chorus. cool.
This commit is contained in:
@@ -8,13 +8,13 @@ lowMax: 3000.0
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min: 0
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max: 200
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- Emission -
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lowMin: 1.0
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lowMax: 1.0
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highMin: 20.0
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highMax: 20.0
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lowMin: 40.0
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lowMax: 40.0
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highMin: 80.0
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highMax: 80.0
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relative: false
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scalingCount: 2
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scaling0: 0.0
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scaling0: 0.42857143
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scaling1: 1.0
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timelineCount: 2
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timeline0: 0.0
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@@ -23,7 +23,7 @@ timeline1: 1.0
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lowMin: 0.0
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lowMax: 0.0
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highMin: 1000.0
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highMax: 1000.0
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highMax: 3000.0
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relative: false
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scalingCount: 3
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scaling0: 1.0
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@@ -46,8 +46,8 @@ side: both
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- Spawn Width -
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lowMin: 0.0
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lowMax: 0.0
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highMin: 20.0
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highMax: 20.0
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highMin: 35.0
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highMax: 35.0
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relative: false
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scalingCount: 1
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scaling0: 1.0
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@@ -56,40 +56,44 @@ timeline0: 0.0
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- Spawn Height -
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lowMin: 0.0
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lowMax: 0.0
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highMin: 30.0
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highMax: 30.0
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highMin: 45.0
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highMax: 45.0
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relative: false
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scalingCount: 1
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scaling0: 1.0
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timelineCount: 1
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timeline0: 0.0
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- Scale -
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lowMin: 0.0
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lowMax: 0.0
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highMin: 15.0
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highMax: 5.0
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lowMin: 3.0
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lowMax: 3.0
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highMin: 11.0
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highMax: 20.0
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relative: false
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scalingCount: 4
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scaling0: 0.0
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scaling1: 1.0
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scaling2: 0.877551
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scaling2: 0.6938776
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scaling3: 0.0
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timelineCount: 4
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timeline0: 0.0
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timeline1: 0.07534247
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timeline2: 0.6164383
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timeline1: 0.23972602
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timeline2: 0.63013697
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timeline3: 1.0
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- Velocity -
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active: true
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lowMin: 0.0
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lowMax: 0.0
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lowMin: 3.0
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lowMax: 3.0
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highMin: 10.0
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highMax: 20.0
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relative: false
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scalingCount: 1
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scalingCount: 3
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scaling0: 1.0
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timelineCount: 1
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scaling1: 0.85714287
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scaling2: 0.0
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timelineCount: 3
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timeline0: 0.0
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timeline1: 0.6712329
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timeline2: 0.96575344
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- Angle -
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active: true
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lowMin: 90.0
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@@ -100,11 +104,11 @@ relative: false
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scalingCount: 3
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scaling0: 1.0
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scaling1: 1.0
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scaling2: 1.0
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scaling2: 0.0
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timelineCount: 3
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timeline0: 0.0
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timeline1: 0.48630136
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timeline2: 1.0
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timeline2: 0.9931507
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- Rotation -
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active: false
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- Wind -
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@@ -113,12 +117,12 @@ active: false
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active: false
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- Tint -
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colorsCount: 6
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colors0: 0.5019608
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colors1: 0.94509804
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colors2: 1.0
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colors3: 0.047058824
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colors4: 0.7137255
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colors5: 1.0
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colors0: 0.24705882
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colors1: 0.31764707
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colors2: 0.8156863
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colors3: 0.5529412
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colors4: 0.34901962
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colors5: 0.7019608
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timelineCount: 2
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timeline0: 0.0
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timeline1: 1.0
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@@ -130,12 +134,12 @@ highMax: 1.0
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relative: false
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scalingCount: 4
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scaling0: 0.0
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scaling1: 0.8947368
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scaling1: 1.0
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scaling2: 0.49122807
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scaling3: 0.0
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timelineCount: 4
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timeline0: 0.0
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timeline1: 0.30136988
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timeline1: 0.1849315
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timeline2: 0.84931505
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timeline3: 1.0
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- Options -
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Binary file not shown.
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 15 KiB |
@@ -11,6 +11,12 @@
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[play-clj.ui :refer :all]
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[play-clj.utils :refer :all]
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[play-clj.g2d :refer :all]))
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(defn get-chorus-volume [entities]
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(let [ego (get-in entities [:room :entities :ego])]
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(if (> (:y ego) 112)
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0.0
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(* (max 0.0 (- 1.0 (/ (utils/dist 45 97 (:x ego) (:y ego)) 50.0)))
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(- 1.0 (get-in entities [:fade :opacity]))))))
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(defn bloodclot-appear [entities]
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(actions/run-action entities
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@@ -302,12 +308,13 @@
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:fn (fn [screen entities]
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(let [magic (get-in entities [:room :entities :magic])]
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(cond (nil? magic)
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(assoc-in entities [:room :entities :magic] (assoc (doto (particle-effect "inside-castle/magic")
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(particle-effect! :reset)
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)
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:x 25
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:y 112
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:baseline 240))
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(do
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(assoc-in entities [:room :entities :magic] (assoc (doto (particle-effect "inside-castle/magic")
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(particle-effect! :reset)
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)
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:x 25
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:y 108
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:baseline 240)))
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(particle-effect! magic :is-complete)
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(do
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(doto magic
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@@ -414,6 +421,7 @@
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(actions/give entities :monocle)
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(actions/talk entities :ego "It looks like a monocle."))}))
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:chorus {:sound (sound "inside-castle/chorus.wav")}
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:collision "inside-castle/collision.png"
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:scale-fn (utils/scaler-fn-from-image "inside-castle/scale.png" 0.25 1.00)
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:apply-state (fn [entities]
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@@ -426,5 +434,25 @@
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entities)
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(if (= :night (get-in entities [:state :time]))
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(make-night entities)
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entities)))
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entities)
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#_(let [chorus
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instance (sound! chorus :loop 0.0)]
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(-> entities
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(assoc-in [:room :chorus :sound] chorus)
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(assoc-in [:room :chorus :instance] instance)))))
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:update-fn (fn [screen entities]
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(let [chorus-volume (get-chorus-volume entities)]
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(if (= 0.0 chorus-volume)
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(if (get-in entities [:room :chorus :instance])
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(do (sound! (get-in entities [:room :chorus :sound]) :stop)
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(update-in entities [:room :chorus] dissoc :instance))
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entities)
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(let [chorus (get-in entities [:room :chorus])]
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(if (:instance chorus)
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(do (sound! (:sound chorus) :set-volume
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(:instance chorus)
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chorus-volume)
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entities)
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(assoc-in entities [:room :chorus :instance] (sound! (:sound chorus) :loop
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chorus-volume)))))))
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:start-pos [245 90])))
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