implementing simple cat puzzle.

This commit is contained in:
2014-11-20 13:08:13 -08:00
parent db97c2d76f
commit 8691be9ec6
4 changed files with 66 additions and 32 deletions

View File

@@ -1,6 +1,7 @@
(ns advent.screens.rooms.cat-tree
(:require [advent.screens.rooms :as rooms]
[advent.actions :as actions]
[advent.screens.items :as items]
[advent.utils :as utils]
[clojure.zip :as zip]
[play-clj.core :refer :all]
@@ -11,7 +12,8 @@
(defn make [screen]
(let [cat-stand-sheet (texture! (texture "cat-tree/cat-stand.png") :split 22 10)
cat-stand (animation 0.15 (for [i (flatten [(repeat 10 0) 1 1 (repeat 10 0) 2 3 4 3 0 0 2 3 4 3 (repeat 10 0) 1 1 (repeat 10 0) 5 5 6 6 7 (repeat 10 [7 8]) 6 5 0])]
(aget cat-stand-sheet 0 i)))]
(aget cat-stand-sheet 0 i)))
ladder-entity (assoc (texture "inside-cafeteria/ladder.png") :x 120 :y 60 :baseline 162)]
(rooms/make :music :town-2
:interactions
{:down-dir {:box [150 0 270 20]
@@ -19,13 +21,27 @@
(actions/walk-to entities :ego [203 1])
(actions/transition-background entities :outside-house [137 204])
(actions/walk-to entities :ego [195 140]))
:cursor :down}}
:cursor :down}
:ladder-area {:box [46 40 265 190]
:scripts {:ladder (actions/get-script entities
(actions/talk entities :ego "I'll just set this up.")
(actions/walk-to entities :ego [151 50] :face :left)
(actions/play-animation entities :ego :reach)
(actions/remove-item entities items/ladder)
(actions/add-entity entities :ladder ladder-entity)
(actions/walk-straight-to entities :ego [140 85] :face :right :update-baseline? false)
(actions/add-entity entities :blank (rooms/make-entity :blank
{:object nil :x 0 :y 0 :width 320 :height 240 :baseline 240
:script (actions/get-script entities
(when (get-in @entities [:room :entities :ladder])
(actions/talk entities :ego "I'll get down."))) }))
)}}}
:layers [(assoc (texture "cat-tree/background.png") :x 0 :y 0 :baseline 0)
(assoc (texture "cat-tree/tree-and-rock.png") :x 0 :y 0 :baseline 161)
(assoc (texture "cat-tree/sillhoute.png") :x 0 :y 0 :baseline 240)]
:entities { :cat (actions/start-animation screen
:entities {:cat (actions/start-animation screen
(assoc (animation->texture screen cat-stand)
:x 184 :y 173 :baseline 240
:x 184 :y 173 :baseline 1000
:script (actions/get-script entities
(actions/talk entities :ego "Here kitty, kitty, kitty.")
(actions/talk entities :ego "Kitty's not so interested in me."))