Remove unnecessary newlines from docstrings

This commit is contained in:
oakes
2014-01-21 02:38:46 -05:00
parent 4aa9772d1c
commit ba43d64eb5
5 changed files with 42 additions and 84 deletions

View File

@@ -7,8 +7,7 @@
"Returns a [BitmapFont](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/BitmapFont.html)
(bitmap-font)
(bitmap-font file-handle region)
"
(bitmap-font file-handle region)"
[& options]
`(BitmapFont. ~@options))
@@ -31,8 +30,7 @@
(texture \"image.png\" :flip true false)
(texture \"image.png\"
:flip true false
:set-region 0 0 100 100)
"
:set-region 0 0 100 100)"
[arg & options]
`(let [entity# (texture* ~arg)]
(u/calls! ^TextureRegion (u/get-obj entity# :object) ~@options)
@@ -42,8 +40,7 @@
"Calls a single method on a `texture`
(texture! entity :flip true false)
(texture! entity :get-region-width)
"
(texture! entity :get-region-width)"
[entity k & options]
`(u/call! ^TextureRegion (u/get-obj ~entity :object) ~k ~@options))
@@ -55,8 +52,7 @@
(play-mode :loop-random)
(play-mode :loop-reversed)
(play-mode :normal)
(play-mode :reversed)
"
(play-mode :reversed)"
[key]
`(u/static-field-upper :graphics :g2d :Animation ~key))
@@ -72,16 +68,14 @@
(animation 0.2
[walk-1 walk-2 walk-3]
:set-play-mode (play-mode :loop-pingpong))
"
:set-play-mode (play-mode :loop-pingpong))"
[duration textures & options]
`(u/calls! ^Animation (animation* ~duration ~textures) ~@options))
(defmacro animation!
"Calls a single method on an `animation`
(animation! object :set-play-mode (play-mode :loop))
"
(animation! object :set-play-mode (play-mode :loop))"
[object k & options]
`(u/call! ^Animation ~object ~k ~@options))
@@ -89,8 +83,7 @@
"Returns a `texture` entity with a frame from `animation` based on the total
time the `screen` has been showing
(animation->texture screen anim)
"
(animation->texture screen anim)"
([{:keys [total-time]} ^Animation animation]
(texture* (.getKeyFrame animation total-time true)))
([{:keys [total-time]} ^Animation animation is-looping?]