Complete: Add comprehensive hierarchy reorganization task breakdown to TODOS.md
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todos/TODOS.md
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todos/TODOS.md
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- [x] broken-sword-1-shadow-of-the-templars.md - add Screenshots sections after Steps, verify against walkthroughs
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- [x] beneath-a-steel-sky.md - add Screenshots sections after Steps, verify against walkthroughs
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- [x] loom.md - add Screenshots sections after Steps, verify against walkthroughs
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# Puzzle Type Hierarchy Reorganization
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## Phase 0: Create Parent Category Overview Pages (6 files)
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- [ ] Create information-discovery-parent.md
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- Write overview explaining information-as-puzzle-solution domain
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- Link to all 6 child types with brief descriptions
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- Commit after creation
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- [ ] Create cognitive-transfer-parent.md
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- Write overview explaining learned-system-application domain
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- Link to Pattern Learning, Symbol Code, Metaphor Bridge, Sensory Exploitation, Observation Replay
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- Commit after creation
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- [ ] Create spatial-temporal-coordination-parent.md
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- Write overview explaining cross-context coordination puzzles
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- Link to Cross-Temporal Causality, Cross-Realm Logistics, Multi-Character Coordination, Timed Consequence
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- Commit after creation
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- [ ] Create npc-interaction-parent.md
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- Write overview explaining social/dialogue-based puzzle domain
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- Link to Comedy Persuasion, Distraction & Environmental Manipulation, Class-Specific Challenges, Multi-Faction Diplomacy
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- Commit after creation
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- [ ] Create systems-and-logic-parent.md
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- Write overview explaining formal system puzzles (programming, combat-as-puzzle)
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- Link to Robot Programming, Escalating Combat Progression
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- Commit after creation
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- [ ] Create non-standard-domains-parent.md
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- Write overview explaining non-realistic-causality domain
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- Link to Surreal Logic Bridge
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- Commit after creation
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## Phase 1: Core Restructuring (Sequential Construction Merge)
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- [ ] Read meta-puzzle-construction.md content
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- Document current structure and examples for merge planning
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- [ ] Read repair-chain-construction.md content
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- Identify SQ3 escape pod example and any other unique content
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- [ ] Create sequential-construction.md (rename + merge)
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- Start with meta-puzzle-construction.md content
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- Add "Repair/Restoration Chains" section with SQ3 escape pod
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- Update headers to reflect new parent categorization
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- Commit after creation
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- [ ] Delete repair-chain-construction.md
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- Verify all content migrated first
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- Remove file and commit
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- [ ] Restructure multi-faceted-plan.md
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- Explicitly define "Parallel MFP" as primary variant (non-linear gathering)
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- Remove claim that Sequential Construction is a variation
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- Update Related Types table to reference Sequential Construction as sibling type
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- Keep parallel examples only (MI1 Voodoo Doll, SMHTR Bigfoot Totem)
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- Commit after restructuring
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## Phase 2: Delete Redundant Types (Content Redistribution)
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- [ ] Read corporate-infiltration.md content
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- Extract SQ3 ScummSoft example for redistribution
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- [ ] Redistribute corporate-infiltration.md content
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- Move SQ3 ScummSoft Janitor Disguise to distraction-physics.md (stealth section)
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- If credential gathering chain exists → move to sequential-construction.md
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- Commit after redistribution complete
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- [ ] Delete corporate-infiltration.md file
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- Verify content moved, then remove and commit
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- [ ] Read predator-chase-escape.md content
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- Extract G1 cop chase example details
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- Extract QFG3 leopardman fight details
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- [ ] Redistribute predator-chase-escape.md content
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- Move Gabriel Knight 1 cop chase to distraction-physics.md (as Predator Rerouting variant)
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- Add reference in timed-consequence.md for urgency framing
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- Evaluate QFG3 leopardman for escalating-combat-progression.md or discard if pure action
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- Commit after redistribution
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- [ ] Delete predator-chase-escape.md file
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- Verify content moved, then remove and commit
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## Phase 3: Specific Type Reorganizations
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- [ ] Promote and expand metaphor-literal.md
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- Restructure with explicit subtype sections:
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- Visual Metaphor Transformation (MI2 painted tree → cherry tree)
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- Wordplay Literalization (SMHTR Bumpus vegetable identity proxy)
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- Symbolic Identity Substitution (general framework)
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- Update Related Types to connect with Pattern Learning and Comedy Persuasion
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- Move to Cognitive Transfer category in SUMMARY.md later
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- Commit after restructuring
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- [ ] Document Pattern Learning ↔ Symbol Code Translation relationship
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- In pattern-learning.md: Add "Extended Visual Variant" section describing Symbol Code
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- In symbol-code-translation.md: Clarify it "extends Pattern Learning" with visual mapping layer
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- Update Related Types sections in both files to reference each other
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- Commit after updates
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- [ ] Clarify Cross-Temporal Causality ↔ Cross-Realm Logistics relationship
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- In cross-temporal-causality.md: Add Cross-Realm as "Dimensional Variant" in Related Types
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- In cross-realm-logistics.md: Add CTC as "Temporal equivalent" in Related Types
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- Add note that both share same underlying mechanic (action across separated context)
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- Commit after updates
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## Phase 4: Distractor Physics Expansion & Rename
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- [ ] Read distraction-physics.md current content
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- Document existing structure before adding new sections
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- [ ] Rename distraction-physics.md → distraction-environmental-manipulation.md
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- Add "Predator Rerouting" subsection from redistributed predator-chase content
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- Integrate SQ3 ScummSoft stealth section from corporate-infiltration
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- Update Related Types to connect with Timed Consequence
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- Commit after rename complete
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## Phase 5: Cross-Reference Cleanup in Puzzle Type Files
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- [ ] Audit all puzzle type files for deleted file references
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- Search for "corporate-infiltration" links and update to appropriate replacements
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- Search for "predator-chase-escape" links and update to Timed Consequence or Combat
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- Search for "meta-puzzle-construction" links and update to "sequential-construction"
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- Search for "repair-chain-construction" links and update to "sequential-construction"
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- Commit after bulk updates
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- [ ] Update Related Types sections across all files
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- Ensure deleted types no longer appear in any Related Types tables
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- Fix all meta-puzzle → sequential construction references
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- Verify Multi-Faceted Plan ↔ Sequential Construction relationship is clear
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- Commit after updates
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## Phase 6: Cross-Reference Cleanup in Inspiration Pages
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- [ ] Audit broken-sword-1.md for deleted/rename references
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- [ ] Audit maniac-mansion.md for deleted/rename references
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- [ ] Audit day-of-the-tentacle.md for deleted/rename references
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- [ ] Audit grim-fandango.md for deleted/rename references
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- Specifically check meta-puzzle → sequential-construction links
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- [ ] Audit gabriel-knight-1-sins-of-the-fathers.md
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- Update predator-chase references to Timed Consequence or Distraction
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- [ ] Audit spacequest-iii-the-pirates-of-pestulon.md
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- Update corporate-infiltration references appropriately
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- [ ] Audit remaining inspiration pages for broken links
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- [ ] Commit after each batch of 2-3 files updated
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## Phase 7: SUMMARY.md Hierarchical Restructure
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- [ ] Read current SUMMARY.md structure
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- [ ] Add parent category groupings with descriptions
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- [ ] Move puzzle type links under appropriate parent categories
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- [ ] Remove deleted file entries (corporate-infiltration, predator-chase-escape, repair-chain)
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- [ ] Update link references (meta-puzzle → sequential-construction, distraction-physics → distraction-environmental-manipulation)
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- [ ] Commit after restructuring complete
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## Phase 8: Validation & Build
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- [ ] Run `mdbook build` to verify no broken links
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- [ ] If build fails, analyze errors and fix broken links
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- [ ] Final grep search for any remaining references to:
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- corporate-infiltration
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- predator-chase-escape
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- repair-chain-construction
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- meta-puzzle-construction
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- [ ] Commit final fixes if needed
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## Deliverables Checklist
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- [ ] 6 parent category overview pages created
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- [ ] sequential-construction.md exists (meta-puzzle + repair-chain merged)
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- [ ] corporate-infiltration.md deleted, content redistributed
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- [ ] predator-chase-escape.md deleted, content redistributed
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- [ ] repair-chain-construction.md deleted, content merged
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- [ ] distraction-environmental-manipulation.md renamed from distraction-physics.md
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- [ ] All Related Types sections updated across all puzzle type files
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- [ ] All Inspiration pages checked and links fixed
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- [ ] SUMMARY.md restructured hierarchically under parent categories
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- [ ] mdbook build passes with no broken links
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- [ ] At least 25 commits created (one per completed task)
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