Add docstring and make contact! work with the screen map
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@@ -34,6 +34,7 @@
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false)))
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false)))
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(defn ^:private gesture-listener
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(defn ^:private gesture-listener
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"Internal use only"
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[{:keys [on-fling on-long-press on-pan on-pan-stop on-pinch on-tap on-zoom]}
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[{:keys [on-fling on-long-press on-pan on-pan-stop on-pinch on-tap on-zoom]}
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execute-fn!]
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execute-fn!]
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(reify GestureDetector$GestureListener
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(reify GestureDetector$GestureListener
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@@ -216,8 +216,8 @@
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(defmacro contact!
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(defmacro contact!
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"Calls a single method on a [Contact](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/physics/box2d/Contact.html)"
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"Calls a single method on a [Contact](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/physics/box2d/Contact.html)"
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[object k & options]
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[screen k & options]
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`(u/call! ^Contact ~object ~k ~@options))
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`(u/call! ^Contact (u/get-obj ~screen :contact) ~k ~@options))
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(defn find-body
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(defn find-body
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"Returns the first entity in `entities` whose body matches `body`"
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"Returns the first entity in `entities` whose body matches `body`"
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