good sounds.
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desktop/resources/inside-jail/exhale.ogg
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desktop/resources/inside-jail/exhale.ogg
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desktop/resources/inside-jail/exhale.wav
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desktop/resources/inside-jail/exhale.wav
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desktop/resources/inside-jail/inhale.ogg
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desktop/resources/inside-jail/inhale.ogg
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desktop/resources/inside-jail/inhale.wav
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desktop/resources/inside-jail/inhale.wav
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@@ -323,7 +323,6 @@
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:game-player (assoc (texture "inside-castle/gameplayer.png") :x 266 :y 49 :baseline 191
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`:talk-color (color 1.0 0.3 0.2 1.0)
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:script (actions/get-script entities (do-game-player-dialogue entities))
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:blink (sound "blink-other.ogg")
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:scripts #(condp = %
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:wool (actions/get-script entities
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(walk-to-player entities)
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@@ -261,7 +261,16 @@
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:fall-asleep warden-fall-asleep
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:anim warden-stand
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:anim-start 0
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:inhale (sound "inside-jail/inhale.ogg")
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:exhale (sound "inside-jail/exhale.ogg")
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:talk-color (color 0.9 0.3 0.9 1.0)
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:anim-sound-frames {warden-stand {31 [:blink 0.15]
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51 [:blink 0.15]}
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warden-talk {10 [:blink 0.15]}
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warden-fall-asleep {7 [:blink 0.15]
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18 [:blink 0.15]}
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warden-sleep {0 [:inhale 1.0]
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2 [:exhale 1.0]}}
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:script (actions/get-script entities
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(cond
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(actions/has-item? entities :key) (actions/talk entities :ego "Shh! It's best not to wake him now.")
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@@ -307,21 +307,21 @@
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(get-in ego [:right :walk]) {2 [:step-sound-1 1.0]
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6 [:step-sound-2 0.8]}
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(get-in ego [:left :talk] ) {2 [:blink 0.2]}
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(get-in ego [:right :talk] ) {2 [:blink 0.2]}
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(get-in ego [:left :talk] ) {2 [:blink 0.15]}
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(get-in ego [:right :talk] ) {2 [:blink 0.15]}
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(get-in ego [:left :stand]) {11 [:blink 0.20]
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44 [:blink 0.20]
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77 [:blink 0.20]
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110 [:blink 0.20]
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143 [:blink 0.20]
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176 [:blink 0.20]}
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(get-in ego [:right :stand]) {11 [:blink 0.20]
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44 [:blink 0.20]
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77 [:blink 0.20]
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110 [:blink 0.20]
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143 [:blink 0.20]
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176 [:blink 0.20]}}
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(get-in ego [:left :stand]) {11 [:blink 0.15]
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44 [:blink 0.15]
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77 [:blink 0.15]
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110 [:blink 0.15]
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143 [:blink 0.15]
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176 [:blink 0.15]}
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(get-in ego [:right :stand]) {11 [:blink 0.15]
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44 [:blink 0.15]
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77 [:blink 0.15]
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110 [:blink 0.15]
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143 [:blink 0.15]
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176 [:blink 0.15]}}
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:anim-merges {(get-in ego [:right :shock]) {:origin-x 15}
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:default {:origin-x 9}})]
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(actions/start-animation screen
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@@ -404,23 +404,26 @@
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entities))
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(defn play-key-sounds [entities]
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(doseq [[target {:keys [previous-frame-index current-frame-index anim-sound-frames anim x y] :as e}] entities]
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(doseq [[target {:keys [previous-frame-index current-frame-index anim-sound-frames anim x y] :as e}] (get-in entities [:room :entities])]
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(when (and (not= previous-frame-index current-frame-index)
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((set (keys anim-sound-frames)) anim))
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(when-let [[snd vol-scale] (get-in anim-sound-frames [anim current-frame-index])]
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(println "play")
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(let [vol (if (= target :ego)
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(* (/ (get-in entities [:ego :scale-x]) 1.5) 0.75)
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(* (/ (get-in entities [:room :entities :ego :scale-x]) 1.5) 0.75)
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(max 0.0
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(- 1.0 (/ (utils/dist x y
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(get-in entities [:ego :x])
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(get-in entities [:ego :y])
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(get-in entities [:room :entities :ego :x])
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(get-in entities [:room :entities :ego :y])
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:y-sign 2.0
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:x-sign (/ 1.0 (get-in entities [:ego :scale-x])))
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:x-sign (/ 1.0 (get-in entities [:room :entities :ego :scale-x])))
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175.0))))
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vol (* vol vol-scale)
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vol (max vol 0.005)]
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(sound! (snd e) :play vol))))))
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(println vol snd)
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(sound! (or (snd e)
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(snd (:sounds entities))) :play vol))))))
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(defscreen scene
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@@ -461,6 +464,9 @@
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:pull-sword (utils/make-music "pull-sword.ogg")
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:night (utils/make-music "night.ogg")}
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:state (get-state)
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:sounds {:blink (sound "blink-other.ogg")
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:object nil}
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:fade (assoc (texture "black.png")
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:scale-x 20
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:scale-y 20
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@@ -547,7 +553,7 @@
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(when (= (get-in entities [:fade :opacity])
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0.0)
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(play-key-sounds (get-in entities [:room :entities])))
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(play-key-sounds entities))
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(doseq [m (vals (get-in entities [:musics]))]
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(when m
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(music! m :set-volume (get-in entities [:volume :value]))))
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