tried to fix thing.

This commit is contained in:
Bryce Covert
2016-04-20 22:26:10 -07:00
parent 80051e48e8
commit 93f47dd2fe

View File

@@ -26,7 +26,7 @@
[com.badlogic.gdx.scenes.scene2d.ui Slider$SliderStyle Widget ButtonGroup TextButton$TextButtonStyle CheckBox$CheckBoxStyle CheckBox Button]
[com.badlogic.gdx.scenes.scene2d Group Actor]
[play_clj.entities ActorEntity]
[com.badlogic.gdx.scenes.scene2d.utils Align NinePatchDrawable TextureRegionDrawable]
[com.badlogic.gdx.scenes.scene2d.utils Align NinePatchDrawable TextureRegionDrawable BaseDrawable]
[com.badlogic.gdx Application Audio Files Game Gdx Graphics Input
InputMultiplexer InputProcessor Net Preferences Screen]))
@@ -354,7 +354,7 @@
:banner-back (assoc (animation->texture (assoc screen :total-time 0.0) banner-back) :x 580 :y 400 :scale-x 4 :scale-y 4
:anim banner-back
:z 3)
:quill (doto (assoc (image-button nil) :x 1150 :y 4 :scale-x 4 :scale-y 4 :origin-x 0 :origin-y 0 :z 10 :key :quill)
:quill (doto (assoc (image-button (BaseDrawable.)) :x 1150 :y 4 :scale-x 4 :scale-y 4 :origin-x 0 :origin-y 0 :z 10 :key :quill)
(image-button! :add (doto (Group. )
(.addActor (:object (doto (image (utils/get-texture "title/quill.png"))