a number of cool improvements, hotspots for cursors, non-jumpy text.

This commit is contained in:
Bryce Covert
2016-08-12 08:16:09 -07:00
parent 6f24840998
commit 8ecc23eae1
5 changed files with 163 additions and 125 deletions

View File

@@ -53,7 +53,8 @@
:on-talk
(fn [screen entities {:keys [create-talk target-id color text x y scale scene-viewport id]}]
(let [font (bitmap-font "ego/font.fnt" )
(let [font (doto (bitmap-font "ego/font.fnt" )
(bitmap-font! :set-use-integer-positions false))
p (NinePatchEntity. (skin! (skin "ui/ui.json") :get-patch "ui-bg"))
_ (nine-patch! p :set-padding 25 25 5 15)

View File

@@ -66,6 +66,7 @@
disappear-left {1 [:disappear 0.7]}
}
:night-profile :sprite
:label "Gandarf"
:cursor :talk
:origin-x 0
:origin-y 0

View File

@@ -697,6 +697,7 @@
[:stand 1] sheep-1
[:stand 2] sheep-2
[:stand 3] sheep-3
:label "Sheep"
:cursor :hand
:origin-y 3
:origin-x 6
@@ -798,6 +799,7 @@
)
:lamb (assoc (utils/get-texture "outsidehouse/lamb.png")
:cursor :look
:label "Baby lamb"
:x 10 :y 163 :baseline 77
:right {:stand (animation 0.1 [lamb-stand])
:walk lamb-walk}
@@ -827,6 +829,7 @@
:cauldron (rooms/make-entity :cauldron (assoc (animation->texture screen cauldron)
:cursor :look
:x 139 :y 73 :baseline 167
:label "Magical cauldron"
:anim cauldron
:anim-start 0
:night-profile :none
@@ -836,6 +839,7 @@
:charcoal (rooms/make-entity :charcoal
(assoc (animation->texture screen charcoal)
:cursor :hand
:label "Charcoal"
:anim charcoal
:anim-start 0
:night-profile :none

View File

@@ -44,6 +44,8 @@
[com.badlogic.gdx.graphics.g2d TextureRegion Animation Batch]
[com.badlogic.gdx.math Vector3 Matrix4]
[com.badlogic.gdx.utils.viewport FitViewport]
[com.badlogic.gdx.utils Align]
[com.badlogic.gdx.scenes.scene2d Actor Stage]
[com.badlogic.gdx.graphics.glutils ShaderProgram]
[java.lang Object]
@@ -902,12 +904,12 @@ void main ()
:else
(do
(graphics! :set-cursor (utils/cursor "cursor.png" (translate-depressed (or (:cursor new-current) new-current)
depressed?)))
(graphics! :set-cursor (utils/cursor "cursor.png"
(translate-depressed (or (:cursor new-current) new-current)
depressed?)))
(update-in entities [:cursor ] assoc
:last [new-current depressed?]
:time-changed total-time))
)))
:time-changed total-time)))))
(defn get-looped-animation-point ^double [^Animation animation ^double total-time]
@@ -1138,120 +1140,128 @@ void main ()
:on-show
(fn [screen entities options]
(log/info "Initializing scene.")
(let [screen (assoc screen :total-time 0)]
(let [{cam :camera} (utils/setup-viewport screen 320 240)]
(set! (. cam zoom) 0.95)
(let [shader (ShaderProgram. ^String v-shader ^String pix-shader)
_ (log/info "shader log:" (.getLog shader))
state (get-state @utils/selected-save)
start-pos [(:x state) (:y state)]
has-start-pos? (:x state)
(let [{cam :camera :as screen} (utils/setup-viewport screen 320 240)
screen (assoc screen :total-time 0)]
(set! (. cam zoom) 0.95)
(let [shader (ShaderProgram. ^String v-shader ^String pix-shader)
_ (log/info "shader log:" (.getLog shader))
state (get-state @utils/selected-save)
start-pos [(:x state) (:y state)]
has-start-pos? (:x state)
font (doto (bitmap-font "label-font.fnt" )
(bitmap-font! :set-use-integer-positions false))
tr (bitmap-font! font :get-region)
_ (.setFilter (.getTexture tr) Texture$TextureFilter/Linear Texture$TextureFilter/Linear)
style (doto (style :label font (color :white))
(#(-> % .font .getData (.setScale 0.0625))))
_ (update! screen :shader shader)
rooms {:inside-house (rooms.inside-house/make screen)
:inside-stash (rooms.inside-stash/make screen)
:outside-house (rooms.outside-house/make screen)
:behind-house (rooms.behind-house/make screen)
:cat-tree (rooms.cat-tree/make screen)
:inside-castle (rooms.inside-castle/make screen)
:space (rooms.space/make screen)
:held (rooms.held/make screen)
:inside-cafeteria (rooms.inside-cafeteria/make screen)
:inside-antique (rooms.inside-antique/make screen)
:inside-jail (rooms.inside-jail/make screen)
:dream (rooms.dream/make screen)
:ending (rooms.ending/make screen)
:castle-gate (rooms.castle-gate/make screen)
:outside-jail (rooms.outside-jail/make screen)
:outside-castle (rooms.outside-castle/make screen)}
rooms (add-georgia-to-all-rooms screen rooms)
entities {:rooms rooms
:step-particles (assoc (particle-effect "particles/step") :x 100 :y 100 :baseline 241)
:cam {:zoom 0.95
:paused? false
:object nil}
:current-sounds {:object nil
:value []}
:musics {:object nil
:inside-antique (utils/make-music "music/inside-antique.ogg")
:town-1 (utils/make-music "music/town-music-1.ogg")
:town-2 (utils/make-music "music/town-music-2.ogg")
:love (utils/make-music "music/love.ogg")
:inside-fangald (utils/make-music "music/inside-fangald.ogg")
:fight (utils/make-music "music/megaboss.mp3")
:pull-sword (utils/make-music "music/pull-sword.ogg")
:night (utils/make-music "music/night.ogg")
:dream (utils/make-music "dream/music.ogg")
:secret-hideout (utils/make-music "music/secret-hideout.ogg")
:wind (utils/make-music "music/wind.ogg")}
:state state
:time-profiles {:object nil
:default utils/default-night-merge
:sprite utils/default-night-merge-sprite
:none {}}
_ (update! screen :shader shader)
rooms {:inside-house (rooms.inside-house/make screen)
:inside-stash (rooms.inside-stash/make screen)
:outside-house (rooms.outside-house/make screen)
:behind-house (rooms.behind-house/make screen)
:cat-tree (rooms.cat-tree/make screen)
:inside-castle (rooms.inside-castle/make screen)
:space (rooms.space/make screen)
:held (rooms.held/make screen)
:inside-cafeteria (rooms.inside-cafeteria/make screen)
:inside-antique (rooms.inside-antique/make screen)
:inside-jail (rooms.inside-jail/make screen)
:dream (rooms.dream/make screen)
:ending (rooms.ending/make screen)
:castle-gate (rooms.castle-gate/make screen)
:outside-jail (rooms.outside-jail/make screen)
:outside-castle (rooms.outside-castle/make screen)}
rooms (add-georgia-to-all-rooms screen rooms)
entities {:rooms rooms
:step-particles (assoc (particle-effect "particles/step") :x 100 :y 100 :baseline 241)
:cam {:zoom 0.95
:paused? false
:object nil}
:current-sounds {:object nil
:value []}
:musics {:object nil
:inside-antique (utils/make-music "music/inside-antique.ogg")
:town-1 (utils/make-music "music/town-music-1.ogg")
:town-2 (utils/make-music "music/town-music-2.ogg")
:love (utils/make-music "music/love.ogg")
:inside-fangald (utils/make-music "music/inside-fangald.ogg")
:fight (utils/make-music "music/megaboss.mp3")
:pull-sword (utils/make-music "music/pull-sword.ogg")
:night (utils/make-music "music/night.ogg")
:dream (utils/make-music "dream/music.ogg")
:secret-hideout (utils/make-music "music/secret-hideout.ogg")
:wind (utils/make-music "music/wind.ogg")}
:state state
:time-profiles {:object nil
:default utils/default-night-merge
:sprite utils/default-night-merge-sprite
:none {}}
:closing? {:object nil
:value false}
:sounds {:blink (utils/load-sound "ego/blink2.ogg")
:pickup (utils/load-sound "pickup.ogg")
:disappear (utils/load-sound "inside-house/disappear.ogg")
:grow-sound (utils/load-sound "ego/potion.ogg")
:closing? {:object nil
:value false}
:sounds {:blink (utils/load-sound "ego/blink2.ogg")
:pickup (utils/load-sound "pickup.ogg")
:disappear (utils/load-sound "inside-house/disappear.ogg")
:grow-sound (utils/load-sound "ego/potion.ogg")
:object nil}
:fade {:object nil
:opacity 0.0}
:white-fade (assoc (utils/get-texture "white.png")
:scale-x 30
:scale-y 30
:baseline 9500
:opacity 0.0
:origin-x 0
:origin-y 0
:x -20
:y -20)
:fg-actions {:object nil
:channel (chan)
:current nil
:script-running? false
:started? false
:script-chan (chan (dropping-buffer 1))}
:bg-actions {:object nil
:channel (chan)
:current nil
:script-running? false
:started? false
:script-chan (chan (dropping-buffer 1))}
:volume {:object nil
:value 0.0}
:music-override {:object nil
:value nil}
:label (utils/add-actor-to-stage screen
(assoc (label "Sheep" style :set-alignment Align/left)
:x 0 :y 0 :baseline 10000))
:cursor {:id "cursor"
:last nil
:override :hourglass
:last-pos [0 0]
:down-target nil}
:all-items (assoc items/items :object nil)
:started? {:value false
:object nil}
:fade {:object nil
:opacity 0.0}
:white-fade (assoc (utils/get-texture "white.png")
:scale-x 30
:scale-y 30
:baseline 9500
:opacity 0.0
:origin-x 0
:origin-y 0
:x -20
:y -20)
:fg-actions {:object nil
:channel (chan)
:current nil
:script-running? false
:started? false
:script-chan (chan (dropping-buffer 1))}
:bg-actions {:object nil
:channel (chan)
:current nil
:script-running? false
:started? false
:script-chan (chan (dropping-buffer 1))}
:volume {:object nil
:value 0.0}
:music-override {:object nil
:value nil}
:cursor {:id "cursor"
:last nil
:override :hourglass
:last-pos [0 0]
:down-target nil}
:all-items (assoc items/items :object nil)
:started? {:value false
:object nil}
:room (as-> (get rooms (:last-room state)) room
(assoc-in room [:entities :ego] (get-ego screen (if has-start-pos?
start-pos
(:start-pos room))
((:scale-fn room)
(if has-start-pos?
start-pos
(:start-pos room))))))}]
:room (as-> (get rooms (:last-room state)) room
(assoc-in room [:entities :ego] (get-ego screen (if has-start-pos?
start-pos
(:start-pos room))
((:scale-fn room)
(if has-start-pos?
start-pos
(:start-pos room))))))}]
(doseq [[k [start time fn]] (get-in entities [:room :timers])]
(add-timer! screen k start time))
(log/info "[done] Initializing scene.")
(doseq [[k [start time fn]] (get-in entities [:room :timers])]
(add-timer! screen k start time))
(log/info "[done] Initializing scene.")
(if-let [apply-state (get-in entities [:room :apply-state])]
(apply-state screen entities)
entities)))))
(if-let [apply-state (get-in entities [:room :apply-state])]
(apply-state screen entities)
entities))))
:on-resume (fn [screen {{:keys [current override last active was-active]} :cursor :as entities} options]
(let [current (or override (get-selected-inventory-item) :main)
@@ -1268,13 +1278,13 @@ void main ()
nil)
:on-render
(fn [{:keys [^OrthographicCamera camera ^FitViewport viewport ^Stage renderer] :as screen} entities options]
(fn [{:keys [^OrthographicCamera camera ^FitViewport viewport ^Stage renderer] :as screen} {{:keys [last-pos]} :cursor :keys [tweens] :as entities} options]
(steam/update)
(.apply viewport)
(if (get-in entities [:closing? :value])
(let [entities (utils/apply-tweens screen entities (:tweens entities))
(let [entities (utils/apply-tweens screen entities tweens)
entities (update-current-sound-vols! entities)
entities (remove-ended-sounds screen entities)
get-rendered (partial get-rendered entities)
@@ -1298,7 +1308,7 @@ void main ()
(render! screen [e])))
entities)
(let [entities (fade-in-first-time-if-necessary screen entities)
entities (utils/apply-tweens screen entities (:tweens entities))
entities (utils/apply-tweens screen entities tweens)
entities (update-cursor screen entities)
entities (start-script-if-necessary screen entities :fg-actions)
entities (update-from-script screen entities :fg-actions)
@@ -1306,6 +1316,13 @@ void main ()
entities (update-from-script screen entities :bg-actions)
entities (update-from-room screen entities)
entities (update-from-hotspots screen entities)
[last-pos-x last-pos-y] (utils/unproject screen nil last-pos)
last-pos-x (double last-pos-x)
last-pos-y (double last-pos-y)
entities (update-in entities [:label] assoc
:x (unchecked-add last-pos-x 20.0)
:y (unchecked-subtract last-pos-y 12 ))
entities (if (and (@utils/settings :camera-man? true)
@@ -1349,6 +1366,7 @@ void main ()
(assoc-in entities [:room :entities] (persistent! room))))
layers (get-in entities [:room :current-layers])
all-entities (concat layers (vals (get-in entities [:room :entities])))]
(label! (:label entities) :set-text (get-in entities [:label :text]))
(clear!)
(screen! talking-screen :on-update-camera { :scene-viewport (:viewport screen) :scene-camera (:camera screen)})
(screen! fade-screen :update-fade { :opacity (get-in entities [:fade :opacity])})
@@ -1367,6 +1385,7 @@ void main ()
(if (:parallax e)
(render-parallax screen e)
(render! screen [e])))
(render! screen [(:label entities)])
entities))))
@@ -1818,7 +1837,7 @@ void main ()
:mouse-in? (zone/box 278 0 320 42)
:opacity 0.8)
:all-items (texture! (texture (pixmap "cursor.png")) :split 18 16)
:fps (->> (assoc (label "" (color :white) ) :x 5 :baseline 0 :opacity 0.1)
#_#_:fps (->> (assoc (label "" (color :white) ) :x 5 :baseline 0 :opacity 0.1)
(utils/add-actor-to-stage screen))}))
:on-render
@@ -1849,14 +1868,14 @@ void main ()
(grow-hud screen entities :save false)))
entities (or (process-fsm screen entities) entities)]
(label! (:fps entities) :set-text (str (game :fps)))
#_(label! (:fps entities) :set-text (str (game :fps)))
(render! screen [ (if (and hud-interactable? (not (:already-saved? entities)))
(:save entities)
(assoc (:save entities) :opacity 0.5))
(:fps entities)
#_(:fps entities)
(if hud-interactable?
(:inventory entities)
(assoc (:inventory entities) :opacity 0.5))

View File

@@ -47,6 +47,9 @@
(def ^:const +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up :flask :flask-with-contents :trophy :ladder :stick :cat-toy :balloon :frog-legs :teddy :portrait :recipe :glass-eye :motivational-tapes :used-earplugs :grass :slobber :flask-with-strength :medal :kiss :sword :hourglass :mandrake :ball-n-chain :key :rope :crowbar :note-1 :ash :sack-lunch :flies :spear :monocle :feather :spell-component :money :charcoal :broken-clock :slingshot :camera :walkie-talkies :alarm-clock :walkie-talkie :flask-water :flask-water-stuff :flask-water-stuff-2 :note-2 :magic-slingshot :active-main :shovel :broom :tune :hand :hand-depressed :talk :talk-depressed :look :look-depressed])
(def ^:const +cursor-hotspots+ {:look [8 8]
:look-depressed [8 8]})
(def settings (atom {:music-volume 50.0
:sound-volume 75.0
:fullscreen true}))
@@ -69,12 +72,15 @@
target-width (* 16 scale)
target-height (* 16 scale)
resized (Pixmap. target-width target-height (.getFormat base-cursor))
index (.indexOf +all-cursors+ which)]
index (.indexOf +all-cursors+ which)
[hot-x hot-y] (+cursor-hotspots+ which [0 0])
hot-x (int hot-x)
hot-y (int hot-y)]
(Pixmap/setFilter Pixmap$Filter/NearestNeighbour)
(pixmap! resized :draw-pixmap base-cursor (* index 18) 0 16 16
0 0 target-width target-height)
(graphics! :new-cursor resized 0 0 )))
(graphics! :new-cursor resized (* hot-x scale) (* hot-y scale) )))
(defn get-texture [path]
(let [atlas-name (str/replace path #".png" "")
@@ -388,6 +394,7 @@
(first raw-pos) (last raw-pos)))
hovering-ego (hovering-ego entities last-pos)
current (get-in entities [:cursor :current])
entities (assoc-in entities [:label :text] "")
selected-inventory-item (@(resolve 'advent.screens.scene/get-selected-inventory-item))]
(cond
@@ -408,13 +415,19 @@
(assoc-in [:cursor :override] nil))
(and mouse-override (:only-script mouse-override))
(assoc-in entities [:cursor :override] (:cursor mouse-override))
(-> entities
(assoc-in [:cursor :override] (:cursor mouse-override))
(assoc-in [:label :text] (:label mouse-override)))
selected-inventory-item
(assoc-in entities [:cursor :override] selected-inventory-item)
(-> entities
(assoc-in [:cursor :override] selected-inventory-item)
(assoc-in [:label :text] (:label mouse-override)))
mouse-override
(assoc-in entities [:cursor :override] (:cursor mouse-override))
(-> entities
(assoc-in [:cursor :override] (:cursor mouse-override))
(assoc-in [:label :text] (:label mouse-override)))
:else
(assoc-in entities [:cursor :override] :main))))