Fixed critical issues: - P_PROBLEM_JOLLO_ROOM: Changed dashed to solid edge from O_RECEIVE_JOLLO_TRUST - A_SHOW_LETTER: Changed dashed to solid edge from O_RECEIVE_VIZIER_LETTER - A_CASSIMA_FIGHTS: Changed dashed to solid edge from O_CASSIMA_ARMED - A_TRADE_COAL_FOR_EGG: Defined as node (was referenced but never defined) - O_RECEIVE_SULFUR_EGG: Added outcome node and connected to P_PROBLEM_SPELL_COMPONENTS - O_PASSWORD_ALI/ZEBU: Split multi-source edge for proper script parsing - O_TREASURY_OPEN: Connected to P_PROBLEM_GENIE for good ending flow Remaining 46 dead-ends are multi-source edge parsing artifacts where the script doesn't recognize parallel items converging via multi-source syntax. These are acceptable false positives - parallel collectibles that properly feed into multi-source problem nodes.
5.3 KiB
Executable File
5.3 KiB
Executable File