Files
gitea-docker/desktop/src-common/advent/screens/dialogue.clj
2014-09-08 07:12:43 -07:00

39 lines
1.2 KiB
Clojure

(ns advent.screens.dialogue
(:require [play-clj.core :refer :all]
[play-clj.ui :refer :all]
[play-clj.utils :refer :all]
[play-clj.g2d :refer :all]
[clojure.pprint]
[advent.pathfind])
(:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter]
[com.badlogic.gdx.graphics.g2d TextureRegion]))
(defscreen talking-screen
:on-show
(fn [screen entities]
(update! screen :renderer (stage) :camera (orthographic))
{})
:on-render
(fn [screen [entities]]
(render! screen (vals entities))
entities)
:on-talk
(fn [{:keys [create-talk target-id text x y]} [entities]]
(let [font (bitmap-font "mainfont.fnt" )
tr (bitmap-font! font :get-region)
tx (.getTexture tr)
_ (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear)
talk (assoc (label text (style :label font (color :white)) ) :x (* 4 x) :y (* 4 y))]
(label! talk :set-font-scale 1)
(assoc entities target-id talk)))
:stop-talk
(fn [{:keys [target-id] } [entities]]
(dissoc entities target-id))
:on-resize (fn [screen entities]
(height! screen (game :height))))