added frankie.
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@@ -120,4 +120,5 @@
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:spear {:name "Spear" :value :spear :cursor :spear}
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:monocle {:name "Monocle" :value :monocle :cursor :monocle}
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:feather {:name "Feather" :value :feather :cursor :feather :scripts {:flask-flies-ash (make-finished-component)}}
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:spell-component {:name "Spell component" :value :spell-component :cursor :spell-component}})
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:spell-component {:name "Spell component" :value :spell-component :cursor :spell-component}
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:money {:name "Money" :value :money :cursor :money}})
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@@ -13,6 +13,190 @@
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(defn make-night [entities]
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entities)
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(defn walk-to-frankie [entities]
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(actions/walk-to entities :ego [268 61] :face :left))
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(defn payed-toll? [entities]
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(not (actions/has-one-of? entities [:used-earplugs :glass-eye :motivational-tapes])))
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(defn present-frankie-choices [entities]
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(actions/present-choices entities {:choices ["Please, Frankie. Let me through!"
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{:run #(do (actions/respond entities %
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:frankie "Not a chance, Faceplant."
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:frankie "Burglers like us gotta eat too, you know."
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:ego "But it's a matter of life and death! Georgia McGorgeous is counting on me!"
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:frankie "Georgia's going steady with me now, Faceplant.")
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(actions/play-animation entities :frankie :laugh)
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(actions/do-dialogue entities :frankie "You'd be better off if you just packed your bags and left town."
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:frankie "Ain't that right boys?")
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(actions/play-animation entities :frankie :glance))
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:choices actions/previous-choices}
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"Toll?"
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{:run #(actions/respond entities %
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:frankie "That's right."
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:frankie "Hand over all of your valuables. Gold coins, precious gems, etc."
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:frankie "We've got mouths to feed.")
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:choices actions/previous-choices}
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"You guys are nothing but a bunch of crooks!"
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{:run #(do (actions/respond entities %
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:frankie "Oh please, Faceplant."
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:frankie "Like you're so different."
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:frankie "Am I right boys?")
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(actions/play-animation entities :frankie :glance)
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(actions/do-dialogue entities
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:frankie "We steal gold and diamonds."
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:frankie "And you steal teddy bears.")
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(actions/play-animation entities :frankie :laugh))
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:choices actions/previous-choices}
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"Nevermind."
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{:run #(actions/respond entities % :frankie "Come back when you've got some good valuables.")}]}))
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(defn give-item-to-frankie [item]
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(condp = item
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:trophy (actions/get-script entities
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(walk-to-frankie entities)
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(if (payed-toll? entities)
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(actions/talk entities :frankie "Faceplant, I can't thank you enough.")
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(actions/do-dialogue entities :ego "How about this gold trophy, Frankie? Will you let me through?"
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:frankie "That's not gold!"
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:frankie "Ha ha ha!"
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:frankie "That's made out of brass dummy.")))
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:medal (actions/get-script entities
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(walk-to-frankie entities)
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(if (payed-toll? entities)
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(actions/talk entities :frankie "Faceplant, I can't thank you enough.")
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(actions/do-dialogue entities :ego "How about this gold medal, Frankie?"
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:frankie "Faceplant. Your stupidity knows no limits."
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:frankie "That's a plastic medal.")))
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:glass-eye (actions/get-script entities
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(walk-to-frankie entities)
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(actions/do-dialogue entities
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:ego "How about this glass eye Frankie?"
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:ego "It's the choicest of glass eyes."
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:frankie "Let me see that!")
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(actions/remove-item entities :glass-eye)
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(actions/do-dialogue entities
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:frankie "It IS the choicest of glass eyes!"
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:frankie "It's the choicest glass eye I've ever seen!"
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:frankie "It must be made of the choicest glass, from across the sea!"
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:frankie "Wow! Faceplant this is great!"
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:frankie "I could fetch some real good dough for this."
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:frankie "What would you say boys?")
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(actions/play-animation entities :frankie :glance)
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(actions/do-dialogue entities
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:frankie "95 sheckles?"
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:frankie "Faceplant, you are too kind. This is too generous."
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:frankie "We can't send you out empty handed."
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:frankie "Here, take this small cut.")
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(actions/give entities :money))
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:used-earplugs (actions/get-script entities
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(actions/walk-to entities :ego [268 61])
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(actions/do-dialogue entities :ego "How about these choice used earplugs, Frankie?"
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:frankie "Let me see them!")
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(actions/remove-item entities :used-earplugs)
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(actions/do-dialogue entities
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:frankie "Wow! They ARE the choicest of earplugs!"
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:frankie "Faceplant this is great!"
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:frankie "I could fetch some real good dough for them."
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:frankie "What would you say boys? ")
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(actions/play-animation entities :frankie :glance)
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(actions/do-dialogue entities
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:frankie "10 sheckels?"
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:frankie "Faceplant, you are too kind. This is too generous."
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:frankie "We can't send you out empty handed."
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:frankie "Here, take this small cut.")
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(actions/give entities :money))
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:motivational-tapes (actions/get-script entities
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(walk-to-frankie entities)
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(actions/do-dialogue entities :ego "How about these choice motivational tapes, Frankie?"
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:frankie "Let me see them!")
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(actions/remove-item entities :motivational-tapes)
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(actions/do-dialogue entities
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:frankie "Wow! They ARE the choicest of motivational-tapes!"
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:frankie "Faceplant this is great!"
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:frankie "I could be motivated to turn away from this life of crime!" :frankie "Or, I could fetch some real good dough for them."
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)
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(actions/play-animation entities :frankie :laugh)
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(actions/do-dialogue entities :frankie "What would you say boys? ")
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(actions/play-animation entities :frankie :glance)
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(actions/do-dialogue entities
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:frankie "3 easy payments of 29.99 sheckels?"
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:frankie "Faceplant, you are too kind. This is too generous."
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:frankie "We can't send you out empty handed."
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:frankie "Here, take this small cut.")
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(actions/give entities :money))
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(actions/get-script entities
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(walk-to-frankie entities)
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(if (payed-toll? entities)
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(actions/talk entities :frankie "Faceplant, I can't thank you enough.")
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(do
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(actions/do-dialogue entities :ego "How about this Frankie?"
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:frankie "Ha! Don't make me laugh."
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:frankie "Right boys?")
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(actions/play-animation entities :frankie :glance))))))
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(defn make-frankie [screen]
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(let [stand (utils/make-anim "castle-gate/frankie.png" [48 35] 0.19 [0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1])
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talk (utils/make-anim "castle-gate/frankie.png" [48 35] 0.2 [2 0 2 0 2 0 2 0 0 1 0])
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laugh (utils/make-anim "castle-gate/frankie.png" [48 35] 0.1 [1 3 4 3 4 3 4 3 4 3 4 3 4 1 0])
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glance (utils/make-anim "castle-gate/frankie.png" [48 35] 0.25 [0 6 0 6 5 5 5 6 7 7 7 6 ])]
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(assoc (animation->texture screen stand)
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:x 215 :y 90 :baseline 150
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:anim stand
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:anim-start 0
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:scale-x 1.4
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:scale-y 1.4
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:talk-color (color 0.6 0.2 0.6 1.0)
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:talk talk
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:stand stand
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:laugh laugh
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:glance glance
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:script (actions/get-script entities
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(walk-to-frankie entities)
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(if (payed-toll? entities)
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(actions/talk entities :frankie "Faceplant, I can't thank you enough.")
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(do (actions/talk entities :ego "Listen, Frankie...")
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(present-frankie-choices entities))))
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:scripts give-item-to-frankie)))
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(defn make-goon-1 [screen]
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(let [stand (utils/make-anim "castle-gate/goon-1.png" [12 33] 0.21 [0 0 0 0 0 0 0 0 0 1])]
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(assoc (animation->texture screen stand)
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:x 244 :y 102 :baseline 138
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:scale-x 1.4
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:scale-y 1.4
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:anim stand
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:anim-start 0
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:stand stand)))
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(defn make-goon-2 [screen]
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(let [stand (utils/make-anim "castle-gate/goon-2.png" [12 32] 0.175 [0 0 0 0 0 0 0 0 0 0 0 0 0 1])]
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(assoc (animation->texture screen stand)
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:x 208 :y 102 :baseline 138
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:scale-x 1.4
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:scale-y 1.4
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:anim stand
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:anim-start 0
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:stand stand)))
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(defn attempt-walking-through-gate [entities]
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(if (payed-toll? entities)
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(do
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(actions/walk-straight-to entities :ego [157 83])
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(actions/transition-background entities :inside-castle [280 145])
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(actions/walk-to entities :ego [245 90]))
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(do
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(actions/walk-straight-to entities :ego [220 55])
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(actions/do-dialogue entities :frankie "Not so fast."
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:frankie "Not without paying the toll.")
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(actions/play-animation entities :frankie :laugh)
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(actions/talk entities :frankie "Right boys?")
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(actions/play-animation entities :frankie :glance)
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(actions/walk-straight-to entities :ego [250 50]))))
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(defn make [screen]
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(rooms/make :music {:day :town-2 :night :night}
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@@ -24,15 +208,14 @@
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(actions/walk-to entities :ego [129 148]))
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:cursor :right}
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:left-dir {:box [105 93 169 212]
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:script (actions/get-script entities
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(actions/walk-straight-to entities :ego [157 83])
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(actions/transition-background entities :inside-castle [280 145])
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(actions/walk-to entities :ego [245 90]))
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:script (actions/get-script entities (attempt-walking-through-gate entities))
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:cursor :left}}
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:layers {:day [(assoc (texture "castle-gate/background.png") :x 0 :y 0 :baseline 0)]
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:night [(assoc (texture "castle-gate/background.png") :x 0 :y 0 :baseline 0)]}
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:entities {}
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:entities {:frankie (make-frankie screen)
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:goon-1 (make-goon-1 screen)
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:goon-2 (make-goon-2 screen)}
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:collision "castle-gate/collision.png"
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:scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.30)
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@@ -1,6 +1,7 @@
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(ns advent.screens.rooms.outside-castle
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(:require [advent.screens.items :as items]
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[advent.screens.rooms :as rooms]
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[advent.screens.rooms.castle-gate :as castle-gate]
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[advent.actions :as actions]
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[advent.utils :as utils]
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[clojure.zip :as zip]
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@@ -86,7 +87,7 @@
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:ego "Hello there, peddler."
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:peddler "Hello again, sir! I trust you are enjoying your goods!"
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:ego "I sure am."
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:peddler "I thought so!"))
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:peddler "I thought so!"))
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(defn do-wants-toy-conversation [entities]
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(actions/do-dialogue entities
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@@ -122,14 +123,42 @@
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(defn should-block? [entities]
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(and (= :night (get-in @entities [:state :time]))
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(actions/has-obtained? entities :spell-component)
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(actions/has-one-of? entities [:used-earplugs :glass-eye :motivational-tapes])))
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(not (castle-gate/payed-toll? entities))))
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(defn block-entrance [entities]
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(actions/transition-background entities :castle-gate [340 40])
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(actions/walk-straight-to entities :ego [300 45])
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(if (get-in @entities [:state :seen-frankie?])
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(do
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(actions/do-dialogue entities
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:frankie "Well, well, well. What have we here boys?"
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:frankie "It's good ol' Faceplant again.")
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(actions/play-animation entities :frankie :laugh))
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(do
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(actions/do-dialogue entities :frankie "Well, well, well. What have we here boys?")
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(actions/play-animation entities :frankie :glance)
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(actions/do-dialogue entities :frankie "It's good ol' Faceplant.")
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(actions/play-animation entities :frankie :laugh)
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(actions/do-dialogue entities
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:ego "Uh, oh. Frankie Rockfist!"
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:ego "Listen, I don't want any trouble."
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:frankie "Well you found it tonight, Faceplant."
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:frankie "Am I right boys?")
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(actions/play-animation entities :frankie :glance)
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(actions/do-dialogue entities :frankie "You looking for another beat down Faceplant?")
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(actions/play-animation entities :frankie :laugh)
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(actions/do-dialogue entities
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:ego "I'm just passing through..."
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:frankie "Not tonight you're not."
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:frankie "Unless, of course, you can pay the toll.")
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(castle-gate/present-frankie-choices entities)))
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(actions/update-state entities #(assoc % :seen-frankie? true)))
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(defn go-through-gate [entities]
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(actions/walk-to entities :ego [82 180])
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(if (should-block? entities)
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(do (actions/transition-background entities :castle-gate [340 40])
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(actions/walk-straight-to entities :ego [300 45]))
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(block-entrance entities)
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(do
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(actions/transition-background entities :inside-castle [280 145])
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(actions/walk-to entities :ego [245 90]))))
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@@ -14,7 +14,7 @@
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
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(println (:input-x screen) (:input-y screen) "->" x y)))
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(def +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up :flask :flask-with-contents :trophy :ladder :stick :cat-toy :balloon :frog-legs :teddy :portrait :recipe :glass-eye :motivational-tapes :used-earplugs :grass :slobber :flask-with-strength :medal :kiss :sword :hourglass :mandrake :ball-n-chain :key :rope :crowbar :note-1 :ash :sack-lunch :flies :spear :monocle :feather :spell-component])
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(def +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up :flask :flask-with-contents :trophy :ladder :stick :cat-toy :balloon :frog-legs :teddy :portrait :recipe :glass-eye :motivational-tapes :used-earplugs :grass :slobber :flask-with-strength :medal :kiss :sword :hourglass :mandrake :ball-n-chain :key :rope :crowbar :note-1 :ash :sack-lunch :flies :spear :monocle :feather :spell-component :money])
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(defn cursor [filename which]
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(let [scale 2
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