91 lines
12 KiB
Plaintext
91 lines
12 KiB
Plaintext
src-common/advent/utils.clj: (assoc (animation->texture screen bird-stand)
|
|
src-common/advent/actions.clj: :is-animation-finished
|
|
src-common/advent/actions.clj: :is-animation-finished
|
|
src-common/advent/actions.clj: :is-animation-finished
|
|
src-common/advent/screens/splash.clj: (merge entity (animation->texture (update-in screen [:total-time] #(- (or % 0) (:anim-start entity 0))) (:anim entity)))
|
|
src-common/advent/screens/splash.clj: :pop-logo (assoc (animation->texture screen pop-anim)
|
|
src-common/advent/screens/title.clj: :banner-back (assoc (animation->texture (assoc screen :total-time 0.0) banner-back) :origin-x 85 :origin-y 150 :x 640 :y 960 :scale-x (/ 4 utils/ui-scale) :scale-y (/ 4 utils/ui-scale)
|
|
src-common/advent/screens/title.clj: :balloon (assoc (animation->texture (assoc screen :total-time 0.0) balloon) :x 100 :y 100 :scale-x 4 :scale-y 4
|
|
src-common/advent/screens/title.clj: entities (update-in entities [:balloon] merge (animation->texture screen (:anim (:balloon entities))))
|
|
src-common/advent/screens/title.clj: entities (update-in entities [:banner-back] merge (animation->texture screen (:anim (:banner-back entities))))]
|
|
src-common/advent/screens/scene.clj: (merge (animation->texture screen (:stand (:right ego))) ego)
|
|
src-common/advent/screens/scene.clj:(defn get-looped-animation-point ^double [^Animation animation ^double total-time]
|
|
src-common/advent/screens/scene.clj: (rem t (animation! animation :get-animation-duration))))
|
|
src-common/advent/screens/scene.clj: (get-looped-animation-point anim animated-time)
|
|
src-common/advent/screens/scene.clj: (get-looped-animation-point anim last-animated-time)
|
|
src-common/advent/screens/scene.clj: (assoc (animation->texture screen georgia-stand)
|
|
src-common/advent/screens/scene.clj: :is-animation-finished
|
|
src-common/advent/screens/scene.clj: :is-animation-finished
|
|
src-common/advent/screens/scene.clj: :is-animation-finished
|
|
src-common/advent/screens/scene.clj: :is-animation-finished
|
|
src-common/advent/screens/scene.clj: :is-animation-finished
|
|
src-common/advent/screens/scene.clj: :is-animation-finished
|
|
src-common/advent/screens/rooms/held.clj: :entities {:bloodclot-head (assoc (animation->texture screen bloodclot-stand)
|
|
src-common/advent/screens/rooms/ending.clj: :georgia (rooms/make-entity :georgia (assoc (animation->texture screen georgia-stand)
|
|
src-common/advent/screens/rooms/ending.clj: :duke (assoc (animation->texture screen duke-stand)
|
|
src-common/advent/screens/rooms/ending.clj: :cat (assoc (animation->texture screen cat-stand)
|
|
src-common/advent/screens/rooms/inside_cafeteria.clj: :entities {:warriors (actions/start-animation screen (assoc (animation->texture screen warriors-stand) :x 31 :y 36 :baseline 180
|
|
src-common/advent/screens/rooms/inside_cafeteria.clj: :knight-a (assoc (animation->texture screen knight-a-stand)
|
|
src-common/advent/screens/rooms/inside_cafeteria.clj: :ladder-guard (actions/start-animation screen (assoc (animation->texture screen ladder-guard-stand) :x 180 :y 70 :baseline 170
|
|
src-common/advent/screens/rooms/inside_castle.clj: :pull-sword (assoc (animation->texture screen pull-sword-anim)
|
|
src-common/advent/screens/rooms/inside_castle.clj: :sign (assoc (animation->texture screen sign )
|
|
src-common/advent/screens/rooms/inside_castle.clj: :door (assoc (animation->texture (assoc screen :total-time 0) door)
|
|
src-common/advent/screens/rooms/inside_castle.clj: :trophy (assoc (animation->texture screen trophy)
|
|
src-common/advent/screens/rooms/inside_castle.clj: :monocle (rooms/make-entity :monocle (assoc (animation->texture screen monocle)
|
|
src-common/advent/screens/rooms/space.clj: :bloodclot-head (assoc (animation->texture screen bloodclot-head-stand-anim)
|
|
src-common/advent/screens/rooms/space.clj: :bloodclot (assoc (animation->texture screen blergh-stand-anim)
|
|
src-common/advent/screens/rooms/space.clj: :bullet (assoc (animation->texture screen bullet)
|
|
src-common/advent/screens/rooms/inside_stash.clj: :candle-flame (assoc (animation->texture screen candle-flame)
|
|
src-common/advent/screens/rooms/inside_stash.clj: :candle-aura (assoc (animation->texture screen candle-aura) :x 166 :y 138 :baseline 2 :additive? true :origin-x 13 :origin-y 13 :opacity 0.5 :anim candle-aura :anim-start 0 :night-profile :none)
|
|
src-common/advent/screens/rooms/dream.clj: :is-animation-finished
|
|
src-common/advent/screens/rooms/dream.clj: :fairy-godfather (assoc (animation->texture screen fairy-godfather-anim)
|
|
src-common/advent/screens/rooms/outside_house.clj: (assoc (animation->texture screen sheep-stand) :x 38 :y 160 :baseline 80
|
|
src-common/advent/screens/rooms/outside_house.clj: :door (assoc (animation->texture screen door-closed)
|
|
src-common/advent/screens/rooms/outside_house.clj: :butterfly (assoc (animation->texture screen butterfly-stand)
|
|
src-common/advent/screens/rooms/outside_house.clj: :cauldron (rooms/make-entity :cauldron (assoc (animation->texture screen cauldron)
|
|
src-common/advent/screens/rooms/outside_house.clj: (assoc (animation->texture screen charcoal)
|
|
src-common/advent/screens/rooms/outside_castle.clj: :steer (actions/start-animation screen (assoc (animation->texture screen steer-stand) :x 203 :y 151 :baseline 80
|
|
src-common/advent/screens/rooms/outside_castle.clj: (assoc (animation->texture screen balloon-stand)
|
|
src-common/advent/screens/rooms/outside_castle.clj: :flies (assoc (animation->texture screen flies-stand)
|
|
src-common/advent/screens/rooms/inside_jail.clj: :candle (assoc (animation->texture screen candle)
|
|
src-common/advent/screens/rooms/inside_jail.clj: :candle-aura (assoc (animation->texture screen candle-aura) :x 215 :y 130 :baseline 2
|
|
src-common/advent/screens/rooms/inside_jail.clj: :crowbar (assoc (animation->texture screen crowbar)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :is-animation-finished
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :is-animation-finished
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :is-animation-finished
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-0 (assoc (animation->texture screen hair-0)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-1 (assoc (animation->texture screen hair-1)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-2 (assoc (animation->texture screen hair-2)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-3 (assoc (animation->texture screen hair-3)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-4 (assoc (animation->texture screen hair-4)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-5 (assoc (animation->texture screen hair-5)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-6 (assoc (animation->texture screen hair-6)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-7 (assoc (animation->texture screen hair-7)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-8 (assoc (animation->texture screen hair-8)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :hair-9 (assoc (animation->texture screen hair-9)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :heart (assoc (animation->texture screen heart)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :falling-bg (assoc (animation->texture screen falling-bg)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :falling-ego (assoc (animation->texture screen falling-ego)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :sword-spin (assoc (animation->texture screen sword-spin)
|
|
src-common/advent/screens/rooms/tongue_fight.clj: :tongue (assoc (animation->texture screen tongue-idle)
|
|
src-common/advent/screens/rooms/inside_antique.clj: :entities {:shopkeep (actions/start-animation screen (assoc (animation->texture screen shopkeep-stand) :x 148 :y 122 :baseline 112
|
|
src-common/advent/screens/rooms/inside_antique.clj: :beard (assoc (animation->texture screen beard)
|
|
src-common/advent/screens/rooms/outside_jail.clj: :candle-flame (assoc (animation->texture screen candle-flame)
|
|
src-common/advent/screens/rooms/outside_jail.clj: :candle-aura (assoc (animation->texture screen candle-aura) :x 14 :y 82 :baseline 240
|
|
src-common/advent/screens/rooms/outside_jail.clj: :guard (rooms/make-entity :guard (assoc (animation->texture screen guard-stand)
|
|
src-common/advent/screens/rooms/outside_jail.clj: :stash (rooms/make-entity :stash (assoc (animation->texture (assoc screen :total-time 0) open-stash)
|
|
src-common/advent/screens/rooms/inside_house.clj: :safe-lock (actions/start-animation screen (assoc (animation->texture screen safe-lock) :x 50 :y 92 :baseline 145
|
|
src-common/advent/screens/rooms/inside_house.clj: :candle (assoc (animation->texture screen candle)
|
|
src-common/advent/screens/rooms/inside_house.clj: :candle-aura (assoc (animation->texture screen candle-aura) :x 172 :y 97 :baseline 239 :additive? true :origin-x 13 :opacity 0.5 :anim candle-aura :anim-start 0)
|
|
src-common/advent/screens/rooms/inside_house.clj: :experiment (rooms/make-entity :experiment (assoc (animation->texture screen experiment-left)
|
|
src-common/advent/screens/rooms/castle_gate.clj: (assoc (animation->texture screen coin-flip)
|
|
src-common/advent/screens/rooms/castle_gate.clj: (assoc (animation->texture screen stand)
|
|
src-common/advent/screens/rooms/castle_gate.clj: (assoc (animation->texture screen stand)
|
|
src-common/advent/screens/rooms/castle_gate.clj: :is-animation-finished
|
|
src-common/advent/screens/rooms/castle_gate.clj: (assoc (animation->texture screen walkie-visible)
|
|
src-common/advent/screens/rooms/cat_tree.clj: (assoc (animation->texture screen cat-stand)
|
|
src-common/advent/screens/rooms/cat_tree.clj: :grandma (let [gma (assoc (animation->texture screen grandma-stand)
|
|
src-common/advent/screens/rooms/cat_tree.clj: :owl (rooms/make-entity :owl (assoc (animation->texture screen owl-stand)
|
|
src-common/advent/screens/rooms/common.clj: (actions/start-animation screen (merge (assoc (animation->texture screen wizard-stand)
|
|
src-common/advent/screens/rooms/common.clj: (assoc (animation->texture screen stand)
|