puzzles.
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@@ -48,5 +48,6 @@
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(def balloon {:name "Choicest of balloons" :value :balloon :cursor :balloon})
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(def frog-legs {:name "Frog legs" :value :frog-legs :cursor :frog-legs})
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(def stool {:name "Stool" :value :stool :cursor :stool})
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(def teddy {:name "Teddy Bear" :value :teddy :cursor :teddy})
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@@ -43,21 +43,21 @@
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"Listen, I really need that teddy bear you have.")
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{:run #(actions/respond entities %
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:shopkeep "Why?"
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:shopkeep "It belonged to my long lost son."
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:shopkeep "Why should I give it to you?")
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:choices ["I just need it ok?"
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{:run #(actions/respond entities %
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:shopkeep "I'm sorry, it's not for sale.")
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:choices actions/something-else}
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(when (get-in @entities [:state :knows-about-son])
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"Your long lost son said I could have it.")
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{:run #(actions/respond entities % :shopkeep "REALLY? You've met him?")}]}
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"Your long lost son said I could have it."
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{:run #(do (actions/respond entities % :shopkeep "REALLY? You've met him?")
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(actions/give entities items/teddy))}]}
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"How's life in the antique shop biz?"
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{:run #(do (actions/update-state entities (fn [state] (assoc state :knows-about-son true)))
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(actions/respond entities %
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:shopkeep "Pretty lonely."
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:shopkeep "My long lost son used to help me run this shop, but he's been gone for five years now."
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:shopkeep "I've been couped up in here by myself ever since."
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:shopkeep "Now all I have is this grandfather clock to keep me company."))
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{:run #(actions/respond entities %
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:shopkeep "Pretty lonely."
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:shopkeep "My long lost son used to help me run this shop, but he's been gone for five years now."
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:shopkeep "I've been couped up in here by myself ever since."
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:shopkeep "Now all I have is this grandfather clock to keep me company.")
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:choices actions/previous-choices}
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"Nevermind." {:run #(actions/respond entities % :shopkeep "Feel free to look around.")}]}))
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@@ -61,8 +61,11 @@
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:ego "But I haven't got any money!"
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:peddler "Then you won't have the choicest of balloons."
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:peddler "I could, however, give you the balloon if you could procure for me a ware I'm missing."
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:peddler "A child's toy. And I mean the choicest of children's toys.")
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(actions/give entities items/balloon))}}
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:peddler "A child's toy. And I mean the choicest of children's toys."))
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:scripts {:teddy (actions/get-script entities
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(actions/remove-item entities items/teddy)
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(actions/give entities items/balloon)
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(actions/talk entities :peddler "Thank you for your business!"))}}}
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:layers [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)]
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:entities {:peddler (actions/start-animation screen
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(assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil
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@@ -11,7 +11,7 @@
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
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(println (:input-x screen) (:input-y screen) "->" x y)))
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(def +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up :flask :flask-with-contents :trophy :stool :stick :cat-toy :balloon :frog-legs])
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(def +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up :flask :flask-with-contents :trophy :stool :stick :cat-toy :balloon :frog-legs :teddy])
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(defn cursor [filename which]
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(let [scale 2
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