Break entity code into separate namespace

This commit is contained in:
oakes
2014-03-21 20:06:08 -04:00
parent bc0844310d
commit 0920379e28
7 changed files with 68 additions and 67 deletions

View File

@@ -12,7 +12,7 @@
[com.badlogic.gdx.scenes.scene2d.utils NinePatchDrawable
SpriteDrawable TextureRegionDrawable TiledDrawable]
[com.esotericsoftware.tablelayout Cell]
[play_clj.utils ActorEntity]))
[play_clj.entities ActorEntity]))
(defmacro drawable
"Returns a subclass of [BaseDrawable](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/utils/BaseDrawable.html)