225 lines
11 KiB
Clojure
225 lines
11 KiB
Clojure
(ns advent.screens.scene
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(:require [play-clj.core :refer :all]
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[play-clj.ui :refer :all]
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[play-clj.utils :refer :all]
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[play-clj.g2d :refer :all]
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[clojure.pprint]
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[advent.pathfind]
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[advent.actions :as actions]
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[advent.zone :as zone]
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[advent.utils :as utils]
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[advent.screens.dialogue :refer [talking-screen]]
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[clojure.core.async :refer [put! <! <!! >! chan go thread take! alts!!]])
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(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
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[com.badlogic.gdx.graphics.g2d TextureRegion]
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[java.lang Object]))
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(def +screen-width+ 320)
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(def +screen-height+ 240)
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(defprotocol IMouseIn
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(mouse-in? [this location]))
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(defprotocol ICursorOverridable
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(cursor-override [this]))
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(defprotocol IInteractable
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(interact [this screen entities location]))
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(def default-interaction
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(reify
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IInteractable
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(interact [_ screen entities [x y]]
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(actions/get-script
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(actions/walk-to entities :ego [x y])))))
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(defn left-click [screen entities]
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})
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interaction (first (filter #(mouse-in? % [x y])
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(get-in entities [:background :interactions])))
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cursor-override (get-in entities [:cursor :override])
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;; TODO - hacky way of resetting queue
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entities (if-let [current-action (get-in entities [:actions :current])]
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(assoc (actions/terminate current-action screen entities)
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:actions {:channel (chan) :current nil :started? false})
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entities)
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script (or (when cursor-override
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(interact cursor-override screen entities [x y]))
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(when interaction
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(interact interaction screen entities [x y]))
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(interact default-interaction screen entities [x y]))]
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(script (get-in entities [:actions :channel]))
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entities))
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(defn get-ego [screen]
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(let [player-sheet (texture! (texture "player.png") :split 18 36)
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talk-sheet (texture! (texture "ego/talk.png") :split 16 36)
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ego {:right (animation 0.075 (for [i (range 8)]
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(texture (aget player-sheet 0 i))))
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:left (animation 0.075 (for [i (range 8)]
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(texture (aget player-sheet 1 i))))
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:talk (animation 0.2 (for [i (range 8)]
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(texture (aget talk-sheet 0 i))))
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:baseline 95
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:origin-x 9
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:origin-y 0
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:scaled true
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:inventory #{}
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:x 150 :y 95
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:id "ego"}]
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(merge (texture (animation! (:right ego) :get-key-frame 0.25)) ego)))
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(defn update-from-script [screen {{:keys [current started? channel]} :actions :as entities}]
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(if current
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(let [entities (if started? entities (actions/begin current screen entities))
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entities (actions/continue current screen entities)]
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(if (actions/done? current screen entities)
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(recur screen (assoc (actions/terminate current screen entities)
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:actions {:channel channel :current nil :started? false}))
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(assoc-in entities [:actions :started?] true)))
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(let [[current _] (alts!! [channel] :default nil)]
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(assoc entities :actions {:channel channel :current current :started? false}))))
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(defn scaler-fn-with-baseline [baseline minimum-size & [maximum-size]]
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(let [maximum-size (or maximum-size 1.0)]
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(fn [y]
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(if (< y baseline) maximum-size
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(let [percent-complete (- 1.0 (/ (- y baseline) (- +screen-height+ baseline)))
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range (+ (* percent-complete (- maximum-size minimum-size)) minimum-size)]
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range)))))
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(defscreen scene
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:on-show
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(fn [screen entities]
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(update! screen :renderer (stage) :camera (orthographic))
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(let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
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sheep-sheet (texture! (texture "outsidehouse/sheep-anim.png") :split 33 21)
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sheep (animation 0.15 (for [i (flatten [(repeat 10 0) 1 2 3 4 5 6 7 4 5 6 7 8 9 10 (repeat 25 11) (repeat 15 12)])]
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(aget sheep-sheet 0 i)))
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background (texture "bg5.png")
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background-trees (texture "background-trees.png")
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house (texture "house.png")
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overdirt (texture "overdirt.png")
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music (sound "town-music.mp3")
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;;_ (sound! music :loop)
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]
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{
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:actions {:object nil
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:channel (chan)
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:current nil
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:started? false}
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:cursor {:id "cursor" :current :main }
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:sheep (assoc (animation->texture screen sheep) :x 38 :y 160 :baseline 160 :anim sheep)
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:background (assoc {}
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:collision (advent.pathfind/map-from-resource "pathfind-test-big.png")
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:baseline 0
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:mouse-overrides [(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 300 131 320 224) location))
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IInteractable
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(interact [_ _ entities _]
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(actions/get-script
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(actions/walk-to entities :ego [319 160])))
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ICursorOverridable
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(cursor-override [_] :right))
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(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 60 180 224 240) location))
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IInteractable
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(interact [_ _ entities _]
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(actions/get-script
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(actions/walk-to entities :ego [137 204])))
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ICursorOverridable
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(cursor-override [_] :up))
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(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 0 40 20 140) location))
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IInteractable
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(interact [_ _ entities _]
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(actions/get-script
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(actions/walk-to entities :ego [0 80])))
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ICursorOverridable
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(cursor-override [_] :left))]
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:interactions [(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 258 100 281 160) location))
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IInteractable
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(interact [_ _ entities _]
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(actions/get-script
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(actions/walk-to entities :ego [262 88])
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(actions/talk entities :ego (str "Anyone home?")))))
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(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 274 55 305 88) location))
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IInteractable
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(interact [_ screen entities _]
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(actions/get-script
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(actions/talk entities :ego (str "It's the coolest sword I've ever seen!"))
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(actions/walk-to entities :ego [290 66])
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(actions/talk entities :ego "Maybe I can pull it out."))))
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(reify
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IMouseIn
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(mouse-in? [_ location]
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(apply (zone/box 38 160 71 181) location))
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IInteractable
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(interact [_ screen entities _]
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(actions/get-script
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(if ((get-in entities [:ego :inventory]) :wool)
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(actions/talk entities :ego "The sheep has given me enough wool.")
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(do (actions/give entities :ego :wool)
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(actions/talk entities :ego "I guess his wool is shedding."))))))]
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:scale-fn (scaler-fn-with-baseline 110 0.10 1.00)
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:layers [(assoc background :x 0 :y 0 :baseline 0)
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(assoc house :x 0 :y 0 :baseline 122)
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(assoc overdirt :x 0 :y 0 :baseline 240)
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(assoc background-trees :x 0 :y 0 :baseline 44)])
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:ego (get-ego screen)
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:fps (assoc (label "0" (color :white) ) :x 5 :baseline 9000)
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}))
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:on-render
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(fn [screen [entities]]
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(clear!)
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(let [entities (update-from-script screen entities)
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_ (label! (:fps entities) :set-text (str (game :fps)))
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entities (if (get-in entities [:sheep :anim])
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(update-in entities [:sheep] #(merge % (animation->texture screen (:anim %))))
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entities)
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entities (if (get-in entities [:ego :anim])
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(update-in entities [:ego] #(merge % (animation->texture screen (:anim %))))
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entities)]
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(render! screen (sort-by :baseline (concat (vals entities) (get-in entities [:background :layers]))))
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entities))
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:on-resize (fn [screen entities]
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(size! screen 320 240))
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:on-mouse-moved
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(fn [screen [entities]]
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
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(if-let [mouse-override (first (filter #(mouse-in? % [x y]) (get-in entities [:background :mouse-overrides])))]
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(when (not (get-in entities [:cursor :override]))
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(do (input! :set-cursor-image (utils/cursor "cursor.png" (cursor-override mouse-override)) 0 0)
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(assoc-in entities [:cursor :override] mouse-override)))
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(when (get-in entities [:cursor :override])
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(do (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
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(assoc-in entities [:cursor :override] nil))))))
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:on-touch-down (fn [screen [entities]]
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(left-click screen entities)))
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