slightly less shitty ui.
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desktop/resources/ui/button.9.png
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desktop/resources/ui/button.9.png
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desktop/resources/ui/button.9.pxi
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desktop/resources/ui/button.9.pxi
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desktop/resources/ui/button.pressed.9.png
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desktop/resources/ui/button.pressed.9.png
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@@ -1,12 +1,28 @@
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ui.png
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size: 128,32
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size: 256,64
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format: RGBA8888
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filter: Nearest,Nearest
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repeat: none
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button
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rotate: false
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xy: 2, 2
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size: 52, 40
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split: 24, 24, 12, 24
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orig: 52, 40
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offset: 0, 0
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index: -1
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button.pressed
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rotate: false
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xy: 56, 2
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size: 52, 40
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split: 24, 24, 16, 20
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orig: 52, 40
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offset: 0, 0
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index: -1
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screenshot-image-button
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rotate: false
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xy: 54, 10
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xy: 162, 22
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size: 20, 20
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split: 8, 8, 8, 8
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orig: 20, 20
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@@ -14,7 +30,7 @@ screenshot-image-button
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index: -1
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screenshot-image-button-active
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rotate: false
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xy: 32, 10
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xy: 140, 22
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size: 20, 20
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split: 8, 8, 8, 8
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orig: 20, 20
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@@ -22,7 +38,7 @@ screenshot-image-button-active
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index: -1
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scroll-slider
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rotate: false
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xy: 76, 10
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xy: 184, 22
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size: 20, 20
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split: 8, 8, 8, 8
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orig: 20, 20
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@@ -30,7 +46,7 @@ scroll-slider
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index: -1
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slider
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rotate: false
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xy: 98, 10
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xy: 206, 22
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size: 20, 20
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split: 8, 8, 8, 8
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orig: 20, 20
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@@ -38,14 +54,14 @@ slider
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index: -1
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slider-bar
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rotate: false
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xy: 2, 2
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xy: 110, 14
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size: 28, 28
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orig: 28, 28
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offset: 0, 0
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index: -1
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slider-bar-hover
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rotate: false
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xy: 2, 2
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xy: 110, 14
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size: 28, 28
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orig: 28, 28
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offset: 0, 0
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@@ -1,5 +1,11 @@
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{
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com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: ego/font.fnt } }
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com.badlogic.gdx.graphics.Color: {
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white: { a: 1, b: 1, g: 1, r: 1 },
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gray: { a: 1, b: 0.5, g: 0.5, r: 0.5},
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pressed: { a: 1.0, b: 0.9, g: 0.9, r: 0.9 },
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yellow: {hex: DFD114FF},
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},
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com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
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default-horizontal: { background: slider, knob: slider-bar }
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default-horizontal-hover: { background: slider, knob: slider-bar-hover }
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@@ -12,6 +18,13 @@ com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
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com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
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default: { down: screenshot-image-button-active, up: screenshot-image-button, checked: screenshot-image-button-active}
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active: { down: screenshot-image-button-active, up: screenshot-image-button-active, checked: screenshot-image-button-active}
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},
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com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
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default: { font: default-font, down: button.pressed, up: button, fontColor: white, overFontColor: yellow, unpressedOffsetY: 0, pressedOffsetY: -4, downFontColor: pressed, disabledFontColor: gray}
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}
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}
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