false prison solution.

This commit is contained in:
Bryce Covert
2015-08-05 08:39:14 -07:00
parent f792137af9
commit acea1c7784
2 changed files with 10 additions and 1 deletions

View File

@@ -7,7 +7,6 @@
+ descriptions for all items when used on self.
+ revamp text
+ alternate solutions to puzzle in jail (strength potion etc)
+ have warden wake up when you drop the cannonball
+ Opening should include dialogue tree
+ fire mints "Specialty fire mints, hand delivered by Gandarf!"

View File

@@ -503,6 +503,16 @@ void main()
(get-in @entities [:room :blergh]))
(drink-blergh entities)
(get-in @entities [:room :entities :warden])
(do
(actions/talk entities :ego "I'll just take a sip!")
(sound! (sound "ego/potion.ogg") :play (utils/current-sound-volume))
(actions/play-animation entities :ego :grow :stop? false)
(actions/talk entities :warden "Huh? What was that?!")
(Thread/sleep 1000)
(actions/talk entities :warden "Hey, get back in jail!")
(common/go-to-jail entities))
(get-in @entities [:room :blergh])
(actions/talk entities :ego "There's no time!")