Go back to more conventional design

This commit is contained in:
oakes
2013-12-31 19:15:22 -05:00
parent 5a08215fd5
commit 36b988cbbb
4 changed files with 46 additions and 93 deletions

View File

@@ -16,32 +16,12 @@
(load "core_global")
(load "core_render")
(defn wrap-entity
[screen entity]
(if (map? entity)
(draw screen entity)
entity))
(defn transform-entities
[screen entities]
(->> entities list flatten (remove nil?)))
(defn execute-entities
[screen entities]
(->> entities
(transform-entities screen)
(map #(wrap-entity screen %))
(map #(%))
(remove nil?)
doall))
(defn defscreen*
[{:keys [on-show on-render on-dispose on-hide on-pause on-resize on-resume
state renderer camera]
:as options}]
(let [screen (atom {})
entities (atom '())
dummy-fn (fn [s e])
dummy-fn (fn [s])
on-show (or on-show dummy-fn)
on-render (or on-render dummy-fn)
on-hide (or on-hide dummy-fn)
@@ -50,43 +30,22 @@
on-resume (or on-resume dummy-fn)]
(proxy [Screen] []
(show []
(let [screen-map (swap! screen assoc
:renderer (create-renderer renderer)
:camera (create-camera camera)
:width (game :width)
:height (game :height)
:total-time 0
:delta-time 0)]
(->> (on-show screen-map @entities)
(transform-entities screen-map)
(reset! entities))))
(on-show (swap! screen assoc
:renderer (create-renderer renderer)
:camera (create-camera camera)
:width (game :width)
:height (game :height)
:total-time 0
:delta-time 0
:save #(swap! screen assoc :entities %))))
(render [delta-time]
(let [total-time (+ (:total-time @screen) delta-time)
screen-map (swap! screen assoc
:total-time total-time
:delta-time delta-time)]
(->> (on-render screen-map @entities)
(execute-entities screen-map)
(reset! entities))))
(hide []
(->> (on-hide @screen @entities)
(execute-entities @screen)
(reset! entities)))
(pause []
(->> (on-pause @screen @entities)
(execute-entities @screen)
(reset! entities)))
(resize [w h]
(let [screen-map (swap! screen assoc
:width w
:height h)]
(->> (on-resize screen-map @entities)
(execute-entities screen-map)
(reset! entities))))
(resume []
(->> (on-resume @screen @entities)
(execute-entities @screen)
(reset! entities))))))
(on-render (swap! screen assoc
:total-time (+ (:total-time @screen) delta-time)
:delta-time delta-time)))
(hide [] (on-hide @screen))
(pause [] (on-pause @screen))
(resize [w h] (on-resize (swap! screen assoc :width w :height h)))
(resume [] (on-resume @screen)))))
(defmacro defscreen
[name & {:keys [] :as options}]
@@ -95,15 +54,17 @@
(defn defgame*
[{:keys [on-create]}]
(proxy [Game] []
(create []
(execute-entities nil (on-create this)))))
(create [] (on-create this))))
(defmacro defgame
[name & {:keys [] :as options}]
`(def ~name (defgame* ~options)))
(defn set-screen
(defn set-screen!
[^Game game ^Screen screen]
(fn []
(.setScreen game screen)
nil))
(.setScreen game screen))
(defn save!
[{:keys [save]} entities]
(save entities)
entities)

View File

@@ -10,14 +10,14 @@
(defmethod sprite-batch BatchTiledMapRenderer [screen]
(.getSpriteBatch (:renderer screen)))
(defn draw [screen {:keys [image x y width height] :as entity}]
(fn []
(let [batch (sprite-batch screen)]
(.begin batch)
(defn draw! [screen entities]
(let [batch (sprite-batch screen)]
(.begin batch)
(doseq [{:keys [image x y width height]} entities]
(when (and image x y width height)
(.draw batch image (float x) (float y) (float width) (float height)))
(.end batch))
entity))
(.draw batch image (float x) (float y) (float width) (float height))))
(.end batch))
entities)
; textures

View File

@@ -2,15 +2,13 @@
; graphics
(defn clear
(defn clear!
([]
(clear 0 0 0 0))
(clear! 0 0 0 0))
([r g b a]
(fn []
(doto (Gdx/gl)
(.glClearColor r g b a)
(.glClear GL20/GL_COLOR_BUFFER_BIT))
nil)))
(doto (Gdx/gl)
(.glClearColor r g b a)
(.glClear GL20/GL_COLOR_BUFFER_BIT))))
(defn game*
[key]

View File

@@ -12,13 +12,11 @@
(assert (number? tile-size))
(float (/ 1 tile-size)))
(defn render-tiled-map
(defn render-tiled-map!
[{:keys [^BatchTiledMapRenderer renderer ^Camera camera]}]
(fn []
(doto renderer
(.setView camera)
.render)
nil))
(doto renderer
(.setView camera)
.render))
(defn tiled-map-layer
[{:keys [^BatchTiledMapRenderer renderer]} layer]
@@ -55,16 +53,12 @@
(defmethod create-camera :perspective [_]
(PerspectiveCamera.))
(defn resize-camera
(defn resize-camera!
[{:keys [^Camera camera]} width height]
(fn []
(.setToOrtho camera false width height)
nil))
(.setToOrtho camera false width height))
(defn move-camera
(defn move-camera!
[{:keys [^Camera camera]} x y]
(fn []
(when x (set! (. (. camera position) x) x))
(when y (set! (. (. camera position) y) y))
(.update camera)
nil))
(when x (set! (. (. camera position) x) x))
(when y (set! (. (. camera position) y) y))
(.update camera))