finishing refactor.
This commit is contained in:
@@ -40,26 +40,26 @@
|
||||
(assoc entity :scale-x (scale-fn y) :scale-y (scale-fn y))
|
||||
entity)))
|
||||
|
||||
(defn walk-to-fn [[x y] target-id]
|
||||
(defn walk-to-fn [[target-x target-y] target-id]
|
||||
(fn [screen entities]
|
||||
(let [{:keys [left right anim] :as target-entity} (entities target-id)
|
||||
target-loc {:x x :y y}]
|
||||
(let [delta-x (- x (:x target-entity))
|
||||
delta-y (- y (:y target-entity))
|
||||
(let [{from-x :x from-y :y :keys [left right anim] :as target-entity} (entities target-id)]
|
||||
(let [delta-x (- target-x from-x)
|
||||
delta-y (- target-y from-y)
|
||||
mag (Math/sqrt (+ (* delta-x delta-x) (* delta-y delta-y)))
|
||||
vector-x (* 1.5 (/ delta-x mag))
|
||||
vector-y (* 1.5 (/ delta-y mag))]
|
||||
moved-x (* 1.5 (/ delta-x mag))
|
||||
moved-y (* 1.5 (/ delta-y mag))]
|
||||
(if (< mag 1)
|
||||
(assoc entities target-id (assoc target-entity :actions (rest (:actions target-entity)) :anim nil))
|
||||
(assoc entities target-id
|
||||
(assoc (move-to screen entities target-entity [(+ vector-x (:x target-entity)) (+ vector-y (:y target-entity))])
|
||||
:anim (if (< vector-x 0) left right))))))))
|
||||
(assoc (move-to screen entities target-entity [(+ moved-x from-x) (+ moved-y from-y)])
|
||||
:anim (if (< moved-x 0) left right))))))))
|
||||
|
||||
(defn stop-fn [target-id]
|
||||
(fn [screen entities]
|
||||
(let [target (target-id entities)]
|
||||
(assoc-in entities [target-id] (merge target
|
||||
{:anim nil}
|
||||
{:anim nil
|
||||
:actions (rest (:actions target))}
|
||||
(when (:anim target)
|
||||
(texture (animation! (:anim target) :get-key-frame 0.25))))))))
|
||||
|
||||
@@ -68,11 +68,12 @@
|
||||
path (vec (take-nth 2 (advent.pathfind/visit-all
|
||||
(:collision (:background entities))
|
||||
[(int (:x (:ego entities))) (int (:y (:ego entities)))]
|
||||
[(int x) (int y)])))]
|
||||
(assoc-in entities [:ego :actions] (when (seq path)
|
||||
(concat
|
||||
(vec (map #(walk-to-fn % :ego) (conj path [x y])))
|
||||
[(stop-fn :ego)])))))
|
||||
[(int x) (int y)])))
|
||||
actions (when (seq path)
|
||||
(conj
|
||||
(vec (map #(walk-to-fn % :ego) (conj path [x y])))
|
||||
(stop-fn :ego)))]
|
||||
(assoc-in entities [:ego :actions] actions)))
|
||||
(defn get-ego [screen]
|
||||
(let [player-sheet (texture! (texture "player.png") :split 18 36)
|
||||
ego {:right (animation 0.075 (for [i (range 8)]
|
||||
|
||||
Reference in New Issue
Block a user