good sounds.
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@@ -323,7 +323,6 @@
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:game-player (assoc (texture "inside-castle/gameplayer.png") :x 266 :y 49 :baseline 191
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`:talk-color (color 1.0 0.3 0.2 1.0)
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:script (actions/get-script entities (do-game-player-dialogue entities))
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:blink (sound "blink-other.ogg")
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:scripts #(condp = %
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:wool (actions/get-script entities
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(walk-to-player entities)
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@@ -261,7 +261,16 @@
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:fall-asleep warden-fall-asleep
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:anim warden-stand
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:anim-start 0
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:inhale (sound "inside-jail/inhale.ogg")
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:exhale (sound "inside-jail/exhale.ogg")
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:talk-color (color 0.9 0.3 0.9 1.0)
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:anim-sound-frames {warden-stand {31 [:blink 0.15]
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51 [:blink 0.15]}
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warden-talk {10 [:blink 0.15]}
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warden-fall-asleep {7 [:blink 0.15]
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18 [:blink 0.15]}
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warden-sleep {0 [:inhale 1.0]
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2 [:exhale 1.0]}}
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:script (actions/get-script entities
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(cond
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(actions/has-item? entities :key) (actions/talk entities :ego "Shh! It's best not to wake him now.")
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