faulty walkbehind.
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@@ -304,13 +304,13 @@
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(actions/give entities :carrot))))}}
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:layers {:day [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 240)]
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 69)]
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:night [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 240)]
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 69)]
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:sunrise [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "outside-castle/brush.png") :origin-x 0 :origin-y 0 :scale-x 1.0 :scale-y 1.0 :x 15 :y 0 :baseline 240 :parallax 1.2)
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 240)]}
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(assoc (texture "outside-castle/walk-behind.png") :x 0 :y 0 :baseline 69)]}
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:entities {:peddler (actions/start-animation screen
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(assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil
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:anim-sound-frames {peddler-stand {23 [:scratch 1.0]}
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