Puzzle types documented for Loom: - Sensory Exploitation: Tower workers' visual perception exploited via Invisibility draft; Shepherds' fear exploited via Terror draft - Multi-Character Coordination: Forge Entry via Reflection as single-character identity substitution workaround - Observation Replay (existing): Full draft sequence memorization system with randomized melodic content - Pattern Learning/Knowledge Transfer (existing): Draft reversal system and mechanical grammar application Sources: 6 walkthrough files from gamefaqs, strategywiki, the-spoiler.com, walkthroughking
13 lines
462 B
Markdown
13 lines
462 B
Markdown
# SpaceQuest IV Walkthroughs - Source Attribution
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**Download Date:** 2026-03-18
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**Game:** SpaceQuest IV: Roger Wilco and the Time Rippers (1991)
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## Files in this Directory
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| File | Source | Author | Lines |
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|------|--------|--------|-------|
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| adventuredoor-walkthrough.html | AdventureDoor.net | N/A | 667 |
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| gamefaqs-tricrokra-archive.html | GameFAQs (archived 2014) | Tricrokra | 1,466 |
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| gamerwalkthroughs.html | GamerWalkthroughs.com | N/A | 693 |
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