progress on intro.
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@@ -1 +1 @@
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{:sound-volume 0.0, :music-volume 0.0}
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{:sound-volume 44.0, :music-volume 70.0}
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@@ -232,6 +232,42 @@
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entities))
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nil)
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(defn talk-to-fairy [entities]
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(do
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(actions/do-dialogue entities :fairy-godfather "Young Tick, you must choose your destiny!")
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(actions/present-choices entities {:choices ["What if I don't like any of these choices?"
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{:run #(do (actions/respond entities %
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:fairy-godfather "Tough luck"))
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:choices actions/previous-choices}
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"Look out!"
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{:run #(do (actions/respond entities %
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:fairy-godfather "What is it?"
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:ego "Err... Um..."
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:ego "I saw a, um..."))
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:choices ["... a dragon!"
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{:run #(do (actions/respond entities %
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:ego "Yes, that's it! A dragon!"
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:fairy-godfather "Over there on that island!?!")
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(actions/update-entities entities (fn [e] (update-in e [:room :entities :fairy-godfather] dissoc :path)))
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(actions/update-entities entities (fn [e] (update-in e [:room :entities :fairy-godfather] assoc :distracted? true)))
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(actions/walk-straight-to entities :fairy-godfather [211 210] ))}] }
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"Nevermind."
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{:run #(actions/respond entities % :fairy-godfather "Don't worry, Tick.")}]})))
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(defn describe-shovel [entities]
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(actions/do-dialogue entities :fairy-godfather "Grave-digging is just the thing for you, Tick."
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:fairy-godfather "Just think about it."
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:fairy-godfather "You'll have your own little shack at the cemetery..."
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:fairy-godfather "... where you can stay at not see another person for months on end ..."
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:fairy-godfather "well, another alive person anyways."))
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(defn describe-broom [entities]
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(actions/do-dialogue entities :fairy-godfather "Janitoring is just the thing for you, Tick."
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:fairy-godfather "Just think about it."
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:fairy-godfather "Imagine the sweet smell of victory once you've mopped up some spilled milk."
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:fairy-godfather "Or the smell of soap in the bathroom, where you'll spend a lot of your time."))
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(defn make [screen]
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(let [fairy-godfather-anim (utils/make-anim "dream/fairy-godfather.png" [63 77] 0.15 [0 1 2 3 2 1 0 1 4 3 2 1])
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@@ -245,14 +281,24 @@
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(actions/walk-to entities :ego [154 41])
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(actions/talk entities :ego "I guess I'm doomed to be a grave-digger.")
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(actions/play-animation entities :ego :sigh)
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(actions/play-animation entities :ego :reach)
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(actions/talk entities :ego "Wait a second! If I become a grave-digger, I'll never win Georgia McGorgeous' heart!"))
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(actions/play-animation entities :ego :reach-start :stop? false)
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(describe-shovel entities)
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(actions/play-animation entities :ego :reach-stop :stop? true)
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(actions/do-dialogue entities
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:ego "I can't bring myself to do it."
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:ego "That sounds horrible!"
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:ego "Plus, how can I ever win the heart of my true love, Georgia McGorgeous?"))
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:broom (actions/get-script entities
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(actions/walk-to entities :ego [154 41])
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(actions/talk entities :ego "I guess I'm doomed to be a janitor.")
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(actions/play-animation entities :ego :sigh)
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(actions/play-animation entities :ego :reach)
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(actions/talk entities :ego "Wait a second! If I become a janitor, I'll never win Georgia McGorgeous' heart!"))}}}
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(actions/play-animation entities :ego :reach-start :stop? false)
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(describe-broom entities)
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(actions/play-animation entities :ego :reach-stop :stop? true)
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(actions/do-dialogue entities
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:ego "I can't bring myself to do it."
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:ego "That sounds horrible!"
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:ego "Plus, how can I ever win the heart of my true love, Georgia McGorgeous?"))}}}
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:timers {:return [30.0 30.0 return-from-island]}
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:layers [(assoc (texture "dream/clouds1.png") :x -10 :y 0 :baseline -1 :parallax 0.2 :scale-x 1.1 :scale-y 1.1)
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(assoc (texture "dream/island.png") :x 180 :y 180 :baseline 0 :parallax 0.3 :scale-x 1.1 :scale-y 1.1)
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@@ -287,6 +333,12 @@
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:ego "Man! What a dream!"
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:ego "If I only really could be a knight."
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:ego "Then I'd be able to win Georgia McGorgeous' heart."))
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(do (actions/walk-to entities :ego [148 76] :face :right)
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(actions/do-dialogue entities
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:fairy-godfather "What are you doing?" :ego "Erm... Nothing."))))
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:broom (actions/get-script entities
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(if (get-in @entities [:room :entities :fairy-godfather :distracted?])
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(actions/talk entities :ego "I don't think this is hard enough to break the case.")
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(do (actions/walk-to entities :ego [148 76] :face :right)
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(actions/do-dialogue entities
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:fairy-godfather "What are you doing?" :ego "Erm... Nothing."))))})
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@@ -347,28 +399,13 @@
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:script (actions/get-script entities
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(if (get-in @entities [:room :entities :fairy-godfather :distracted?])
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(actions/do-dialogue entities :ego "He wouldn't be able to hear me from there.")
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(do
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(actions/do-dialogue entities :fairy-godfather "Young Tick, you must choose your destiny!")
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(actions/present-choices entities {:choices ["What if I don't like any of these choices?"
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{:run #(do (actions/respond entities %
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:fairy-godfather "Tough luck"))
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:choices actions/previous-choices}
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"Look out!"
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{:run #(do (actions/respond entities %
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:fairy-godfather "What is it?"
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:ego "Err... Um..."
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:ego "I saw a, um..."))
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:choices ["... a dragon!"
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{:run #(do (actions/respond entities %
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:ego "Yes, that's it! A dragon!"
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:fairy-godfather "Over there on that island!?!")
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(actions/update-entities entities (fn [e] (update-in e [:room :entities :fairy-godfather] dissoc :path)))
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(actions/update-entities entities (fn [e] (update-in e [:room :entities :fairy-godfather] assoc :distracted? true)))
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(actions/walk-straight-to entities :fairy-godfather [211 210] ))}] }
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"Nevermind."
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{:run #(actions/respond entities % :fairy-godfather "Don't worry, Tick.")}]})))))}
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(talk-to-fairy entities)))
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:scripts {:shovel (actions/get-script entities
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(describe-shovel entities)
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(actions/play-animation entities :ego :sigh))
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:broom (actions/get-script entities
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(describe-broom entities)
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(actions/play-animation entities :ego :sigh))})}
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:collision "dream/collision.png"
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:scale-fn (utils/scaler-fn-from-image "dream/scale.png" 0.1 1.3)
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:apply-state (fn [entities]
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