progress.
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@@ -15,6 +15,7 @@
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[advent.screens.rooms :as rooms]
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[advent.screens.rooms.common :as common]
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[advent.screens.items :as items]
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[advent.screens.rooms.dream :as rooms.dream]
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[advent.screens.rooms.castle-gate :as rooms.castle-gate]
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[advent.screens.rooms.outside-house :as rooms.outside-house]
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[advent.screens.rooms.inside-house :as rooms.inside-house]
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@@ -91,7 +92,7 @@
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((:get-script default-interaction) (get-in entities [:cursor :current]) [x y])) entities))
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entities))))
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#_(defn drink-blergh [entities]
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(defn drink-blergh [entities]
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(actions/walk-straight-to entities :ego [205 45])
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(sound! (sound "ego/potion.ogg") :play)
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(actions/play-animation entities :ego :grow :stop? false)
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@@ -247,9 +248,18 @@
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(condp = (:value cursor)
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:flask-1-with-cream-of-mushroom (actions/get-script entities (actions/talk entities :ego "Blegh! Gross!"))
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:flask-1-strength (actions/get-script entities
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(actions/talk entities :ego "I'll just take a sip!")
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(sound! (sound "ego/potion.ogg") :play)
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(actions/play-animation entities :ego :grow :stop? false))
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(cond (and (actions/has-item? entities :magic-slingshot)
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(get-in @entities [:room :blergh]))
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(drink-blergh entities)
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(get-in @entities [:room :blergh])
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(actions/talk entities :ego "There's no time!")
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:else
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(do
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(actions/talk entities :ego "I'll just take a sip!")
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(sound! (sound "ego/potion.ogg") :play)
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(actions/play-animation entities :ego :grow :stop? false))))
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:recipe (actions/get-script entities (actions/do-dialogue entities
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:ego "The recipe says:"
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:ego "'For strength beyond measure,\nyou must mix, at your leisure:'"
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@@ -331,7 +341,7 @@
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(utils/load)
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{:object nil
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:active? true
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:last-room :outside-house
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:last-room :dream
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:time :day
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:obtained-items #{}
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:inventory []
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@@ -357,6 +367,7 @@
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:inside-cafeteria (rooms.inside-cafeteria/make screen)
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:inside-antique (rooms.inside-antique/make screen)
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:inside-jail (rooms.inside-jail/make screen)
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:dream (rooms.dream/make screen)
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:castle-gate (rooms.castle-gate/make screen)
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:outside-jail (rooms.outside-jail/make screen)
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:outside-castle (rooms.outside-castle/make screen)}
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