504 lines
34 KiB
Clojure
504 lines
34 KiB
Clojure
(ns advent.screens.scene
|
|
(:require [play-clj.core :refer :all]
|
|
[play-clj.ui :refer :all]
|
|
[play-clj.utils :refer :all]
|
|
[play-clj.g2d :refer :all]
|
|
[clojure.zip :as zip]
|
|
[clojure.pprint]
|
|
[advent.pathfind]
|
|
[advent.actions :as actions]
|
|
[advent.zone :as zone]
|
|
[advent.utils :as utils]
|
|
[advent.screens.dialogue :refer [talking-screen]]
|
|
[advent.screens.inventory :refer [inventory-screen]]
|
|
[clojure.core.async :refer [put! <! <!! >! chan go thread take! alts!!]])
|
|
(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter GL20 GL30]
|
|
[com.badlogic.gdx.graphics.g2d TextureRegion]
|
|
[java.lang Object]
|
|
[com.badlogic.gdx Gdx]))
|
|
|
|
(def +screen-width+ 320)
|
|
(def +screen-height+ 240)
|
|
|
|
(defprotocol IMouseIn
|
|
(mouse-in? [this location]))
|
|
|
|
(defprotocol ICursorOverridable
|
|
(cursor-override [this]))
|
|
|
|
(defprotocol IInteractable
|
|
(get-script [this location]))
|
|
|
|
(def default-interaction
|
|
(reify
|
|
IInteractable
|
|
(get-script [_ [x y]]
|
|
(actions/get-script entities
|
|
(actions/walk-to entities :ego [x y])))))
|
|
|
|
|
|
(defn find-override [screen entities [x y]]
|
|
(first (filter #(and (mouse-in? % [x y])
|
|
(satisfies? ICursorOverridable %))
|
|
(get-in entities [:background :interactions]))))
|
|
|
|
(defn open-inventory [screen entities]
|
|
(run! inventory-screen :show-screen))
|
|
|
|
|
|
(defn left-click [screen entities]
|
|
(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
|
|
(if ((:mouse-in? (:inventory entities)) x y)
|
|
(open-inventory screen entities)
|
|
|
|
(let [interaction (first (filter #(mouse-in? % [x y])
|
|
(get-in entities [:background :interactions])))
|
|
|
|
current-action (get-in entities [:actions :current])
|
|
;; TODO - hacky way of resetting queue
|
|
entities (if (and current-action (actions/can-skip? current-action screen entities))
|
|
(let [terminated-entities (actions/terminate current-action screen entities)]
|
|
(do (put! (actions/get-channel current-action) terminated-entities)
|
|
(-> terminated-entities
|
|
(assoc-in [:actions :current] nil)
|
|
(assoc-in [:actions :started?] false))))
|
|
(assoc-in entities [:actions :channel] (chan)))]
|
|
|
|
(if current-action
|
|
entities
|
|
((or (when interaction
|
|
(get-script interaction [x y]))
|
|
(get-script default-interaction [x y])) entities))
|
|
entities))))
|
|
|
|
(defn flip [anim]
|
|
(animation (animation! anim :get-frame-duration)
|
|
(for [src-frame (animation! anim :get-key-frames)
|
|
:let [frame (texture (texture! src-frame :get-texture))]]
|
|
(do
|
|
(texture! frame :set-region src-frame)
|
|
(texture! frame :flip true false)
|
|
frame))))
|
|
|
|
(defn get-ego [screen]
|
|
(let [player-sheet (texture! (texture "player.png") :split 18 36)
|
|
talk-sheet (texture! (texture "ego/talk.png") :split 18 36)
|
|
stand-sheet (texture! (texture "ego/stand.png") :split 18 36)
|
|
walk-right (animation 0.075 (for [i (range 8)]
|
|
(texture (aget player-sheet 0 i))))
|
|
stand-anim (animation 0.1 (for [i (flatten [(repeat 6 [(repeat 10 0) (repeat 3 1) (repeat 20 0)]) 3 4 5 5 5 6 5 6 5 6 5 4 3 ])]
|
|
(texture (aget stand-sheet 0 i))))
|
|
talk-anim (animation 0.2 (for [i (range 8)]
|
|
(texture (aget talk-sheet 0 i))))
|
|
ego {:right {:walk walk-right
|
|
:stand stand-anim
|
|
:talk talk-anim}
|
|
:left {:walk (flip walk-right)
|
|
:stand (flip stand-anim)
|
|
:talk (flip talk-anim)}
|
|
|
|
|
|
:baseline 95
|
|
:facing :right
|
|
:origin-x 9
|
|
:origin-y 0
|
|
:scaled true
|
|
:inventory #{}
|
|
:x 150 :y 95
|
|
:id "ego"}]
|
|
(actions/start-animation screen
|
|
(merge (animation->texture screen (:stand (:right ego))) ego)
|
|
:stand)))
|
|
|
|
(defn update-from-script [screen {{:keys [current started? channel]} :actions :as entities}]
|
|
(if current
|
|
(let [entities (if started? entities (actions/begin current screen entities))
|
|
entities (actions/continue current screen entities)]
|
|
(if (actions/done? current screen entities)
|
|
(let [terminated (actions/terminate current screen entities)]
|
|
(put! (actions/get-channel current) terminated)
|
|
(recur screen (assoc terminated
|
|
:actions {:channel channel :current nil :started? false})))
|
|
(assoc-in entities [:actions :started?] true)))
|
|
(let [[current _] (alts!! [channel] :default nil)]
|
|
(assoc entities :actions {:channel channel :current current :started? false}))))
|
|
|
|
(defn scaler-fn-with-baseline [baseline minimum-size & [maximum-size]]
|
|
(let [maximum-size (or maximum-size 1.0)]
|
|
(fn [y]
|
|
(if (< y baseline) maximum-size
|
|
(let [percent-complete (- 1.0 (/ (- y baseline) (- +screen-height+ baseline)))
|
|
range (+ (* percent-complete (- maximum-size minimum-size)) minimum-size)]
|
|
range)))))
|
|
|
|
(defn update-cursor [screen {{:keys [current override last]} :cursor :as entities}]
|
|
(when-not (= (or override current)
|
|
last)
|
|
(input! :set-cursor-image (utils/cursor "cursor.png" (or override current)) 0 0))
|
|
(assoc-in entities [:cursor :last] (or override current)))
|
|
|
|
(defn make-background [& {:keys [collision interactions] :as params}]
|
|
(let [interactions-as-list (for [[id spec] interactions]
|
|
(reify
|
|
IMouseIn
|
|
(mouse-in? [_ location]
|
|
(apply (apply zone/box (:box spec)) location))
|
|
IInteractable
|
|
(get-script [_ location]
|
|
(:script spec))
|
|
ICursorOverridable
|
|
(cursor-override [this] (:cursor spec)))
|
|
)]
|
|
(merge params {:collision (advent.pathfind/map-from-resource collision)
|
|
:interactions interactions-as-list})))
|
|
|
|
|
|
(defn do-dialogue [entities & pairs]
|
|
(loop [pairs (partition 2 pairs)]
|
|
(let [[[target line]] pairs
|
|
result (actions/talk entities target line)]
|
|
(if (seq (rest pairs))
|
|
(recur (rest pairs))
|
|
result))))
|
|
|
|
(defn respond [entities line & more]
|
|
(apply do-dialogue entities :ego line more))
|
|
|
|
(defn wizard-dialogue [entities]
|
|
(do-dialogue entities :ego "Hello there Mr. Fangald!" :wizard "Oh no, not you again!")
|
|
(actions/present-choices entities
|
|
{:choices ["What do you mean, \"Not you again?\""
|
|
{:run #(respond entities % :wizard "I mean, you've wrecked my life and I never want to see you again.")
|
|
:choices ["You mean the time I set your house on fire with a fire mint?"
|
|
{:run #(do
|
|
(respond entities %
|
|
:wizard "That was you!?"
|
|
:wizard "My house was nearly destroyed!"
|
|
:wizard "I spent weeks rebuilding my home!"
|
|
:wizard "Leave, now, or I'll turn you into a ..."
|
|
:wizard "... a ..."
|
|
:wizard "... a frog!"
|
|
:ego "Okay, okay! I'm leaving.")
|
|
(actions/transition-background entities :outside-house [262 88])
|
|
(actions/talk entities :ego "I guess he's really upset with me."))}
|
|
"You're still cross about my stealing your magic cowboy hat?"
|
|
{:run #(do (respond entities %
|
|
:wizard "Of course I'm cross! It's irreplaceable!"
|
|
:wizard "That cowboy hat accented my facial physique."
|
|
:wizard "And complemented my skin color."
|
|
:wizard "And you little cheat stole it from me!"
|
|
:wizard "That's why I bought my MagiSafe 5000, to keep out intruders like you."
|
|
:wizard "Now leave.")
|
|
(actions/transition-background entities :outside-house [262 88]))}
|
|
"Even an old hoot like you needs a kick in the pants every now and again."
|
|
{:run #(respond entities % :wizard "What gives you the right to try to teach me a lesson?")
|
|
:choices ["My good looks?"
|
|
{:run #(do (respond entities %
|
|
:wizard "You know, handsome looks aren't all they're chocked up to be."
|
|
:wizard "Take me for example."
|
|
:wizard "When you have a bod like man, you can hardly go to the grocery store without being noticed."
|
|
:wizard "But no. Your looks, however good they may be, don't give you the right to teach me a lesson."
|
|
:wizard "Now please leave me in peace.")
|
|
(actions/transition-background entities :outside-house [262 88]))}
|
|
"My good standing within the community?"
|
|
{:run #(do (respond entities %
|
|
:wizard "Ha! Good standing?"
|
|
:wizard "You're the neighborhood cheat and everyone knows it."
|
|
:wizard "Now please leave me in peace.")
|
|
(actions/transition-background entities :outside-house [262 88]))}
|
|
"I'm going to be a knight! That counts for something doesn't it?"
|
|
{:run #(do (respond entities %
|
|
:wizard "You are, are you?"
|
|
:wizard "Pray tell, how do you, a mere wreckless youth, plan on becoming a knight?"))
|
|
:choices ["By pulling the Sword of Blergh from its stone!"
|
|
{:run #(respond entities %
|
|
:wizard "Well, well. It sounds I was wrong about you."
|
|
:wizard "Indeed, you are on the path of setting your destructive past behind you."
|
|
:wizard "But know this, the stone cannot be cheated easily."
|
|
:wizard "You must fulfill the age-old prophecy."
|
|
:wizard "'The Sword of Blergh with magic sting,' ..."
|
|
:wizard "... 'Shall yield to no earthly king.'"
|
|
:wizard "'To draw from hardened, weathered stone,' ..."
|
|
:wizard "... 'One must have valor, right to the bone.'"
|
|
:wizard "'Worthy in courage, wisdom and might,' ..."
|
|
:wizard "... 'only then with sword he'll fight.'"
|
|
:wizard "'But a hero should he prove not be,' ..."
|
|
:wizard "... 'Only ruin will fall on he.'"
|
|
:wizard "'Should he use guile or guise'..."
|
|
)
|
|
:choices ["Is this almost over?"
|
|
{:run #(do (actions/update-state (fn [state] (assoc state :convinced-wizard? true)))
|
|
(respond entities %
|
|
:wizard "Patience, boy."
|
|
:wizard "... 'Such a man will have great surprise.'"
|
|
:wizard "If this is truely your quest, boy, then I will help you in your quest. "
|
|
:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
|
|
:ego "No cheating."
|
|
:ego "Check."))}
|
|
"*cough* *cough* *ahem*"
|
|
{:run #(do (actions/update-state entities (fn [state] (assoc state :convinced-wizard? true)))
|
|
(respond entities %
|
|
:wizard "Excuse you. Moving on..."
|
|
:wizard "... 'Such a man will have great surprise.'"
|
|
:wizard "If this is truely your quest, boy, then I will help you in your quest. "
|
|
:wizard "But heed the warning from the prophecy: No cheat can pull the Sword of Blergh."
|
|
:ego "No cheating."
|
|
:ego "Check."))}]}
|
|
"By besting swamp, foe, and the occasional bizarre conversation tree."
|
|
{:run #(do (respond entities %
|
|
:wizard "While your goal sounds noble, no amount of bizarre conversation tree searching will earn my respect."
|
|
:wizard "Now please leave.")
|
|
(actions/transition-background entities :outside-house [262 88]))}]}]}]}
|
|
"You're not happy to see me, Mr. Fangald?"
|
|
{:run #(respond entities % :wizard "Of course not, you little brat. You've made my life a living hell!")
|
|
:choices #(-> % zip/left)}
|
|
"Good bye, Mr. Fangald!"
|
|
{:run #(do
|
|
(respond entities % :wizard "Now scram!")
|
|
(actions/transition-background entities :outside-house [262 88]))}]}))
|
|
|
|
(defn backgrounds [screen]
|
|
(let [sheep-sheet (texture! (texture "outsidehouse/sheep-anim.png") :split 33 21)
|
|
sheep (animation 0.15 (for [i (flatten [(repeat 10 0) 1 2 3 4 5 6 7 4 5 6 7 8 9 10 (repeat 25 11) (repeat 15 12)])]
|
|
(aget sheep-sheet 0 i)))
|
|
|
|
peddler-sheet (texture! (texture "outside-castle/peddler-talk.png" ) :split 18 36)
|
|
peddler-talk (animation 0.18 (for [i (flatten [2 3 2 3 2 3 6 1 0 1 0 1 0 1 0 1 2 3 2 3 2 3 6 4 5 4 5 4 5 4 5])]
|
|
(aget peddler-sheet 0 i)))
|
|
peddler-stand (animation 0.2 (for [i (flatten [(repeat 5 0) 6])]
|
|
(aget peddler-sheet 0 i)))
|
|
wizard-sheet (texture! (texture "wizard/talk.png") :split 20 46)
|
|
wizard-stand (animation 0.2 (for [i (flatten [(repeat 10 0) 1])]
|
|
(aget wizard-sheet 0 i)))
|
|
wizard-talk (animation 0.2 (for [i [0 2 0 2 1 2 0 3 0 2 0 1 0 2]]
|
|
(aget wizard-sheet 0 i)))]
|
|
{:inside-house
|
|
(make-background :interactions {:down-dir {:box [151 0 320 20]
|
|
:script (actions/get-script entities
|
|
(actions/walk-to entities :ego [237 1])
|
|
(actions/transition-background entities :outside-house [262 88]))
|
|
:cursor :down}
|
|
:wizard {:box [228 80 248 126]}}
|
|
:layers [(assoc (texture "inside-house/background.png") :x 0 :y 0 :baseline 0)
|
|
(assoc (texture "inside-house/desk.png") :x 0 :y 0 :baseline 200)
|
|
(assoc (texture "inside-house/sillhoute.png") :x 0 :y 0 :baseline 240)]
|
|
:entities {:wizard (actions/start-animation screen (assoc (animation->texture screen wizard-stand) :x 228 :y 80 :baseline 160 :scale-x 1.75 :scale-y 1.75
|
|
:left {:talk (flip wizard-talk)
|
|
:stand (flip wizard-stand)}
|
|
:right {:talk wizard-talk
|
|
:stand wizard-stand}
|
|
:facing :left)
|
|
:stand)}
|
|
:collision "inside-house/collision.png"
|
|
:scale-fn (scaler-fn-with-baseline 110 0.10 1.75))
|
|
:outside-house
|
|
(make-background :interactions
|
|
{:door {:box [258 100 281 160]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [262 88])
|
|
(actions/talk entities :ego (str "Anyone home?"))
|
|
(actions/transition-background entities :inside-house [237 0])
|
|
(if (get-in @entities [:state :convinced-wizard?])
|
|
(actions/talk entities :wizard (str "Oh, hello there boy."))
|
|
(wizard-dialogue entities)))}
|
|
:sword {:box [274 55 305 88]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/talk entities :ego (str "It's the coolest sword I've ever seen!"))
|
|
(actions/walk-to entities :ego [290 66])
|
|
(actions/talk entities :ego "Maybe I can pull it out."))}
|
|
:sheep {:box [38 160 71 181]
|
|
:script (actions/get-script
|
|
entities
|
|
(if ((get-in @entities [:background :entities :ego :inventory]) :wool)
|
|
(actions/talk entities :ego "The sheep has given me enough wool.")
|
|
(do (actions/give entities :ego :wool)
|
|
(actions/talk entities :ego "I guess his wool is shedding."))))}
|
|
:right-dir {:box [300 131 320 224]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [244 150])
|
|
(actions/transition-background entities :behind-house [122 140])
|
|
(actions/walk-to entities :ego [172 122]))
|
|
:cursor :right}
|
|
:up-dir {:box [60 180 224 240]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [137 204])
|
|
(actions/transition-background entities :cat-tree [203 1]))
|
|
:cursor :up}
|
|
:left-dir {:box [0 40 20 140]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [0 80])
|
|
(actions/transition-background entities :outside-castle [310 80]))
|
|
:cursor :left}}
|
|
:layers [(assoc (texture "bg5.png") :x 0 :y 0 :baseline 0)
|
|
(assoc (texture "house.png") :x 0 :y 0 :baseline 122)
|
|
(assoc (texture "overdirt.png") :x 0 :y 0 :baseline 240)
|
|
(assoc (texture "background-trees.png") :x 0 :y 0 :baseline 44)]
|
|
:entities {:sheep (actions/start-animation screen
|
|
(assoc (animation->texture screen sheep) :x 38 :y 160 :baseline 160)
|
|
sheep)}
|
|
:collision "outsidehouse/collision.png"
|
|
:scale-fn (scaler-fn-with-baseline 110 0.10 1.00))
|
|
:behind-house
|
|
(make-background :interactions
|
|
{:left-dir {:box [0 131 20 224]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [122 140])
|
|
(actions/transition-background entities :outside-house [244 150])
|
|
(actions/walk-to entities :ego [195 140]))
|
|
:cursor :left}
|
|
:crack {:box [68 100 73 114]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [70 80])
|
|
(actions/talk entities :ego "I can see Fangald, the wizard inside.")
|
|
(actions/talk entities :ego "It looks like he's opening his Magi-safe.")
|
|
(actions/talk entities :ego "[todo: sounds play.]")
|
|
(actions/talk entities :ego "A lot of good it'll do me to know his password while he's still there."))}
|
|
:mushrooms {:box [247 59 269 76]
|
|
:script (actions/get-script
|
|
entities
|
|
(if ((get-in @entities [:background :entities :ego :inventory]) :mushrooms)
|
|
(actions/talk entities :ego "I've already got a junk ton of mushrooms.")
|
|
(do
|
|
(actions/walk-to entities :ego [242 75])
|
|
(actions/give entities :ego :mushrooms)
|
|
(actions/talk entities :ego "Perfectly ripe mushrooms!"))))}
|
|
:window {:box [103 44 130 140]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [128 100])
|
|
(actions/talk entities :ego "I can see Fangald moving around in there but it's hard to see at this angle."))}}
|
|
:layers [(assoc (texture "behindhouse/background.png") :x 0 :y 0 :baseline 0)
|
|
(assoc (texture "behindhouse/house.png") :x 0 :y 0 :baseline 122)
|
|
(assoc (texture "behindhouse/brush.png") :x 0 :y 0 :baseline 240)]
|
|
:entities {}
|
|
:collision "behindhouse/collision.png"
|
|
:scale-fn (scaler-fn-with-baseline 110 0.10 1.00))
|
|
:cat-tree
|
|
(make-background :interactions
|
|
{:down-dir {:box [150 0 270 20]
|
|
:script (actions/get-script entities
|
|
(actions/walk-to entities :ego [203 1])
|
|
(actions/transition-background entities :outside-house [137 204])
|
|
(actions/walk-to entities :ego [195 140]))
|
|
:cursor :down}}
|
|
:layers [(assoc (texture "cat-tree/background.png") :x 0 :y 0 :baseline 0)
|
|
(assoc (texture "cat-tree/tree-and-rock.png") :x 0 :y 0 :baseline 161)
|
|
(assoc (texture "cat-tree/sillhoute.png") :x 0 :y 0 :baseline 240)]
|
|
:entities {}
|
|
:collision "cat-tree/collision.png"
|
|
:scale-fn (scaler-fn-with-baseline 110 0.10 1.20))
|
|
:outside-castle
|
|
(make-background :interactions
|
|
{:right-dir {:box [300 40 320 140]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [310 80])
|
|
(actions/transition-background entities :outside-house [0 80]))
|
|
:cursor :right}
|
|
:peddler {:box [110 90 128 146]
|
|
:script (actions/get-script
|
|
entities
|
|
(actions/walk-to entities :ego [191 90])
|
|
(actions/talk entities :ego "Hello there, peddler.")
|
|
(actions/talk entities :peddler "Good day sir! Care to see any of my wares?" :stop? false)
|
|
(actions/talk entities :peddler "I have only the choicest of wares.")
|
|
(actions/talk entities :ego "What 'wares' are you selling?")
|
|
(actions/talk entities :peddler "I have the choicest of all types of wares..." :stop? false)
|
|
(actions/talk entities :peddler "...I'm well stocked on used earplugs..." :stop? false)
|
|
(actions/talk entities :peddler "...glass eyes, motivational tapes... " :stop? false)
|
|
(actions/talk entities :peddler "...and useful books like this:" :stop? false)
|
|
(actions/talk entities :peddler "'Checkers Mastery in Less Than 10 Seconds'")
|
|
(actions/talk entities :ego "I sure am interested on that book on checkers.")
|
|
(actions/talk entities :peddler "An excellent selection! It is the choicest of checkers book you'll ever find." :stop? false)
|
|
(actions/talk entities :peddler "This book will only set you back 75 sheckels.")
|
|
(actions/talk entities :ego "But I haven't got any money!")
|
|
(actions/talk entities :peddler "Then you won't have the choicest of checkers books."))}}
|
|
:layers [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)]
|
|
:entities {:peddler (actions/start-animation screen
|
|
(assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil
|
|
:talk peddler-talk :stand peddler-stand)
|
|
:stand)}
|
|
:collision "outside-castle/collision.png"
|
|
:scale-fn (scaler-fn-with-baseline 110 0.10 1.00))}))
|
|
|
|
(defn animate [entity screen]
|
|
(merge entity (animation->texture (update-in screen [:total-time] #(- % (:anim-start entity)))
|
|
(:anim entity))))
|
|
(defscreen scene
|
|
:on-show
|
|
(fn [screen entities]
|
|
(update! screen :renderer (stage) :camera (orthographic))
|
|
(let [_ (input! :set-cursor-image (utils/cursor "cursor.png" :main) 0 0)
|
|
music (sound "town-music.mp3")
|
|
_ (sound! music :loop 0.20)
|
|
backgrounds (backgrounds screen)]
|
|
{:backgrounds backgrounds
|
|
:state {:object nil
|
|
:active? true}
|
|
:actions {:object nil
|
|
:channel (chan)
|
|
:current nil
|
|
:started? false}
|
|
:cursor {:id "cursor"
|
|
:current :main
|
|
:last :main
|
|
:override nil}
|
|
:background (assoc-in (:outside-house backgrounds)
|
|
[:entities :ego] (get-ego screen))
|
|
:inventory (assoc (texture "inventory.png") :x 278 :y 0 :baseline 9000
|
|
:mouse-in? (zone/box 278 0 320 42))
|
|
:fps (assoc (label "0" (color :white) ) :x 5 :baseline 0)}))
|
|
|
|
:on-render
|
|
(fn [screen [entities]]
|
|
(clear!)
|
|
(.glEnable (.getGL20 Gdx/graphics) GL20/GL_BLEND)
|
|
#_(.glEnable (.getGL30 Gdx/graphics) GL30/GL_BLEND)
|
|
(let [entities (update-cursor screen entities)
|
|
entities (update-from-script screen entities)
|
|
entities (update-in entities [:background :entities] (fn [entities]
|
|
(into entities
|
|
(for [[id entity] entities]
|
|
(if (:anim entity)
|
|
[id (animate entity screen)]
|
|
[id entity])))))
|
|
all-entities (concat (vals entities) (get-in entities [:background :layers]) (vals (get-in entities [:background :entities])))]
|
|
(label! (:fps entities) :set-text (str (game :fps)))
|
|
(render! screen (sort-by :baseline all-entities))
|
|
entities))
|
|
|
|
:on-resize (fn [screen entities]
|
|
(size! screen 320 240))
|
|
|
|
:on-mouse-moved
|
|
(fn [screen [entities]]
|
|
(when (get-in entities [:state :active?])
|
|
(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
|
|
(if-let [mouse-override (find-override screen entities [x y])]
|
|
(assoc-in entities [:cursor :override] (cursor-override mouse-override))
|
|
(assoc-in entities [:cursor :override] nil)))))
|
|
|
|
:on-touch-down (fn [screen [entities]]
|
|
(when (get-in entities [:state :active?])
|
|
(if (= (button-code :right)
|
|
(:button screen))
|
|
(assoc-in entities [:cursor :current] :main)
|
|
(left-click screen entities))))
|
|
|
|
:on-deactivate (fn [screen [entities]]
|
|
(assoc-in entities [:state :active?] false))
|
|
|
|
:on-reactivate (fn [screen [entities]]
|
|
(assoc-in entities [:state :active?] true))
|
|
|
|
:on-start-script (fn [{:keys [script]} [entities]]
|
|
(script entities)
|
|
entities))
|