disappearing blanket.
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@@ -8,10 +8,10 @@
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+ too small area for bars
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+ more visible crowbar
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+ peddler stuff should be gone at night
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+ owl barf effect
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+ sack lunch should spoil
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+ swinging axe at second doesn't seem right
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+ fight with blergh at end isn't great
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+ ending
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+ secret lever
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+ shopkeep sigh
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+ proper save/settings file location
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 15 KiB |
@@ -303,14 +303,15 @@
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(actions/talk entities :ego "No one will notice one missing.")
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(actions/give entities :carrot))))}}
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:layers {:day [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/blanket.png") :x 60 :y (- 240 173) :baseline 1)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 69)]
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:night [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 69)]
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:sunrise [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 69)]}
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 69)]}
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:entities {:peddler (actions/start-animation screen
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(assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil
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:anim-sound-frames {peddler-stand {23 [:scratch 1.0]}
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@@ -407,7 +408,7 @@
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(common/read-note-2 entities))))
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:collision "outside-castle/collision.png"
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:scale-fn (utils/scaler-fn-from-image "outside-castle/scale-map.png" 0.20 1.00)
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:start-pos [310 80]
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:start-pos [259 80]
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:apply-state (fn [_ entities]
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(if (#{:night :sunrise} (get-in entities [:state :time]))
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(make-night entities)
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