space!
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@@ -179,6 +179,8 @@
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:none))))
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(defn grunt-vol [entities]
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(* 0.3 (get-in entities [:room :entities :bloodclot :opacity])))
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(defn make [screen]
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(let [bloodclot-head-talk-anim (utils/make-anim-seq "space/bloodclot-head-talk" [82 75] 0.05 [0 0 1 1 2 2 1 1 0 0 1 1 2 2 1 1 0 0 3 4 4 4 3 0 0 1 1 2 2 1 1 0 0 0 0 5 5 5 6 6 6 7 7 7])
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@@ -235,8 +237,8 @@
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:inhale-sound (utils/load-sound "space/bloodclot-inhale.ogg")
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:exhale-sound (utils/load-sound "space/bloodclot-exhale.ogg")
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:explode-sound (utils/load-sound "space/bloodclot-explode.ogg")
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:anim-sound-frames {blergh-stand-anim {0 [:inhale-sound (constantly 0.3)]
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1 [:exhale-sound (constantly 0.3)]}
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:anim-sound-frames {blergh-stand-anim {0 [:inhale-sound grunt-vol]
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1 [:exhale-sound grunt-vol]}
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bloodclot-explode {19 [:grow-sound (constantly 0.5)]
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166 [:explode-sound (constantly 0.5)]}}
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:opacity 0.0
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