Commit Graph

24 Commits

Author SHA1 Message Date
oakes
cf61fcde2f Fix tiled map interop macros 2014-01-13 02:58:45 -05:00
oakes
6d2a651484 Add tiled map interop macros 2014-01-13 02:35:07 -05:00
oakes
4af5f6a864 Add move-x and move-y 2014-01-13 00:55:07 -05:00
oakes
b3a4b4ff32 Allow sizing functions to work anywhere 2014-01-12 15:39:06 -05:00
oakes
87eb343e48 Change resizing functions 2014-01-12 15:00:23 -05:00
oakes
12d8d13ffb Set the Stage's viewport 2014-01-12 14:28:49 -05:00
oakes
d81cff935c Clean up listener code 2014-01-12 12:32:16 -05:00
oakes
0a08e4fd25 Remove unnecessary return 2014-01-11 16:06:49 -05:00
oakes
3738d867f0 Automatically add/remove actors based on entities list 2014-01-11 16:04:56 -05:00
oakes
95f520ffaf Turn render! into a multimethod 2014-01-11 14:58:15 -05:00
oakes
bf98ffbb9b Break ui code to separate namespace and refactor 2014-01-11 14:14:13 -05:00
oakes
b2efae2d99 Remove act call 2014-01-11 13:00:59 -05:00
oakes
d623c580fb Refactor and fix interop bugs 2014-01-11 01:58:08 -05:00
oakes
0e2998826f Improve performance of function 2014-01-09 23:43:47 -05:00
oakes
4c4b5a4dc2 Make function work in multithreaded code 2014-01-09 23:41:19 -05:00
oakes
cb042ca867 Make tile renderer functions behave like their LibGDX equivalents 2014-01-08 17:46:27 -05:00
oakes
b6bce49d40 Break up tiled-map-renderer into separate functions 2014-01-08 14:10:11 -05:00
oakes
e9658884e6 Change camera/renderer creation process 2014-01-08 00:24:25 -05:00
oakes
215780ab6b Add type hint 2014-01-04 22:52:42 -05:00
oakes
fc433e7b63 Add type hint 2014-01-04 21:01:31 -05:00
oakes
a139c0757f Add tiled-map functions 2014-01-04 20:59:02 -05:00
oakes
7fe9000f39 Add another type hint 2014-01-03 09:23:45 -05:00
oakes
51ad41440a Add type hints 2014-01-03 02:20:39 -05:00
oakes
b711031e80 Remove platform-specific projects 2013-12-31 22:29:57 -05:00