [151 90] :face :right)
|
||||
(actions/play-animation entities :ego :squat)
|
||||
(actions/remove-item entities :recipe)
|
||||
(actions/give entities :ash)
|
||||
(actions/talk entities :ego "It burned up into ash."))
|
||||
:spell-component (actions/get-script entities
|
||||
(actions/walk-to entities :ego [141 90] :face :right)
|
||||
(actions/play-animation entities :ego :reach)
|
||||
(actions/remove-item entities :spell-component)
|
||||
(actions/talk entities :ego "I poured it in. Now what?"))
|
||||
(actions/get-script entities
|
||||
(actions/talk entities :ego "I don't want to put something in there unless I'm sure I need to."))))
|
||||
|
||||
|
||||
(defn do-frog [entities]
|
||||
(actions/talk entities :wizard "Grenouille CHALA!!!" :anim :talk-angry :stop? false)
|
||||
(particle-effect! (get-in @entities [:room :entities :magic-frog-particle]) :reset)
|
||||
(particle-effect! (get-in @entities [:room :entities :magic-frog-particle]) :start)
|
||||
(actions/begin-animation entities :ego :frog)
|
||||
(Thread/sleep 2000)
|
||||
(actions/begin-animation entities :wizard :stand)
|
||||
(Thread/sleep 1000)
|
||||
(actions/do-dialogue entities
|
||||
:wizard "I warned you, Tick."
|
||||
:wizard "Now, I will return you to your true state if you leave me in peace."
|
||||
:wizard "Do you promise?")
|
||||
(actions/play-animation entities :ego :frog-nod :stop? false)
|
||||
(actions/talk entities :wizard "Frustatium DISPOSIUM!!!" :anim :talk-angry :stop? false)
|
||||
(particle-effect! (get-in @entities [:room :entities :magic-frog-particle]) :reset)
|
||||
(particle-effect! (get-in @entities [:room :entities :magic-frog-particle]) :start)
|
||||
(Thread/sleep 1500)
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left))
|
||||
|
||||
(defn do-prophecy [entities]
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Well let me remind you."
|
||||
:wizard "'On the day when it shall be pulled,\nWith much strength a knight will take hold.'"))
|
||||
:choices
|
||||
["Is this almost over?"
|
||||
{:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true)))
|
||||
(actions/respond entities %
|
||||
:wizard "Patience, boy."
|
||||
:wizard "'Courage will he need,\nWisdom he shall heed.'"
|
||||
:wizard "'A final test remains, behold!'"
|
||||
:wizard "If this is truely your quest, then I will help you. "
|
||||
:ego "So you're my friend now, Gandarf?"
|
||||
:wizard "No."))}
|
||||
"*cough* *cough* *ahem*"
|
||||
{:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true)))
|
||||
(actions/respond entities %
|
||||
:wizard "Excuse you. Moving on..."
|
||||
:wizard "'Courage will he need,\nWisdom he shall heed.'"
|
||||
:wizard "'A final test remains, behold!'"
|
||||
:wizard "If this is truely your quest, then I will help you. "
|
||||
:ego "So you're my friend now, Gandarf?"
|
||||
:wizard "No.")
|
||||
(utils/save @entities))}]})
|
||||
|
||||
(defn wizard-dialogue [entities]
|
||||
(if (get-in @entities [:state :has-met-gandarf?])
|
||||
(do (actions/do-dialogue entities :ego "Hello again Gandarf!"
|
||||
:wizard "Not you again!")
|
||||
(actions/talk entities :wizard "I command you, leave at once!" :anim :talk-angry :stop? false)
|
||||
(actions/talk entities :wizard "Don't make me use my powers against you!" :anim :talk-angry :stop? false)
|
||||
(actions/talk entities :wizard "Leave now, or else!" :anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands))
|
||||
(do (actions/do-dialogue entities :ego "Hello there Gandarf!"
|
||||
:wizard "Oh no, not you!"
|
||||
:ego "What do you mean, 'not you!'?"
|
||||
:wizard "I mean, you've wrecked my life!"
|
||||
:wizard "I never want to see the likes of you again!"
|
||||
:wizard "Leave!"
|
||||
:ego "But...")
|
||||
(actions/talk entities :wizard "I command you, by all the power I can muster..." :anim :talk-angry :stop? false)
|
||||
(actions/talk entities :wizard "Leave now, or else!" :anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands)))
|
||||
(actions/update-state entities (fn [s] (assoc s :has-met-gandarf? true)))
|
||||
(actions/present-choices entities
|
||||
{:choices ["Surely you can't still be angry with me!"
|
||||
{:run #(actions/respond entities % :wizard "I can't?"
|
||||
:wizard "Do you even remember what you did?")
|
||||
:choices ["You mean the time I set your house on fire with a fire mint?"
|
||||
{:run #(do
|
||||
(actions/respond entities %
|
||||
:wizard "No, of course n...")
|
||||
(Thread/sleep 500)
|
||||
(actions/do-dialogue entities :wizard "Wait... that was you!?" :wizard "My house was completely destroyed!")
|
||||
(Thread/sleep 500)
|
||||
(actions/talk entities :wizard "I had to move out of town into this shack!" :anim :talk-angry :stop? false)
|
||||
(actions/talk entities :wizard "Leave, now, or I'll turn you into a ..." :anim :talk-angry :stop? false)
|
||||
(actions/talk entities :wizard "... a ..." :anim :talk-angry :stop? false)
|
||||
(actions/talk entities :wizard "... a pack of matches!" :anim :talk-angry)
|
||||
(actions/begin-animation entities :wizard :magic-hands)
|
||||
(actions/talk entities :ego "Okay, okay, I'm leaving!")
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left)
|
||||
(actions/play-animation entities :ego :sigh)
|
||||
(actions/do-dialogue entities :ego "It seems like his temper is on fire."
|
||||
:ego "Sort of like his house was."))}
|
||||
"You're still cross about my stealing your magic cowboy hat?"
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Of course I'm cross! It's irreplaceable!"
|
||||
:wizard "That cowboy hat accented my facial physique."
|
||||
:wizard "And complemented my skin color."
|
||||
:wizard "And you little pipsqueak stole it from me!"
|
||||
:wizard "That's why I bought my Magi-Safe 5000, to keep out intruders like you."
|
||||
)
|
||||
(actions/talk entities :wizard "Now leave, before I force you out!" :anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands)
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left)
|
||||
(actions/do-dialogue entities :ego "I guess he's really upset about that cowboy hat!"))}
|
||||
"Maybe the time I freed your pet dragon?"
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Of course I mean that!"
|
||||
:wizard "I've raised Snaggletooth from the day he was born."
|
||||
:wizard "Raised him as my own, I did."
|
||||
:wizard "47 long years."
|
||||
:wizard "All for nothing!")
|
||||
(actions/talk entities :wizard "Give me one reason I shouldn't turn you into a replacement dragon right now!"
|
||||
:anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands))
|
||||
:choices ["Frankie Rockfist and his gang made me do it!"
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Frankie Rockfist, eh?"
|
||||
:wizard "What kind of dumb name is Frankie Rockfist?!"
|
||||
)
|
||||
(Thread/sleep 1000)
|
||||
(actions/talk entities :wizard "You think I'm stupid enough to fall for that?!" :anim :talk-angry :stop? false)
|
||||
(actions/talk entities :wizard "It's time to teach you a lesson." :anim :talk-angry :stop? false)
|
||||
(do-frog entities)
|
||||
(actions/do-dialogue entities :ego "Phew!"
|
||||
:ego "I thought I had nearly croaked!"))}
|
||||
|
||||
"I'm on an important quest!"
|
||||
{:run #(actions/respond entities % :wizard "Eh?"
|
||||
:wizard "Pray tell, what kind of quest?")
|
||||
:choices ["To leave this house with some of your belongings."
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "My belongings!?")
|
||||
(actions/talk entities :wizard "Why you little!" :anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands)
|
||||
(do-frog entities)
|
||||
(actions/talk entities :ego "Gandarf is such a stingy old toad."))}
|
||||
"To find you a brand new dragon."
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Great idea Tick!"
|
||||
:wizard "You'd make the perfect base for a dragon-bait stew!"
|
||||
:wizard "Let me just summon my boy-sized cooking pot.")
|
||||
(actions/talk entities :wizard "Boildrum Ka...." :anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands)
|
||||
(actions/do-dialogue entities :ego "On second thought..."
|
||||
:ego "I realized I have a busy schedule this morning."
|
||||
:ego "Ciao!")
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left)
|
||||
(actions/talk entities :ego "That Gandarf can be a real fire under my bum."))}
|
||||
"To become a knight of the town of Remington."
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "You are, are you?"
|
||||
:wizard "And how do you, a mere reckless youth, plan on becoming a knight?"))
|
||||
:choices ["Well I had this dream..."
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "I had a dream last night too, Tick."
|
||||
:ego "You did?"
|
||||
:wizard "Yes."
|
||||
:wizard "I dreamed I was an earthworm."
|
||||
:wizard "And you'd never guess what happened when I woke up."
|
||||
:ego "What?"
|
||||
:wizard "I had indigestion."
|
||||
:wizard "Dreams aren't all they're chocked up to be."
|
||||
:wizard "Face it boy, it was just a dream. "
|
||||
:wizard "You'll never be a knight."
|
||||
:wizard "Now go.")
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left)
|
||||
(actions/play-animation entities :ego :sigh))}
|
||||
"By pulling the Sword of Blergh from its stone!"
|
||||
{:run #(actions/respond entities %
|
||||
:wizard "You mean to fulfill the ancient prophecy?"
|
||||
:wizard "Only one worthy in courage, wisdom, and might can pull it."
|
||||
:wizard "You'd never measure up!"
|
||||
:ego "Well maybe you could help me?"
|
||||
:wizard "I appreciate your spirit, Tick, but why is it so important for you to become a knight?")
|
||||
:choices ["I want to impress Georgia McGorgeous."
|
||||
{:run #(do (actions/respond entities %
|
||||
:ego "You know, win her heart and everything."
|
||||
:wizard "Well, no man can argue with true love."
|
||||
:wizard "Me least of all."
|
||||
:wizard "I'm still a bachelor myself.")
|
||||
(Thread/sleep 1000)
|
||||
(actions/do-dialogue entities
|
||||
:wizard "I have decided."
|
||||
:wizard "I will help you."
|
||||
:wizard "Your cause is noble, and your heart is just."
|
||||
:wizard "Just don't let me catch you stealing my belongings.")
|
||||
(Thread/sleep 1000)
|
||||
(actions/do-dialogue entities :wizard "Now Tick, do you know the prophecy of the Sword of Blergh?"))
|
||||
:choices ["Yes."
|
||||
(do-prophecy entities)
|
||||
"No."
|
||||
(do-prophecy entities)]}
|
||||
"I want to have the name 'Sir Tick.'"
|
||||
{:run #(actions/respond entities %
|
||||
:wizard "'Sir Tick.'"
|
||||
:ego "It does have a nice ring to it."
|
||||
:ego "Wouldn't you say?"
|
||||
:wizard "It does indeed!"
|
||||
:wizard "But the title comes after the deed, boy."
|
||||
:wizard "You must have a more noble reason to become a knight."
|
||||
)
|
||||
:choices actions/previous-choices}
|
||||
"I want to be famous."
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Did you ever hear the story of Young Sir Gypsum?"
|
||||
:ego "I don't think so."
|
||||
:wizard "Well he went off on many quests, seeking fame and fortune.")
|
||||
(Thread/sleep 3000)
|
||||
(actions/do-dialogue entities
|
||||
:ego "... and?"
|
||||
:wizard "And what?"
|
||||
:ego "And what happened to Young Sir Gypsum?"
|
||||
:wizard "Nobody remembers!"
|
||||
:wizard "Fame is a fickle friend."))
|
||||
:choices actions/previous-choices}
|
||||
"I wanteth to speaketh like the other knights."
|
||||
{:run #(actions/respond entities %
|
||||
:wizard "Oh, dost thou?"
|
||||
:wizard "Surely thou doth know that thou can speaketh in this manner."
|
||||
:wizard "Thy tongue requireth neither sword nor title.")
|
||||
:choices actions/previous-choices}]}
|
||||
"By besting trap, beast, and long, boring, conversation with old gheezers."
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Quite right, quite right.")
|
||||
(Thread/sleep 1000)
|
||||
(actions/do-dialogue entities
|
||||
:wizard "Wait."
|
||||
:wizard "What 'old gheezer' are you referring to?"
|
||||
:ego "Umm...")
|
||||
(actions/talk entities :wizard "You don't happen to be referring to me, do you?" :anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands)
|
||||
(actions/do-dialogue entities :ego "Well, I..."
|
||||
:ego "That is to say, I..."
|
||||
:ego "... Oh boy.")
|
||||
(do-frog entities)
|
||||
(actions/play-animation entities :ego :sigh))}]}
|
||||
"To improve my standing in the community."
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Ha! Good standing?"
|
||||
:wizard "You're the neighborhood cheat and everyone knows it."
|
||||
:wizard "I'm afraid your standing is irreparable."
|
||||
:wizard "Now leave me to mourn ol' Snaggletooh.")
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left)
|
||||
(actions/play-animation entities :ego :sigh))}
|
||||
]}
|
||||
"Snaggletooth deserved a free life, you old gheezer!"
|
||||
{:run #(do (actions/respond entities % :wizard "Why, you..."
|
||||
:wizard "Snaggletooth was my friend!")
|
||||
(Thread/sleep 1000)
|
||||
(do-frog entities)
|
||||
(actions/talk entities :ego "Phew!")
|
||||
(actions/talk entities :ego "I thought I had ribbit the dust!"))}
|
||||
|
||||
]}
|
||||
|
||||
]}
|
||||
"But I'm your friend, Gandarf!"
|
||||
{:run #(do (actions/respond entities % :wizard "Friend? "
|
||||
:wizard "What kind of friend would do what you did to me?")
|
||||
(Thread/sleep 500)
|
||||
(actions/talk entities :wizard "You don't even remember what you did, do you?")
|
||||
)
|
||||
:choices #(-> % zip/left)}
|
||||
"Or else what?"
|
||||
{:run #(do (actions/talk entities :ego %)
|
||||
(actions/talk entities :wizard "Or else I'll turn you into a frog!" :anim :talk-angry :stop? false)
|
||||
(actions/begin-animation entities :wizard :magic-hands))
|
||||
:choices ["You don't scare me."
|
||||
{:run
|
||||
#(do
|
||||
(actions/talk entities :ego %)
|
||||
(actions/talk entities :wizard "You asked for it, boy." :anim :talk-angry :stop? false)
|
||||
(do-frog entities))
|
||||
}
|
||||
"On second thought..."
|
||||
{:run #(actions/do-dialogue entities :ego %)
|
||||
:choices actions/something-else}
|
||||
"Okay, okay, I'm leaving."
|
||||
{:run
|
||||
#(do
|
||||
(actions/talk entities :ego %)
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left))}]}
|
||||
"Okay, okay, I'm leaving."
|
||||
{:run #(do
|
||||
(actions/talk entities :ego %)
|
||||
(actions/talk entities :wizard "Good riddance!" :anim :talk-angry)
|
||||
(actions/transition-background entities :outside-house [257 90] :face :left))}]}))
|
||||
|
||||
|
||||
(defn talk-to-gandarf-outside [entities]
|
||||
(actions/walk-to entities :ego [120 80] :face :right)
|
||||
(if (actions/has-item? entities :flask-2)
|
||||
(actions/do-dialogue entities :wizard "Have you gotten me water from the fountain yet?"
|
||||
:ego "No, not yet."
|
||||
:wizard "Hurry, boy! Time's-a-wastin'!")
|
||||
(do
|
||||
(actions/do-dialogue entities :ego "Gandarf! Boy am I glad to see you."
|
||||
:wizard "I'm busy. What is it Tick?")
|
||||
(actions/present-choices entities
|
||||
{:choices ["I got put in jail!"
|
||||
{:run #(actions/respond entities %
|
||||
:wizard "What for, boy?"
|
||||
:ego "For borrowing the Duke's ladder."
|
||||
:wizard "Hoooo boy, you don't 'borrow' from the Duke!"
|
||||
:wizard "Everyone knows that!"
|
||||
:wizard "You're lucky he didn't have your head!")
|
||||
:choices actions/previous-choices}
|
||||
"I pulled the sword!"
|
||||
{:run #(actions/respond entities %
|
||||
:wizard "You did?"
|
||||
:wizard "Congratulations, Tick!"
|
||||
:wizard "Meanwhile, my life hasn't been going so great."
|
||||
:wizard "Someone broken into my MagiSafe 5000 and stole some things from my hut."
|
||||
:ego "Oh."
|
||||
:ego "How awful!")
|
||||
:choices actions/previous-choices}
|
||||
"Bloodclot is on the loose!"
|
||||
{:run #(do (actions/respond entities %
|
||||
:wizard "Bloodclot?"
|
||||
:wizard "You can't mean the goblin, Bloodclot?"
|
||||
:wizard "If you did, you'd be burned to a crisp from his lightning gem!"
|
||||
:ego "Yes, that Bloodclot!"
|
||||
:wizard "I knew that there would be a 'final test' for the hero who pulled the blade..."
|
||||
:wizard "But I never imagined this."
|
||||
:wizard "There's only one way to neutralize his lighting magic:"
|
||||
:wizard "The Slinger's Shot."
|
||||
:wizard "It's a magical slingshot that has long lost its power."
|
||||
:wizard "Here, take it.")
|
||||
(actions/give entities :slingshot)
|
||||
(actions/do-dialogue entities
|
||||
:wizard "Whatever happens, do not lose that slingshot!"
|
||||
:wizard "You and me, boy, we're going to return it to its powerful state."
|
||||
:wizard "Then you can beat Bloodclot, come sunrise."
|
||||
:wizard "Now, time is of the essence."
|
||||
:wizard "Take this flask. Fill it with water from the fountain."
|
||||
:wizard "And remember. Don't lose the slingshot.")
|
||||
(actions/give entities :flask-2))}
|
||||
"See ya."
|
||||
{:run #(actions/respond entities % :wizard "See you around.")}]}))))
|
||||
|
||||
(defn add-wizard-if-necessary [entities]
|
||||
(if (get-in entities [:state :seen-frankie?])
|
||||
entities
|
||||
(update-in entities [:room :entities] #(assoc % :wizard (get-in entities [:room :wizard])))))
|
||||
|
||||
(defn add-note-if-necessary [entities]
|
||||
(if (and (get-in entities [:state :seen-frankie?])
|
||||
(not (actions/has-obtained? entities :note-1)))
|
||||
(update-in entities [:room :entities] #(assoc % :note (get-in entities [:room :note])))
|
||||
entities))
|
||||
|
||||
(defn make-night [entities]
|
||||
(-> entities
|
||||
(update-in [:room :entities] #(dissoc % :butterfly))
|
||||
(update-in [:room :entities] #(assoc % :cauldron (get-in entities [:room :cauldron])))
|
||||
add-wizard-if-necessary
|
||||
add-note-if-necessary))
|
||||
|
||||
(defn move-toward [screen entities {:keys [x y] :as e} target-x]
|
||||
(let [delta-x (- target-x x)
|
||||
speed (* 1.0
|
||||
(/ (:delta-time screen)
|
||||
(/ 1.0 60.0)))
|
||||
speed (if (< delta-x 0) (- speed) speed)
|
||||
moved-x (if (< (Math/abs delta-x) speed)
|
||||
target-x
|
||||
(* speed (/ delta-x delta-x) ))]
|
||||
(if (< (Math/abs delta-x) speed)
|
||||
(actions/start-animation screen
|
||||
(dissoc e :target-x)
|
||||
:stand)
|
||||
|
||||
(actions/start-animation screen
|
||||
(assoc (actions/jump-to screen entities e [(+ moved-x x) y] false)
|
||||
:facing (cond (< delta-x 0) :left
|
||||
(> delta-x 0) :right
|
||||
:else (:facing e)))
|
||||
:walk))))
|
||||
|
||||
(defn jump-around [screen entities]
|
||||
(if-let [target-x (get-in entities [:room :entities :lamb :target-x])]
|
||||
(update-in entities [:room :entities :lamb]
|
||||
#(move-toward screen entities % target-x))
|
||||
(if (= 1 (rand-int 50))
|
||||
(assoc-in entities [:room :entities :lamb :target-x] (rand-nth [30 10 60 70]))
|
||||
entities)))
|
||||
|
||||
|
||||
(defnn)
|
||||
|
||||
|
||||
|
||||
(defn make [screen]
|
||||
(let [sheep-stand-sheet (texture! (texture "outsidehouse/sheep-anim.png") :split 33 21)
|
||||
sheep-walk-sheet (texture! (texture "outsidehouse/sheep-walk.png") :split 33 21)
|
||||
lamb-walk-sheet (texture! (texture "outsidehouse/lamb-walk.png") :split 27 28)
|
||||
sheep-stand (animation 0.15 (for [i (flatten [(repeat 10 0) 1 2 3 4 5 6 7 4 5 6 7 8 9 10 (repeat 25 11) (repeat 15 12)])]
|
||||
(aget sheep-stand-sheet 0 i)))
|
||||
door (utils/make-anim "outsidehouse/door.png" [22 58] 0.15 (flatten [(range 4) 3 3 3 3 3 3 3]))
|
||||
sheep-walk (animation 0.05 (for [i (range 6)]
|
||||
(aget sheep-walk-sheet 0 i)))
|
||||
butterfly-stand (utils/make-anim "butterfly.png" [7 7] 0.1 [0 1])
|
||||
cauldron (utils/make-anim "outsidehouse/cauldron.png" [50 38] 0.15 (range 4))
|
||||
scaler (utils/scaler-fn-with-baseline 110 0.10 1.00)
|
||||
lamb-stand (aget lamb-walk-sheet 0 0)
|
||||
lamb-walk (animation 0.075 (for [i (range 4)]
|
||||
(aget lamb-walk-sheet 0 i)))]
|
||||
(rooms/make :music {:day :town-2 :night :night}
|
||||
:update-fn jump-around
|
||||
:interactions
|
||||
{:door {:box [250 100 281 160]
|
||||
:script
|
||||
(actions/get-script
|
||||
entities
|
||||
(actions/walk-to entities :ego [257 90] :face :right :skip-type :end)
|
||||
(actions/talk entities :ego (str "Anyone home?"))
|
||||
(actions/play-animation entities :ego :reach)
|
||||
(if (= :night (get-in @entities [:state :time]))
|
||||
(actions/talk entities :ego "It's locked.")
|
||||
(do (actions/play-animation entities :door :open)
|
||||
(actions/transition-background entities :inside-house [237 0] :between (fn [s e]
|
||||
(if (= 1 (rand-int 4))
|
||||
(assoc-in e [:room :entities :experiment] (get-in e [:room :experiment]))
|
||||
e)))
|
||||
(when (get-in @entities [:room :entities :experiment])
|
||||
(actions/play-animation entities :experiment :experiment)
|
||||
(actions/remove-entity entities :experiment))
|
||||
|
||||
(if (get-in @entities [:state :convinced-wizard?])
|
||||
(do (actions/talk entities :wizard (str "Oh, hello there boy."))
|
||||
(utils/save @entities))
|
||||
(wizard-dialogue entities)))))
|
||||
:cursor :right}
|
||||
|
||||
:right-dir {:box [220 141 320 204]
|
||||
:script (actions/get-script
|
||||
entities
|
||||
(actions/walk-to entities :ego [244 150] :skip-type :end)
|
||||
(actions/transition-background entities :behind-house [122 140])
|
||||
(actions/walk-to entities :ego [172 122]))
|
||||
:cursor :right}
|
||||
:up-dir {:box [105 180 203 240]
|
||||
:script (actions/get-script
|
||||
entities
|
||||
(actions/walk-to entities :ego [137 204] :skip-type :end)
|
||||
(actions/transition-background entities :cat-tree [223 -51])
|
||||
(actions/walk-straight-to entities :ego [200 10]))
|
||||
:cursor :up}
|
||||
:left-dir {:box [0 40 40 140]
|
||||
:script (actions/get-script
|
||||
entities
|
||||
(walk-to-castle entities))
|
||||
:cursor :left}}
|
||||
:layers {:day [(assoc (texture "outsidehouse/background.png") :x 0 :y 0 :baseline 0)
|
||||
(assoc (texture "outsidehouse/house.png") :x 0 :y 0 :baseline 122)
|
||||
(assoc (texture "outsidehouse/fence.png") :x 0 :y 0 :baseline 93)
|
||||
|
||||
(assoc (texture "outsidehouse/background-trees.png") :x 0 :y 0 :baseline 44)
|
||||
(assoc (texture "outsidehouse/fg1.png") :x 0 :y 0 :baseline 1000 :parallax 1.5)
|
||||
(assoc (texture "outsidehouse/fg2.png") :x (- 320 55) :y 0 :baseline 1000 :parallax 1.5)]
|
||||
:night [(assoc (texture "outsidehouse/background.png") :x 0 :y 0 :baseline 0)
|
||||
(assoc (texture "outsidehouse/house.png") :x 0 :y 0 :baseline 122)
|
||||
(assoc (texture "outsidehouse/fence.png") :x 0 :y 0 :baseline 93)
|
||||
|
||||
(assoc (texture "outsidehouse/background-trees.png") :x 0 :y 0 :baseline 44)
|
||||
(assoc (texture "outsidehouse/fg1.png") :x 0 :y 0 :baseline 1000 :parallax 1.5)
|
||||
(assoc (texture "outsidehouse/fg2.png") :x (- 320 55) :y 0 :baseline 1000 :parallax 1.5)]}
|
||||
:entities {:sheep (actions/start-animation screen
|
||||
(assoc (animation->texture screen sheep-stand) :x 38 :y 160 :baseline 80
|
||||
:scale-x (scaler [38 160])
|
||||
:scale-y (scaler [38 160])
|
||||
:box [38 160 71 181]
|
||||
:script (actions/get-script
|
||||
entities
|
||||
|
||||
(if (actions/has-item? entities :wool)
|
||||
(actions/talk entities :ego "The sheep has given me enough wool.")
|
||||
(if (is-sheep-close? @entities)
|
||||
(do (walk-to-sheep entities)
|
||||
(actions/play-animation entities :ego :reach)
|
||||
(actions/give entities :wool)
|
||||
(actions/talk entities :ego "I guess her wool is shedding.")
|
||||
(leave-sheep entities))
|
||||
(do
|
||||
(walk-to-sheep entities)
|
||||
(actions/talk entities :ego "Come here mama sheep!")
|
||||
(actions/play-animation entities :ego :sigh)
|
||||
(actions/talk entities :ego "She's too far away for me to pet her.")
|
||||
(leave-sheep entities)))))
|
||||
:scripts #(condp = %
|
||||
:wool (actions/get-script entities
|
||||
(actions/talk entities :ego "She doesn't need it back."))
|
||||
:grass (actions/get-script entities
|
||||
(walk-to-sheep entities)
|
||||
(actions/talk entities :ego "Come on girl, get the grass!")
|
||||
(actions/play-animation entities :ego :reach)
|
||||
(actions/talk entities :ego "I think she's not interested.")
|
||||
(leave-sheep entities))
|
||||
:carrot (actions/get-script entities
|
||||
(walk-to-sheep entities)
|
||||
(actions/talk entities :ego "Come on girl, get the carrot!")
|
||||
(actions/walk-straight-to entities :sheep [90 138] :update-baseline? false)
|
||||
(actions/play-animation entities :ego :reach)
|
||||
(actions/remove-item entities :carrot)
|
||||
(actions/update-state entities (fn [s] (assoc s :coaxed-sheep? true)))
|
||||
(leave-sheep entities))
|
||||
:flask-1 (actions/get-script entities
|
||||
(if (is-sheep-close? @entities)
|
||||
(do (walk-to-sheep entities)
|
||||
(actions/play-animation entities :ego :milk)
|
||||
(actions/remove-item entities :flask-1)
|
||||
(actions/give entities :flask-1-with-milk)
|
||||
(actions/talk entities :ego "Sheeps milk.")
|
||||
(leave-sheep entities))
|
||||
(actions/talk entities :ego "She's too far away.")))
|
||||
:flask-1-with-mushrooms
|
||||
(actions/get-script entities
|
||||
(if (is-sheep-close? @entities)
|
||||
(do (walk-to-sheep entities)
|
||||
(actions/play-animation entities :ego :milk)
|
||||
(items/make-cream-of-mushroom entities)
|
||||
(leave-sheep entities))
|
||||
(actions/talk entities :ego "She's too far away.")))
|
||||
nil)
|
||||
:left {:walk (utils/flip sheep-walk)
|
||||
:stand (utils/flip sheep-stand)}
|
||||
:right {:walk sheep-walk
|
||||
:stand sheep-stand}
|
||||
:scaled true)
|
||||
sheep-stand)
|
||||
|
||||
:outside-particles (common/make-outside-particles)
|
||||
:magic (assoc (doto (particle-effect "outsidehouse/magic") )
|
||||
:x 153
|
||||
:y 105
|
||||
:baseline 238)
|
||||
:door (assoc (animation->texture screen door)
|
||||
:x 253 :y 88 :baseline 122
|
||||
:open door
|
||||
:door-sound (sound "door.ogg")
|
||||
:anim-sound-frames {door {1 [:door-sound 1.0]}}
|
||||
)
|
||||
:lamb (assoc (texture "outsidehouse/lamb.png")
|
||||
:x 10 :y 163 :baseline 77
|
||||
:right {:stand (animation 0.1 [lamb-stand])
|
||||
:walk lamb-walk}
|
||||
|
||||
:left {:stand (utils/flip (animation 0.1 [lamb-stand]))
|
||||
:walk (utils/flip lamb-walk)}
|
||||
:scale-x (scaler [10 163])
|
||||
:scale-y (scaler [10 163])
|
||||
:script (actions/get-script entities
|
||||
(actions/talk entities :ego "Aww, it's a newborn lamb!")
|
||||
)
|
||||
:scripts {:carrot (actions/get-script entities (actions/talk entities :ego "I think it's still nursing."))
|
||||
:grass (actions/get-script entities (actions/talk entities :ego "I think it's still nursing."))}
|
||||
)
|
||||
:butterfly (assoc (animation->texture screen butterfly-stand)
|
||||
:x 161
|
||||
:y 218
|
||||
:baseline 240
|
||||
:anim butterfly-stand
|
||||
:anim-start 0
|
||||
:path (catmull-rom-spline (map #(apply vector-2* %) (take 10 (repeatedly #(vector (rand-int 320) (rand-int 180))))) true)
|
||||
:update-fn (fn [screen entities entity]
|
||||
(let [speed 0.009
|
||||
pos-f (- (* (:total-time screen) speed) (int (* (:total-time screen) speed)))
|
||||
v (vector-2 0 0)
|
||||
a (catmull-rom-spline! (:path entity) :value-at v pos-f)]
|
||||
(assoc entity :x (vector-2! v :x) :y (vector-2! v :y)))))}
|
||||
:cauldron (rooms/make-entity :cauldron (assoc (animation->texture screen cauldron)
|
||||
:x 139 :y 73 :baseline 167
|
||||
:anim cauldron
|
||||
:anim-start 0
|
||||
:night-profile :none
|
||||
:script (actions/get-script entities (examine-cauldron entities))
|
||||
:scripts put-something-in-cauldron))
|
||||
:wizard (rooms/make-entity :wizard (common/make-wizard screen {:x 190 :y 78 :baseline 162 :scale-x 1.2 :scale-y 1.2
|
||||
:script (actions/get-script entities (talk-to-gandarf-outside entities))
|
||||
:scripts {:default (actions/get-script entities (actions/talk entities :wizard "No time for that!"))}}))
|
||||
:note (rooms/make-entity :note (assoc (texture "outsidehouse/note.png")
|
||||
:x 277 :y 74 :baseline 160
|
||||
:night-profile :none
|
||||
:script (actions/get-script entities
|
||||
(actions/walk-to entities :ego [280 80] :face :right)
|
||||
(actions/play-animation entities :ego :squat)
|
||||
(actions/remove-entity entities :note)
|
||||
(actions/give entities :note-1)
|
||||
(common/read-note-1 entities))))
|
||||
:collision "outsidehouse/collision.png"
|
||||
:scale-fn scaler
|
||||
:apply-state (fn [_ entities]
|
||||
(utils/fast-forward-particle (get-in entities [:room :entities :outside-particles]))
|
||||
(as-> entities entities
|
||||
(if (get-in entities [:state :coaxed-sheep?])
|
||||
(let [scale ((get-in entities [:room :scale-fn]) [90 138])]
|
||||
(update-in entities [:room :entities :sheep] #(assoc % :x 90 :y 138 :baseline 40 :scale-x scale :scale-y scale)))
|
||||
entities)
|
||||
(if (= :night (get-in entities [:state :time]))
|
||||
(make-night entities)
|
||||
entities)))
|
||||
:start-pos [30 80])))
|
||||
Reference in New Issue
Block a user