dissoc hearts.
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@@ -480,11 +480,12 @@
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(-> e
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(assoc-in [:room :entities :penultimate :opacity] 1)
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(assoc-in [:room :entities :penultimate-wall :opacity] 1)
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(assoc-in [:room :entities :bloodclot-swallow-top :opacity] 1)
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(assoc-in [:room :entities :bloodclot-swallow-bottom :opacity] 1)
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(update-in [:cam ] assoc :paused? true :x 160 :y 120)
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(update-in [:room :entities :ego ] assoc :x 200 :y 166 :baseline 4)
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(update-in [:room :entities] dissoc :tongue)
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(update-in [:room :entities] dissoc :tongue [:ego-heart 0] [:ego-heart 1] [:ego-heart 2] [:ego-heart 3] [:ego-heart 4])
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(update-in [:room :entities :ego] actions/start-animation :fall-small))))
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(if won?
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