Break entity code into separate namespace

This commit is contained in:
oakes
2014-03-21 20:06:08 -04:00
parent bc0844310d
commit 0920379e28
7 changed files with 68 additions and 67 deletions

View File

@@ -3,7 +3,8 @@
(:import [com.badlogic.gdx.graphics Texture]
[com.badlogic.gdx.graphics.g2d Animation BitmapFont NinePatch
ParticleEffect TextureAtlas TextureRegion]
[play_clj.utils TextureEntity NinePatchEntity ParticleEffectEntity]))
[play_clj.entities TextureEntity NinePatchEntity
ParticleEffectEntity]))
(defmacro bitmap-font
"Returns a [BitmapFont](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/BitmapFont.html)