Commit Graph

16 Commits

Author SHA1 Message Date
oakes
fc433e7b63 Add type hint 2014-01-04 21:01:31 -05:00
oakes
a139c0757f Add tiled-map functions 2014-01-04 20:59:02 -05:00
oakes
33367be7aa Add mutations to the image function 2014-01-03 10:14:39 -05:00
oakes
77081f74f9 Make functions pure 2014-01-03 10:06:47 -05:00
oakes
7fe9000f39 Add another type hint 2014-01-03 09:23:45 -05:00
oakes
e4a3c12329 Add image-width and image-height 2014-01-03 02:31:28 -05:00
oakes
51ad41440a Add type hints 2014-01-03 02:20:39 -05:00
oakes
c8888306f8 Remove sprite batch stuff and make sure nil values are removed from the entities list 2014-01-02 11:00:23 -05:00
oakes
2557e66193 Remove whitespace 2014-01-01 17:15:42 -05:00
oakes
7066311f76 Set entities by returning them at the end of the methods 2014-01-01 16:35:17 -05:00
oakes
9ff18b682d Define the screen methods as top-level vars to allow refreshing when namespace is reloaded 2014-01-01 14:25:19 -05:00
oakes
8b71590125 Don't store width/height in screen map 2014-01-01 04:10:26 -05:00
oakes
89f8e3463b Use dummy function in defgame as well 2014-01-01 03:54:23 -05:00
oakes
bd36cff1e3 Clean up dummy functions 2014-01-01 03:52:32 -05:00
oakes
c8b539d513 Use defonce and add other fixes 2014-01-01 03:19:20 -05:00
oakes
b711031e80 Remove platform-specific projects 2013-12-31 22:29:57 -05:00