changing to riddles.
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@@ -44,30 +44,23 @@
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:choices actions/previous-choices}
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"Something else."
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{:choices actions/something-else}]}
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"What are you playing?"
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"Nice trophy."
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{:run #(actions/respond entities %
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:game-player "It's called Warlock's Castle. "
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:game-player "You play as a warlock, using skills and magic to reach the top of the tower of doom."
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:game-player "If you want to reach the top of the tower, you must have the sharpest of minds."
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:game-player "It's not for little kids like you."
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:game-player "Even wise wizards like Mr. Fangald can't beat me!")
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:choices ["Can I play with you?"
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:game-player "Thanks. I was nominated the Riddlemaster of Remington for the 7th straight year!"
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:game-player "I guess I'm pretty wise."
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:game-player "And with my sharp intellect, I'm guessing you want my trophy?")
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:choices ["Yes."
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{:run #(do (actions/respond entities %
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:game-player "You think YOU have what it takes to climb the stairs of treachery?"
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:game-player "Or solve the riddle in the library of mystery?"
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:game-player "Or break the curse that has entrapped the cave beast for 1000 years?"
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:game-player "Very well. Here are your cards.")
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(actions/give entities items/cards)
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(actions/talk entities :game-player "Are you ready to play?"))
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:choices ["You bet!" {:run (fn [_] (play-warlocks-castle entities))}
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"Hang on a sec." {:choices ["Hey look! A real warlock!" {:choices actions/previous-choices}
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"Ok, ready." {:run (fn [_] (play-warlocks-castle entities))}]}]}
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"That sounds pretty dumb."
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:game-player "Well, if you want my trophy, you'll have to earn it."
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:game-player "How about a game of riddles?"
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:game-player "Bring me the answer:"
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:game-player "White as snow, but not as cold,"
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:game-player "Keeps you warm, or so I'm told."
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:ego "Okay."))}
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"No."
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{:run #(actions/respond entities %
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:game-player "That's exactly what I'd expect a dummy like you to say."
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:choices actions/previous-choices)}
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"Something else."
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{:choices actions/something-else}]}
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:choices actions/previous-choices)}]}
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"Nevermind."
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{:run #(actions/respond entities % :game-player "See you around.")}]}))
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@@ -86,6 +79,11 @@
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(assoc (texture "inside-castle/pedestal-overlay.png") :x 0 :y 0 :baseline 135)]
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:entities {:game-player (assoc (texture "inside-castle/gameplayer.png") :x 266 :y 49 :baseline 191
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:script (actions/get-script entities (do-game-player-dialogue entities))
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:scripts {:wool (actions/get-script entities
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(actions/do-dialogue entities
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:game-player "That's right! Now for your second riddle:"
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:game-player "Filled with air, light as a feather,"
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:game-player "If you want to keep it, best have a tether."))}
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:anim nil
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:talk game-player-talk)}
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:collision "inside-castle/collision.png"
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