Files
gitea-docker/desktop/src-common/advent/core.clj
2014-08-30 17:01:01 -07:00

88 lines
3.6 KiB
Clojure

(ns advent.core
(:require [play-clj.core :refer :all]
[play-clj.ui :refer :all]
[play-clj.utils :refer :all]
[play-clj.g2d :refer :all]
[clojure.pprint])
(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter]))
(def scale 4)
(def +screen-width+ 320)
(def +screen-height+ 240)
(defn cursor [filename index]
(let [base-cursor (pixmap filename)
target-width (* 16 scale)
target-height (* 16 scale)
resized (Pixmap. target-width target-height (.getFormat base-cursor))]
(Pixmap/setFilter Pixmap$Filter/NearestNeighbour)
(pixmap! resized :draw-pixmap base-cursor (* index 16) 0 16 16
0 0 target-width target-height)
resized ))
(defn right-click [screen entities]
(if (= (button-code :right) (:button screen))
(for [entity entities]
(if (= (:id entity) "cursor")
(let [entity (assoc entity :cursor-index (case (:cursor-index entity)
0 1
1 0))]
(input! :set-cursor-image (cursor "cursor.png" (:cursor-index entity)) 0 0 )
entity)
entity))))
(defscreen main-screen
:on-show
(fn [screen entities]
(update! screen :renderer (stage) :camera (orthographic))
(let [player-sheet (texture! (texture "player.png") :split 18 36)
_ (input! :set-cursor-image (cursor "cursor.png" 0) 0 0)
background (texture "bg5.png")]
[{:id "cursor" :cursor-index 0}
(assoc background :origin-y 0 :origin-x 0 :ego? false :x 0 :y 0 :scale-x 1 :scale-y 1)
{:right (animation 0.075 (for [i (range 8)]
(texture (aget player-sheet 0 i))))
:left (animation 0.075 (for [i (range 8)]
(texture (aget player-sheet 1 i))))
:anim (animation 0.075 (for [i (range 8)]
(texture (aget player-sheet 0 i))))
:x 0 :y 75 :origin-x 0 :origin-y 0 :x-velocity 1
:ego? true}]))
:on-render
(fn [screen entities]
(clear!)
(render! screen (for [entity entities]
(if (:ego? entity)
(merge (animation->texture screen (:anim entity))
{:ego? (:ego? entity) :x (+ (:x entity) (:x-velocity entity)) :y 75 :origin-x 0 :origin-y 0 :anim (:anim entity) :x-velocity (:x-velocity entity) :left (:left entity) :right (:right entity)}
(when (> (:x entity) (width screen))
{:x-velocity -1 :anim (:left entity)})
(when (< (:x entity) 0)
{:x-velocity 1 :anim (:right entity)}))
entity))))
:on-resize (fn [screen entities]
(size! screen 320 240))
#_:on-mouse-moved #_(fn [screen entities]
(for [entity entities]
(if (= (:id entity) "cursor")
(let [{:keys [x y]} (input->screen screen (min +screen-width+ (max 0 (:input-x screen))) (max 0 (min +screen-height+ (:input-y screen))))]
(assoc entity :x x :y y))
entity)))
:on-touch-down (fn [screen entities]
(right-click screen entities))
#_:on-scrolled
#_(fn [screen entities]
(set! (. (:camera screen) zoom) (min 1.5 (max (+ (.zoom (:camera screen)) (* 0.01 (:amount screen))) 1)))
nil))
(defgame advent
:on-create
(fn [this]
(set-screen! this main-screen)
#_(input! :set-cursor-catched true)))