Paul Stadig
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0c9ed24ecc
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Changes for about a 2x performance improvement.
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2014-09-13 17:02:43 -04:00 |
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Paul Stadig
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fb91cdcb68
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Cleanup.
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2014-09-13 15:31:16 -04:00 |
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aa5cb1f2f7
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performance enhancement.
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2014-09-12 17:54:41 -07:00 |
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b13aa6a26e
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pathfinding is reasonably fast.
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2014-09-12 15:56:32 -07:00 |
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dfc534a8a9
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getting rid of pain makes everything run much smoother.
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2014-09-11 22:54:51 -07:00 |
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1d46fbf527
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removing need to reverse by making map be [x y] vs [y x].
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2014-09-11 20:22:56 -07:00 |
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124e89594b
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faster pathfinding. From here, neighbors is slow.
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2014-09-11 18:34:23 -07:00 |
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8ebd46a935
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repl jack-in.
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2014-09-11 13:03:26 -07:00 |
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dc40512eda
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Removed scaling. Hopefully we will make this fast enough where it doesn't matter.
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2014-09-11 12:49:21 -07:00 |
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0e44cea2f5
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slightly better pathfinding.
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2014-09-08 14:17:29 -07:00 |
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9d7347fd7e
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doesn't like override.
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2014-09-03 15:02:35 -07:00 |
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5c9fb09e2b
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scaling = faster.
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2014-09-03 00:08:45 -07:00 |
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a79651ed04
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pathfinding works.
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2014-09-02 22:52:29 -07:00 |
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