Complete: Add Screenshots sections to QFG II inspiration page for all 3 puzzles
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@@ -46,6 +46,12 @@ Pass four sequential elemental trials by casting correct spell combinations on e
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**Pattern Type:** [[Meta-Puzzle Construction]](../puzzles/meta-puzzle-construction.md) — tools gathered early enable later puzzle resolution through sequential chaining
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**Also Uses:** [[Class-Specific Ritual]](../puzzles/class-specific-ritual.md) — only Magic Users can access this path; Fighter and Thief must take alternate routes
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### Screenshots
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## Puzzle 2: Fire Elemental Capture (Days 4-6)
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@@ -78,6 +84,12 @@ Lure the Fire Elemental into an alley with incense, weaken it with water damage,
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**Pattern Type:** [[Multi-Faceted Plan]](../puzzles/multi-faceted-plan.md) — three independent requirements (incense lure, water weakness, lamp container) gathered separately, synthesized at climax
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**Also Uses:** [[Timed Consequence]](../puzzles/timed-consequence.md) — hard deadline of Day 7 creates temporal pressure absent from typical adventure puzzles
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### Screenshots
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## Puzzle 3: Julanar the Tree Woman Spirit Restoration
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@@ -108,6 +120,11 @@ Present three symbolic gifts in sequence to restore Julanar's spirit until she y
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**Pattern Type:** [[Class-Specific Ritual]](../puzzles/class-specific-ritual.md) — sequential gift-giving ritual with exact action requirements
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**Also Uses:** [[Meta-Puzzle Construction]](../puzzles/meta-puzzle-construction.md) — Earth Elemental must be captured in earlier puzzle to have "earth" for gifting
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### Screenshots
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## Other Notable Puzzles
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