1.6 KiB
1.6 KiB
Room 20: Meadow
This is a green meadowland transitional area filled with beautiful wildflowers. The room serves as a connector between the coastal cliffs to the west and other areas to the north, south, and east. It is a simple passage room with no interactive objects, NPCs, or special scripts - players simply pass through while traveling between locations.
Look Description
"A green meadowland, filled with beautiful wildflowers, surrounds you."
Interactions
| Status | Behavior Type | Command | Response |
|---|---|---|---|
| TODO | Look | look/room / look[<around>] / look |
"A green meadowland, filled with beautiful wildflowers, surrounds you." |
Scripts
| Status | Behavior Type | Name | Trigger | Behavior |
|---|---|---|---|---|
| TODO | Background | Overlay | Init when global100 is set |
Displays overlay picture 120 over the base room |
Technical Notes
- Room Number: 20
- Picture: 20
- Regions: 506, 518
- Exits: North→14, South→26, East→21, West→19
- Horizon: 68
State Variables
| Variable | Values | Description |
|---|---|---|
global101 |
0 | Reset to 0 on room entry |
global100 |
boolean | Overlay flag - if set, overlay 120 is displayed |
Additional Technical Details
- Room uses setRegions: 506 518 (region scripts applied)
- Player enters in normal form (view 2)
- When global100 is set, overlay 120 is displayed on top of the base picture
- This is a simple transitional room with no interactive elements
- Horizon is set at y=68, defining the upper walkable boundary