tweaked colors.

This commit is contained in:
Bryce Covert
2015-11-11 09:16:11 -08:00
parent e70e52f9a5
commit e6cf6abde1

View File

@@ -1,10 +1,10 @@
{
com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: ego/font.fnt } }
com.badlogic.gdx.graphics.Color: {
white: { a: 1, b: 1, g: 1, r: 1 },
button-font-up: {hex: D66B16FF },
gray: { a: 1, b: 0.5, g: 0.5, r: 0.5},
pressed: { a: 1.0, b: 0.9, g: 0.9, r: 0.9 },
yellow: {hex: DFD114FF},
pressed: { hex: A2A328FF },
yellow: {hex: B8B914FF},
},
com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
default-horizontal: { background: slider, knob: slider-bar }
@@ -22,7 +22,7 @@ com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
default: { font: default-font, down: button.pressed, up: button, fontColor: white, overFontColor: yellow, unpressedOffsetY: 0, pressedOffsetY: -4, downFontColor: pressed, disabledFontColor: gray}
default: { font: default-font, down: button.pressed, up: button, fontColor: button-font-up, overFontColor: yellow, unpressedOffsetY: 0, pressedOffsetY: -4, downFontColor: pressed, disabledFontColor: gray}
}