sound progress.
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@@ -46,9 +46,7 @@
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(actions/has-obtained? entities :sword)
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0.0
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:else
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(* (max 0.0 (- 1.0 (/ (utils/dist 45 97 (:x ego) (:y ego)) 50.0)))
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(- 1.0 (get-in entities [:fade :opacity]))
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(get-in entities [:volume :value] 1.0)))))
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(max 0.0 (- 1.0 (/ (utils/dist 45 97 (:x ego) (:y ego)) 50.0))))))
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(defn bloodclot-appear [entities]
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(actions/run-action entities
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@@ -626,9 +624,14 @@
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:chorus {:sound (utils/load-sound "inside-castle/chorus.ogg")}
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:collision "inside-castle/collision.png"
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:scale-fn (utils/scaler-fn-from-image "inside-castle/scale.png" 0.25 1.00)
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:apply-state (fn [_ entities]
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:apply-state (fn [screen entities]
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(utils/fast-forward-particle (get-in entities [:room :entities :outside-particles]))
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(as-> entities entities
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(utils/play-sound! screen entities
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(get-in entities [:room :chorus :sound])
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get-chorus-volume
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0.5
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:loop)
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(if (actions/has-obtained? entities :trophy)
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(update-in entities [:room :entities] #(dissoc % :trophy))
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entities)
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@@ -642,23 +645,5 @@
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(if (#{:night :sunrise} (get-in entities [:state :time]))
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(make-night entities)
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entities)))
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:update-fn (fn [screen entities]
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#_(when (and (actions/has-obtained? entities :sword)
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(get-in entities [:room :entities :magic])
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(particle-effect! (get-in entities [:room :entities :magic]) :is-complete))
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)
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(let [chorus-volume (get-chorus-volume entities)]
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(if (= 0.0 chorus-volume)
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(if (get-in entities [:room :chorus :instance])
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(do (sound! (get-in entities [:room :chorus :sound]) :stop)
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(update-in entities [:room :chorus] dissoc :instance))
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entities)
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(let [chorus (get-in entities [:room :chorus])]
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(if (:instance chorus)
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(do (sound! (:sound chorus) :set-volume
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(:instance chorus)
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(utils/current-sound-volume chorus-volume))
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entities)
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(assoc-in entities [:room :chorus :instance] (sound! (:sound chorus) :loop
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(utils/current-sound-volume chorus-volume))))))))
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:start-pos [245 90])))
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@@ -283,7 +283,9 @@
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(as-> entities entities
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(utils/play-sound! screen entities (get-in entities [:room :fountain-sound :sound])
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:fountain 0.5 [172 120] :loop)
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(utils/sourced-volume-fn :fountain 0.5 [172 120])
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(utils/get-sound-pan 172)
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:loop)
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(if (= :night (get-in entities [:state :time]))
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(make-night entities)
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@@ -805,9 +805,8 @@ void main()
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(if-let [[snd vol-scale] (get-in anim-sound-frames [anim current-frame-index])]
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(utils/play-sound! screen entities
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(or (snd e) (snd (:sounds entities)))
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target
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vol-scale
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[x y])
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(utils/sourced-volume-fn target vol-scale [x y])
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(utils/get-sound-pan x))
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entities)
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entities))
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@@ -822,10 +821,10 @@ void main()
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(defn update-current-sound-vols! [entities]
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(loop [entities entities
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[{:keys [id sound duration loc vol-scale target loc]} & rest] (get-in entities [:current-sounds :value])]
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[{:keys [id sound volume-fn]} & rest] (get-in entities [:current-sounds :value])]
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(if id
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(do
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(sound! sound :set-volume id (utils/get-sound-volume entities target vol-scale loc))
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(sound! sound :set-volume id (volume-fn entities))
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(recur entities rest))
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entities)))
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@@ -1027,6 +1026,8 @@ void main()
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(if (get-in entities [:closing? :value])
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(let [entities (utils/apply-tweens screen entities (:tweens entities))
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entities (update-current-sound-vols! entities)
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entities (remove-ended-sounds screen entities)
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layers (get-layers entities)
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all-entities (concat (vals entities) layers (vals (get-in entities [:room :entities])))]
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(screen! fade-screen :update-fade :opacity (get-in entities [:fade :opacity]))
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@@ -256,9 +256,9 @@
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(defn load-sound [f]
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(try
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(sound (str f ".mp3"))
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(sound f)
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(catch Exception _
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(sound f))))
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(sound (str f ".mp3")))))
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@@ -402,36 +402,41 @@
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(defn get-sound-volume [entities target vol-scale [x y]]
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(if (= target :ego)
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(-> (* (/ (get-in entities [:room :entities :ego :scale-x]) 1.5) 0.75)
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(* (or vol-scale 1.0))
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(clamp-volume))
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(proximity-volume entities [x y] :scale vol-scale)))
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(* (if (= target :ego)
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(-> (* (/ (get-in entities [:room :entities :ego :scale-x]) 1.5) 0.75)
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(* (or vol-scale 1.0))
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(clamp-volume))
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(proximity-volume entities [x y] :scale vol-scale))
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(- 1.0 (get-in entities [:fade :opacity]))))
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(defn get-sound-pan [x]
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(/ (- x 160 ) 160))
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(defn sourced-volume-fn [target vol-scale [x y]]
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(fn [entities]
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(get-sound-volume entities target vol-scale [x y])))
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(defn play-sound!
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([screen entities snd target vol-scale [x y]]
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(play-sound! screen entities snd target vol-scale [x y] :once))
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([screen entities snd volume-fn]
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(play-sound! screen entities snd volume-fn 0.5))
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([screen entities snd target vol-scale [x y] type]
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(let [vol (get-sound-volume entities target vol-scale [x y])
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pan (get-sound-pan x)
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([screen entities snd volume-fn pan]
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(play-sound! screen entities snd volume-fn pan :once))
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([screen entities snd volume-fn pan type]
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(let [vol (volume-fn entities)
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sound-id (if (= :once type)
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(sound! snd :play (current-sound-volume vol) 1.0 pan)
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(sound! snd :loop (current-sound-volume vol) 1.0 pan)) ]
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(update-in entities [:current-sounds :value]
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conj {:id sound-id
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:sound snd
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:loc [x y]
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:vol-scale vol-scale
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:volume-fn volume-fn
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:type type
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:ends-at (if (= type :once)
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(+ (:total-time screen) (sound! snd :duration))
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nil)
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:target target}))))
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nil)}))))
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(defn stop-all-sounds! [entities]
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(doseq [snd (get-in entities [:current-sounds :value])]
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