Add on-gl
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@@ -1,5 +1,12 @@
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(in-ns 'play-clj.core)
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(defmacro on-gl
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"Runs the macro body on the GL thread.
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(on-gl (set-screen! hello-world main-screen))"
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[& body]
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`(app! :post-runnable (fn [] ~@body)))
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; static fields
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(defmacro scaling
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