Remove unnecessary newlines from docstrings
This commit is contained in:
@@ -19,8 +19,7 @@ macros that create the renderers will call this themselves)"
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(defmacro tiled-map!
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"Calls a single method on a `tiled-map`
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(tiled-map! screen :get-layers)
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"
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(tiled-map! screen :get-layers)"
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[screen k & options]
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`(let [^BatchTiledMapRenderer object# (u/get-obj ~screen :renderer)]
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(u/call! ^TiledMap (.getMap object#) ~k ~@options)))
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@@ -29,8 +28,7 @@ macros that create the renderers will call this themselves)"
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"Returns a list with [MapLayer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/MapLayer.html)
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objects cooresponding to each layer in the tiled map in `screen`
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(tiled-map-layers screen)
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"
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(tiled-map-layers screen)"
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[screen]
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(let [^BatchTiledMapRenderer renderer (u/get-obj screen :renderer)
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^MapLayers layers (-> renderer .getMap .getLayers)]
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@@ -50,8 +48,7 @@ objects cooresponding to each layer in the tiled map in `screen`
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"Returns a [TiledMapTileLayer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html)
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from the tiled map in `screen` that matches `layer`
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(tiled-map-layer screen \"water\")
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"
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(tiled-map-layer screen \"water\")"
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[screen layer & options]
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`(let [^TiledMapTileLayer object# (tiled-map-layer* ~screen ~layer)]
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(u/calls! object# ~@options)))
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@@ -60,8 +57,7 @@ from the tiled map in `screen` that matches `layer`
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"Calls a single method on a `tiled-map-layer`
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(tiled-map-layer! (tiled-map-layer screen \"water\")
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:set-cell 0 0 nil)
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"
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:set-cell 0 0 nil)"
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[object k & options]
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`(u/call! ^TiledMapTileLayer (cast TiledMapTileLayer ~object) ~k ~@options))
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@@ -74,8 +70,7 @@ from the tiled map in `screen` that matches `layer`
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"Returns a [TiledMapTileLayer.Cell](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html)
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from the tiled map in `screen` from the given `layer` and position `x` and `y`
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(tiled-map-cell screen \"water\" 0 0)
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"
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(tiled-map-cell screen \"water\" 0 0)"
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[screen layer x y & options]
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`(let [^TiledMapTileLayer$Cell object# (tiled-map-cell* ~screen ~layer ~x ~y)]
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(u/calls! object# ~@options)))
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@@ -84,8 +79,7 @@ from the tiled map in `screen` from the given `layer` and position `x` and `y`
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"Calls a single method on a `tiled-map-cell`
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(tiled-map-cell! (tiled-map-cell screen \"water\" 0 0)
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:set-rotation 90)
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"
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:set-rotation 90)"
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[object k & options]
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`(u/call! ^TiledMapTileLayer$Cell ~object ~k ~@options))
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@@ -100,8 +94,7 @@ from the tiled map in `screen` from the given `layer` and position `x` and `y`
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"Returns an [OrthogonalTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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(orthogonal-tiled-map \"level1.tmx\" (/ 1 8))
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"
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(orthogonal-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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`(u/calls! ^OrthogonalTiledMapRenderer (orthogonal-tiled-map* ~path ~unit)
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~@options))
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@@ -121,8 +114,7 @@ with the tiled map file at `path` and `unit` scale
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"Returns an [IsometricTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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(isometric-tiled-map \"level1.tmx\" (/ 1 8))
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"
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(isometric-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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`(u/calls! ^IsometricTiledMapRenderer (isometric-tiled-map* ~path ~unit)
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~@options))
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@@ -143,8 +135,7 @@ with the tiled map file at `path` and `unit` scale
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"Returns an [IsometricStaggeredTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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(isometric-staggered-tiled-map \"level1.tmx\" (/ 1 8))
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"
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(isometric-staggered-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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`(u/calls! ^IsometricStaggeredTiledMapRenderer
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(isometric-staggered-tiled-map* ~path ~unit)
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@@ -166,8 +157,7 @@ with the tiled map file at `path` and `unit` scale
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"Returns a [HexagonalTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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(hexagonal-tiled-map \"level1.tmx\" (/ 1 8))
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"
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(hexagonal-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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`(u/calls! ^HexagonalTiledMapRenderer (hexagonal-tiled-map* ~path ~unit)
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~@options))
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@@ -186,8 +176,7 @@ with the tiled map file at `path` and `unit` scale
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(defmacro stage
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"Returns a [Stage](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/Stage.html)
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(stage)
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"
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(stage)"
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[& options]
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`(u/calls! ^Stage (stage*) ~@options))
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@@ -243,8 +232,7 @@ with the tiled map file at `path` and `unit` scale
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(defn draw!
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"Draws the `entities` with the renderer from `screen`
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(draw! screen entities)
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"
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(draw! screen entities)"
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[{:keys [renderer] :as screen} entities]
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(assert renderer)
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(let [^SpriteBatch batch (batch screen)]
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@@ -272,8 +260,7 @@ with the tiled map file at `path` and `unit` scale
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"Calls the renderer from `screen` and optionally draws and returns the
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`entities`
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(render! screen entities)
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"
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(render! screen entities)"
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([{:keys [renderer] :as screen}]
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(cond
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(isa? (type renderer) BatchTiledMapRenderer)
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@@ -294,8 +281,7 @@ with the tiled map file at `path` and `unit` scale
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(defmacro orthographic
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"Returns an [OrthographicCamera](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/OrthographicCamera.html)
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(orthographic)
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"
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(orthographic)"
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[& options]
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`(let [^OrthographicCamera object# (orthographic*)]
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(u/calls! object# ~@options)))
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@@ -314,8 +300,7 @@ with the tiled map file at `path` and `unit` scale
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(defmacro perspective
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"Returns an [PerspectiveCamera](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/PerspectiveCamera.html)
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(perspective)
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"
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(perspective)"
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[& options]
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`(let [^PerspectiveCamera object# (perspective*)]
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(u/calls! object# ~@options)))
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@@ -329,8 +314,7 @@ with the tiled map file at `path` and `unit` scale
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(defn size!
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"Sets the size of the camera in `screen`
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(size! screen 480 360)
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"
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(size! screen 480 360)"
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[screen width height]
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(let [^OrthographicCamera camera (u/get-obj screen :camera)]
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(assert camera)
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@@ -340,8 +324,7 @@ with the tiled map file at `path` and `unit` scale
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"Sets the width of the camera in `screen`, adjusting the height so the ratio
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remains in tact
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(width! screen 480)
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"
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(width! screen 480)"
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[screen new-width]
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(size! screen new-width (* new-width (/ (game :height) (game :width)))))
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@@ -349,8 +332,7 @@ remains in tact
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"Sets the height of the camera in `screen`, adjusting the width so the ratio
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remains in tact
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(height! screen 360)
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"
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(height! screen 360)"
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[screen new-height]
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(size! screen (* new-height (/ (game :width) (game :height))) new-height))
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