Shorten the camera function names

This commit is contained in:
oakes
2014-01-17 12:27:33 -05:00
parent 23bbcfb698
commit 33a14ef1dd
3 changed files with 15 additions and 15 deletions

View File

@@ -37,7 +37,7 @@ For now, check out the [example projects](https://github.com/oakes/play-clj-exam
; update the screen map to hold a tiled map renderer and a camera
(update! screen
:renderer (orthogonal-tiled-map "level1.tmx" (/ 1 8))
:camera (orthographic-camera))
:camera (orthographic))
(let [; load a sprite sheet from your resources dir
sheet (texture "tiles.png")
; split the sheet into 16x16 tiles