making stuff a tiny bit faster.

This commit is contained in:
Bryce Covert
2016-08-04 08:02:26 -07:00
parent 01cc791119
commit 6d76fe33a9
6 changed files with 65 additions and 66 deletions

View File

@@ -46,11 +46,7 @@
(defn ^:private normalize (defn ^:private normalize
[entities] [entities]
(some->> entities entities)
list
flatten
(remove nil?)
vec))
(defn ^:private wrapper (defn ^:private wrapper
[screen-atom screen-fn] [screen-atom screen-fn]
@@ -76,16 +72,19 @@
[screen entities [screen entities
{:keys [on-show on-render on-hide on-pause on-resize on-resume on-timer] {:keys [on-show on-render on-hide on-pause on-resize on-resume on-timer]
:as options}] :as options}]
(let [execute-fn! (fn [func & {:keys [] :as options}] (let [execute-fn! (fn exec
(when func ([func]
(let [screen-map (merge @screen options) (exec func {}))
old-entities @entities] ([func options]
(some->> (with-meta (when func
#(normalize (func screen-map old-entities)) (let [screen-map (merge @screen options)
(meta func)) old-entities @entities]
(wrapper screen) (some->> (with-meta
(reset-changed! entities old-entities) #(normalize (func screen-map old-entities))
(update-screen! @screen))))) (meta func))
(wrapper screen)
(reset-changed! entities old-entities)
(update-screen! @screen))))))
execute-fn-on-gl! (fn [& args] execute-fn-on-gl! (fn [& args]
(on-gl (apply execute-fn! args))) (on-gl (apply execute-fn! args)))
update-fn! (fn [func & args] update-fn! (fn [func & args]
@@ -118,12 +117,11 @@
update-screen!)) update-screen!))
:render (fn [d] :render (fn [d]
(swap! screen update-in [:total-time] #(+ (or %1 0) %2) d) (swap! screen update-in [:total-time] #(+ (or %1 0) %2) d)
(some->> (execute-fn! on-render :delta-time d) (execute-fn! on-render (assoc @screen :delta-time d)))
(add-to-timeline! screen)))
:hide #(execute-fn! on-hide) :hide #(execute-fn! on-hide)
:pause #(execute-fn! on-pause) :pause #(execute-fn! on-pause)
:resize (fn [w h] :resize (fn [w h]
(execute-fn! on-resize :width w :height h) (execute-fn! on-resize {:width w :height h})
(update-screen! @screen)) (update-screen! @screen))
:resume #(execute-fn! on-resume)})) :resume #(execute-fn! on-resume)}))
@@ -488,7 +486,7 @@ keywords and functions in pairs."
(intern *ns* map-sym# (atom {})))) (intern *ns* map-sym# (atom {}))))
entities-sym# (symbol (str '~n "-entities")) entities-sym# (symbol (str '~n "-entities"))
entities# (deref (or (resolve entities-sym#) entities# (deref (or (resolve entities-sym#)
(intern *ns* entities-sym# (atom []))))] (intern *ns* entities-sym# (atom {}))))]
(def ~n (defscreen* screen# entities# fn-syms#)))) (def ~n (defscreen* screen# entities# fn-syms#))))
(defn defgame* (defn defgame*
@@ -559,6 +557,7 @@ is the atom storing the screen map behind the scenes. Returns the updated
(update! screen :renderer (stage))" (update! screen :renderer (stage))"
[screen & args] [screen & args]
(println screen)
(doto (apply (:update-fn! screen) assoc args) (doto (apply (:update-fn! screen) assoc args)
update-screen!)) update-screen!))
@@ -568,8 +567,8 @@ of key-value pairs, which will be given to the function via its screen map.
(screen! my-other-screen :on-show) (screen! my-other-screen :on-show)
(screen! my-other-screen :on-change-color :color :blue)" (screen! my-other-screen :on-change-color :color :blue)"
[screen-object fn-name & options] [screen-object fn-name options]
(let [execute-fn! (:execute-fn! screen-object) (let [execute-fn! (:execute-fn! screen-object)
screen-fn (-> screen-object :options (get fn-name))] screen-fn (-> screen-object :options (get fn-name))]
(apply execute-fn! screen-fn options) (execute-fn! screen-fn options)
nil)) nil))

View File

@@ -8,28 +8,28 @@
execute-fn!] execute-fn!]
(reify InputProcessor (reify InputProcessor
(keyDown [this k] (keyDown [this k]
(execute-fn! on-key-down :key k) (execute-fn! on-key-down {:key k})
false) false)
(keyTyped [this c] (keyTyped [this c]
(execute-fn! on-key-typed :character c) (execute-fn! on-key-typed {:character c})
false) false)
(keyUp [this k] (keyUp [this k]
(execute-fn! on-key-up :key k) (execute-fn! on-key-up {:key k})
false) false)
(mouseMoved [this sx sy] (mouseMoved [this sx sy]
(execute-fn! on-mouse-moved :input-x sx :input-y sy) (execute-fn! on-mouse-moved {:input-x sx :input-y sy})
false) false)
(scrolled [this a] (scrolled [this a]
(execute-fn! on-scrolled :amount a) (execute-fn! on-scrolled {:amount a})
false) false)
(touchDown [this sx sy p b] (touchDown [this sx sy p b]
(execute-fn! on-touch-down :input-x sx :input-y sy :pointer p :button b) (execute-fn! on-touch-down {:input-x sx :input-y sy :pointer p :button b})
false) false)
(touchDragged [this sx sy p] (touchDragged [this sx sy p]
(execute-fn! on-touch-dragged :input-x sx :input-y sy :pointer p) (execute-fn! on-touch-dragged {:input-x sx :input-y sy :pointer p})
false) false)
(touchUp [this sx sy p b] (touchUp [this sx sy p b]
(execute-fn! on-touch-up :input-x sx :input-y sy :pointer p :button b) (execute-fn! on-touch-up {:input-x sx :input-y sy :pointer p :button b})
false))) false)))
(defmacro input-processor! (defmacro input-processor!
@@ -45,29 +45,29 @@ in the `screen`."
execute-fn!] execute-fn!]
(reify GestureDetector$GestureListener (reify GestureDetector$GestureListener
(fling [this vx vy b] (fling [this vx vy b]
(execute-fn! on-fling :velocity-x vx :velocity-y vy :button b) (execute-fn! on-fling {:velocity-x vx :velocity-y vy :button b})
(some? on-fling)) (some? on-fling))
(longPress [this x y] (longPress [this x y]
(execute-fn! on-long-press :input-x x :input-y y) (execute-fn! on-long-press {:input-x x :input-y y})
(some? on-long-press)) (some? on-long-press))
(pan [this x y dx dy] (pan [this x y dx dy]
(execute-fn! on-pan :input-x x :input-y y :delta-x dx :delta-y dy) (execute-fn! on-pan {:input-x x :input-y y :delta-x dx :delta-y dy})
(some? on-pan)) (some? on-pan))
(panStop [this x y p b] (panStop [this x y p b]
(execute-fn! on-pan-stop :input-x x :input-y y :pointer p :button b) (execute-fn! on-pan-stop {:input-x x :input-y y :pointer p :button b})
(some? on-pan-stop)) (some? on-pan-stop))
(pinch [this ip1 ip2 p1 p2] (pinch [this ip1 ip2 p1 p2]
(execute-fn! on-pinch (execute-fn! on-pinch
:initial-pointer-1 ip1 :initial-pointer-2 ip2 {:initial-pointer-1 ip1 :initial-pointer-2 ip2
:pointer-1 p1 :pointer-2 p2) :pointer-1 p1 :pointer-2 p2})
(some? on-pinch)) (some? on-pinch))
(tap [this x y c b] (tap [this x y c b]
(execute-fn! on-tap :input-x x :input-y y :count c :button b) (execute-fn! on-tap {:input-x x :input-y y :count c :button b})
(some? on-tap)) (some? on-tap))
(touchDown [this x y p b] (touchDown [this x y p b]
false) false)
(zoom [this id d] (zoom [this id d]
(execute-fn! on-zoom :initial-distance id :distance d) (execute-fn! on-zoom {:initial-distance id :distance d})
(some? on-zoom)))) (some? on-zoom))))
(defn ^:private gesture-detector (defn ^:private gesture-detector
@@ -96,30 +96,30 @@ in the `screen`."
(proxy [ActorGestureListener] [] (proxy [ActorGestureListener] []
(fling [e vx vy b] (fling [e vx vy b]
(execute-fn! on-ui-fling (execute-fn! on-ui-fling
:event e :velocity-x vx :velocity-y vy :button b)) {:event e :velocity-x vx :velocity-y vy :button b}))
(longPress [a x y] (longPress [a x y]
(execute-fn! on-ui-long-press :actor a :input-x x :input-y y) (execute-fn! on-ui-long-press {:actor a :input-x x :input-y y})
(some? on-ui-long-press)) (some? on-ui-long-press))
(pan [e x y dx dy] (pan [e x y dx dy]
(execute-fn! on-ui-pan (execute-fn! on-ui-pan
:event e :input-x x :input-y y :delta-x dx :delta-y dy)) { :event e :input-x x :input-y y :delta-x dx :delta-y dy}))
(pinch [e ip1 ip2 p1 p2] (pinch [e ip1 ip2 p1 p2]
(execute-fn! on-ui-pinch (execute-fn! on-ui-pinch
:event e :initial-pointer-1 ip1 :initial-pointer-2 ip2 { :event e :initial-pointer-1 ip1 :initial-pointer-2 ip2
:pointer1 p1 :pointer2 p2)) :pointer1 p1 :pointer2 p2}))
(tap [e x y p b] (tap [e x y p b]
(execute-fn! on-ui-tap (execute-fn! on-ui-tap
:event e :input-x x :input-y y :pointer p :button b)) { :event e :input-x x :input-y y :pointer p :button b}))
;(touchDown [e x y p b]) ;(touchDown [e x y p b])
;(touchUp [e x y p b]) ;(touchUp [e x y p b])
(zoom [e id d] (zoom [e id d]
(execute-fn! on-ui-zoom :event e :initial-distance id :distance d)))) (execute-fn! on-ui-zoom { :event e :initial-distance id :distance d}))))
(defn ^:private change-listener (defn ^:private change-listener
[{:keys [on-ui-changed]} execute-fn!] [{:keys [on-ui-changed]} execute-fn!]
(proxy [ChangeListener] [] (proxy [ChangeListener] []
(changed [e a] (changed [e a]
(execute-fn! on-ui-changed :event e :actor a)))) (execute-fn! on-ui-changed { :event e :actor a}))))
(defn ^:private click-listener (defn ^:private click-listener
[{:keys [on-ui-clicked on-ui-enter on-ui-exit [{:keys [on-ui-clicked on-ui-enter on-ui-exit
@@ -127,23 +127,23 @@ in the `screen`."
execute-fn!] execute-fn!]
(proxy [ClickListener] [] (proxy [ClickListener] []
(clicked [e x y] (clicked [e x y]
(execute-fn! on-ui-clicked :event e :input-x x :input-y y)) (execute-fn! on-ui-clicked { :event e :input-x x :input-y y}))
(enter [e x y p a] (enter [e x y p a]
(execute-fn! on-ui-enter (execute-fn! on-ui-enter
:event e :input-x x :input-y y :pointer p :actor a)) { :event e :input-x x :input-y y :pointer p :actor a}))
(exit [e x y p a] (exit [e x y p a]
(execute-fn! on-ui-exit (execute-fn! on-ui-exit
:event e :input-x x :input-y y :pointer p :actor a)) { :event e :input-x x :input-y y :pointer p :actor a}))
(touchDown [e x y p b] (touchDown [e x y p b]
(execute-fn! on-ui-touch-down (execute-fn! on-ui-touch-down
:event e :input-x x :input-y y :pointer p :button b) { :event e :input-x x :input-y y :pointer p :button b})
(some? on-ui-touch-down)) (some? on-ui-touch-down))
(touchDragged [e x y p] (touchDragged [e x y p]
(execute-fn! on-ui-touch-dragged (execute-fn! on-ui-touch-dragged
:event e :input-x x :input-y y :pointer p)) { :event e :input-x x :input-y y :pointer p}))
(touchUp [e x y p b] (touchUp [e x y p b]
(execute-fn! on-ui-touch-up (execute-fn! on-ui-touch-up
:event e :input-x x :input-y y :pointer p :button b)))) { :event e :input-x x :input-y y :pointer p :button b}))))
(defn ^:private drag-listener (defn ^:private drag-listener
[{:keys [on-ui-drag on-ui-drag-start on-ui-drag-stop]} [{:keys [on-ui-drag on-ui-drag-start on-ui-drag-stop]}
@@ -153,20 +153,20 @@ in the `screen`."
;(touchDragged [e x y p]) ;(touchDragged [e x y p])
;(touchUp [e x y p b]) ;(touchUp [e x y p b])
(drag [e x y p] (drag [e x y p]
(execute-fn! on-ui-drag :event e :input-x x :input-y y :pointer p)) (execute-fn! on-ui-drag { :event e :input-x x :input-y y :pointer p}))
(dragStart [e x y p] (dragStart [e x y p]
(execute-fn! on-ui-drag-start :event e :input-x x :input-y y :pointer p)) (execute-fn! on-ui-drag-start { :event e :input-x x :input-y y :pointer p}))
(dragStop [e x y p] (dragStop [e x y p]
(execute-fn! on-ui-drag-stop :event e :input-x x :input-y y :pointer p)))) (execute-fn! on-ui-drag-stop { :event e :input-x x :input-y y :pointer p}))))
(defn ^:private focus-listener (defn ^:private focus-listener
[{:keys [on-ui-keyboard-focus-changed on-ui-scroll-focus-changed]} [{:keys [on-ui-keyboard-focus-changed on-ui-scroll-focus-changed]}
execute-fn!] execute-fn!]
(proxy [FocusListener] [] (proxy [FocusListener] []
(keyboardFocusChanged [e a f] (keyboardFocusChanged [e a f]
(execute-fn! on-ui-keyboard-focus-changed :event e :actor a :focused? f)) (execute-fn! on-ui-keyboard-focus-changed { :event e :actor a :focused? f}))
(scrollFocusChanged [e a f] (scrollFocusChanged [e a f]
(execute-fn! on-ui-scroll-focus-changed :event e :actor a :focused? f)))) (execute-fn! on-ui-scroll-focus-changed { :event e :actor a :focused? f}))))
(defn ^:private ui-listeners (defn ^:private ui-listeners
[options execute-fn!] [options execute-fn!]
@@ -190,7 +190,7 @@ in the `screen`."
(doto (.getViewport renderer) (doto (.getViewport renderer)
(.setCamera camera) (.setCamera camera)
(.setWorldSize (. camera viewportWidth) (. camera viewportHeight))))) (.setWorldSize (. camera viewportWidth) (. camera viewportHeight)))))
([{:keys [^Stage renderer ui-listeners]} [entities]] ([{:keys [^Stage renderer ui-listeners]} entities]
(let [actor-set (->> entities (let [actor-set (->> entities
vals vals
(map :object) (map :object)
@@ -206,7 +206,7 @@ in the `screen`."
(add-input! renderer)))) (add-input! renderer))))
(defmulti update-physics! (defmulti update-physics!
(fn [screen & [entities]] (some-> screen :world class .getName)) (fn [screen & entities] (some-> screen :world class .getName))
:default nil) :default nil)
(defmethod update-physics! nil [_ & _]) (defmethod update-physics! nil [_ & _])

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@@ -116,7 +116,7 @@ entities vector."
[{:keys [execute-fn! on-timer]} id] [{:keys [execute-fn! on-timer]} id]
(proxy [Timer$Task] [] (proxy [Timer$Task] []
(run [] (run []
(execute-fn! on-timer :id id)))) (execute-fn! on-timer {:id id}))))
(defn ^:private timer* (defn ^:private timer*
[] []

View File

@@ -44,7 +44,7 @@
(-> ^Pixmap arg Texture. TextureRegion.) (-> ^Pixmap arg Texture. TextureRegion.)
(instance? Texture arg) (instance? Texture arg)
(-> ^Texture arg TextureRegion.) (-> ^Texture arg TextureRegion.)
(instance? TextureEntity ) (instance? TextureEntity arg)
(-> ^TextureRegion (:object arg) TextureRegion.) (-> ^TextureRegion (:object arg) TextureRegion.)
:else :else
arg))) arg)))

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@@ -228,13 +228,13 @@ such as :on-begin-contact."
execute-fn!] execute-fn!]
(reify ContactListener (reify ContactListener
(beginContact [this c] (beginContact [this c]
(execute-fn! on-begin-contact :contact c)) (execute-fn! on-begin-contact { :contact c}))
(endContact [this c] (endContact [this c]
(execute-fn! on-end-contact :contact c)) (execute-fn! on-end-contact { :contact c}))
(postSolve [this c i] (postSolve [this c i]
(execute-fn! on-post-solve :contact c :impulse i)) (execute-fn! on-post-solve { :contact c :impulse i}))
(preSolve [this c m] (preSolve [this c m]
(execute-fn! on-pre-solve :contact c :old-manifold m)))) (execute-fn! on-pre-solve { :contact c :old-manifold m}))))
(defmethod c/update-physics! (defmethod c/update-physics!
"com.badlogic.gdx.physics.box2d.World" "com.badlogic.gdx.physics.box2d.World"

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@@ -273,9 +273,9 @@ such as :on-begin-contact."
execute-fn!] execute-fn!]
(ContactListener3D. (ContactListener3D.
(fn [a b] (fn [a b]
(execute-fn! on-begin-contact :first-body a :second-body b)) (execute-fn! on-begin-contact { :first-body a :second-body b}))
(fn [a b] (fn [a b]
(execute-fn! on-end-contact :first-body a :second-body b)))) (execute-fn! on-end-contact { :first-body a :second-body b}))))
(defn ^:private get-bodies (defn ^:private get-bodies
[screen] [screen]