(ns advent.screens.dialogue (:require [play-clj.core :refer :all] [play-clj.ui :refer :all] [play-clj.utils :refer :all] [play-clj.g2d :refer :all] [clojure.pprint] [advent.pathfind]) (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter] [com.badlogic.gdx.graphics.g2d TextureRegion])) (defscreen talking-screen :on-show (fn [screen entities] (update! screen :renderer (stage) :camera (orthographic)) {}) :on-render (fn [screen [entities]] (render! screen (vals entities)) entities) :on-talk (fn [{:keys [create-talk target-id text x y]} [entities]] (let [font (bitmap-font "mainfont.fnt" ) tr (bitmap-font! font :get-region) tx (.getTexture tr) _ (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear) talk (assoc (label text (style :label font (color :white)) ) :x (* 4 x) :y (* 4 y))] (label! talk :set-font-scale 1) (assoc entities target-id talk))) :stop-talk (fn [{:keys [target-id] } [entities]] (dissoc entities target-id)) :on-resize (fn [screen entities] (height! screen (game :height))))